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[Server] Don't automatically share PlayerTopic packets between players
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@ -17,8 +17,6 @@ namespace mwmp
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{
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{
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DEBUG_PRINTF(strPacketID.c_str());
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DEBUG_PRINTF(strPacketID.c_str());
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packet.Send(true);
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Script::Call<Script::CallbackIdentity("OnPlayerTopic")>(player.getId());
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Script::Call<Script::CallbackIdentity("OnPlayerTopic")>(player.getId());
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}
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}
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};
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};
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