Remove a duplicate showWeapons call

actorid
Chris Robinson 12 years ago
parent e8661794fe
commit 3c5c10144a

@ -341,8 +341,6 @@ void NpcAnimation::updateParts(bool forceupdate)
if (mPartPriorities[part] < 1 && bodypart) if (mPartPriorities[part] < 1 && bodypart)
addOrReplaceIndividualPart(part, -1,1, "meshes\\"+bodypart->mModel); addOrReplaceIndividualPart(part, -1,1, "meshes\\"+bodypart->mModel);
} }
showWeapons(mShowWeapons);
} }
NifOgre::ObjectList NpcAnimation::insertBoundedPart(const std::string &model, int group, const std::string &bonename) NifOgre::ObjectList NpcAnimation::insertBoundedPart(const std::string &model, int group, const std::string &bonename)

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