1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-03-04 13:19:42 +00:00

[Client] Use constant instead magic value in Lerp function

This commit is contained in:
Koncord 2017-03-04 14:21:37 +08:00
parent a10cf4360c
commit 4015c3e9a9

View file

@ -222,7 +222,8 @@ void DedicatedPlayer::move(float dt)
MWBase::World *world = MWBase::Environment::get().getWorld(); MWBase::World *world = MWBase::Environment::get().getWorld();
{ {
osg::Vec3f lerp = Lerp(refPos.asVec3(), position.asVec3(), dt * 15); static const int timeMultiplier = 15;
osg::Vec3f lerp = Lerp(refPos.asVec3(), position.asVec3(), dt * timeMultiplier);
refPos.pos[0] = lerp.x(); refPos.pos[0] = lerp.x();
refPos.pos[1] = lerp.y(); refPos.pos[1] = lerp.y();
refPos.pos[2] = lerp.z(); refPos.pos[2] = lerp.z();