Merge remote-tracking branch 'zini/master' into nifogre

actorid
Chris Robinson 12 years ago
commit 4122b0b55f

@ -49,6 +49,67 @@ namespace
{
return new CustomData (*this);
}
void autoCalculateAttributes (const ESM::NPC* npc, MWMechanics::CreatureStats& creatureStats)
{
// race bonus
const ESM::Race *race =
MWBase::Environment::get().getWorld()->getStore().get<ESM::Race>().find(npc->mRace);
bool male = (npc->mFlags & ESM::NPC::Female) == 0;
int level = creatureStats.getLevel();
for (int i=0; i<ESM::Attribute::Length; ++i)
{
const ESM::Race::MaleFemale& attribute = race->mData.mAttributeValues[i];
creatureStats.getAttribute(i).setBase (male ? attribute.mMale : attribute.mFemale);
}
// class bonus
const ESM::Class *class_ =
MWBase::Environment::get().getWorld()->getStore().get<ESM::Class>().find(npc->mClass);
for (int i=0; i<2; ++i)
{
int attribute = class_->mData.mAttribute[i];
if (attribute>=0 && attribute<8)
{
creatureStats.getAttribute(attribute).setBase (
creatureStats.getAttribute(attribute).getBase() + 10);
}
}
// skill bonus
for (int attribute=0; attribute<ESM::Attribute::Length; ++attribute)
{
float modifierSum = 0;
for (int j=0; j<ESM::Skill::Length; ++j)
{
const ESM::Skill* skill = MWBase::Environment::get().getWorld()->getStore().get<ESM::Skill>().find(j);
if (skill->mData.mAttribute != attribute)
continue;
// is this a minor or major skill?
float add=0.2;
for (int k=0; k<5; ++k)
{
if (class_->mData.mSkills[k][0] == j)
add=0.5;
}
for (int k=0; k<5; ++k)
{
if (class_->mData.mSkills[k][1] == j)
add=1.0;
}
modifierSum += add;
}
creatureStats.getAttribute(attribute).setBase ( std::min(creatureStats.getAttribute(attribute).getBase()
+ static_cast<int>((level-1) * modifierSum+0.5), 100) );
}
}
}
namespace MWClass
@ -126,15 +187,14 @@ namespace MWClass
}
else
{
for (int i=0; i<8; ++i)
data->mCreatureStats.getAttribute (i).set (10);
for (int i=0; i<3; ++i)
data->mCreatureStats.setDynamic (i, 10);
data->mCreatureStats.setLevel(ref->mBase->mNpdt12.mLevel);
data->mNpcStats.setBaseDisposition(ref->mBase->mNpdt12.mDisposition);
data->mNpcStats.setReputation(ref->mBase->mNpdt12.mReputation);
autoCalculateAttributes(ref->mBase, data->mCreatureStats);
}
data->mCreatureStats.setAiSetting (0, ref->mBase->mAiData.mHello);

@ -426,6 +426,7 @@ namespace MWDialogue
void DialogueManager::questionAnswered (const std::string& answer)
{
if (mChoiceMap.find(answer) != mChoiceMap.end())
{
mChoice = mChoiceMap[answer];
@ -442,6 +443,10 @@ namespace MWDialogue
std::string text = info->mResponse;
parseText (text);
mChoiceMap.clear();
mChoice = -1;
mIsInChoice = false;
MWScript::InterpreterContext interpreterContext(&mActor.getRefData().getLocals(),mActor);
MWBase::Environment::get().getWindowManager()->getDialogueWindow()->addText (Interpreter::fixDefinesDialog(text, interpreterContext));
MWBase::Environment::get().getJournal()->addTopic (mLastTopic, info->mId);
@ -449,9 +454,6 @@ namespace MWDialogue
mLastDialogue = *info;
}
}
mChoiceMap.clear();
mChoice = -1;
mIsInChoice = false;
}
updateTopics();

@ -21,13 +21,15 @@ namespace MWRender
CharacterPreview::CharacterPreview(MWWorld::Ptr character, int sizeX, int sizeY, const std::string& name,
Ogre::Vector3 position, Ogre::Vector3 lookAt)
: mSizeX(sizeX)
, mSizeY(sizeY)
, mName(name)
: mSceneMgr (0)
, mPosition(position)
, mLookAt(lookAt)
, mCharacter(character)
, mAnimation(NULL)
, mName(name)
, mSizeX(sizeX)
, mSizeY(sizeY)
{
}
@ -88,16 +90,20 @@ namespace MWRender
CharacterPreview::~CharacterPreview ()
{
//Ogre::TextureManager::getSingleton().remove(mName);
mSceneMgr->destroyCamera (mName);
delete mAnimation;
Ogre::Root::getSingleton().destroySceneManager(mSceneMgr);
if (mSceneMgr)
{
//Ogre::TextureManager::getSingleton().remove(mName);
mSceneMgr->destroyAllCameras();
delete mAnimation;
Ogre::Root::getSingleton().destroySceneManager(mSceneMgr);
}
}
void CharacterPreview::rebuild()
{
assert(mAnimation);
delete mAnimation;
mAnimation = 0;
mAnimation = new NpcAnimation(mCharacter, mNode, MWWorld::Class::get(mCharacter).getInventoryStore(mCharacter),
0, (renderHeadOnly() ? NpcAnimation::VM_HeadOnly : NpcAnimation::VM_Normal));

@ -559,6 +559,8 @@ void MyGUIManager::setup(Ogre::RenderWindow *wnd, Ogre::SceneManager *mgr, bool
assert(mgr);
mSceneMgr = mgr;
mShaderRenderManager = NULL;
mRenderManager = NULL;
using namespace MyGUI;
@ -574,7 +576,10 @@ void MyGUIManager::setup(Ogre::RenderWindow *wnd, Ogre::SceneManager *mgr, bool
// Set up OGRE platform (bypassing OgrePlatform). We might make this more generic later.
mLogManager = new LogManager();
mRenderManager = new MyGUI::ShaderBasedRenderManager();
if (!Ogre::Root::getSingleton().getRenderSystem()->getCapabilities()->hasCapability(Ogre::RSC_FIXED_FUNCTION))
mShaderRenderManager = new MyGUI::ShaderBasedRenderManager();
else
mRenderManager = new MyGUI::OgreRenderManager();
mDataManager = new MyGUI::FixedOgreDataManager();
LogManager::getInstance().setSTDOutputEnabled(logging);
@ -582,7 +587,10 @@ void MyGUIManager::setup(Ogre::RenderWindow *wnd, Ogre::SceneManager *mgr, bool
if (!theLogFile.empty())
LogManager::getInstance().createDefaultSource(theLogFile);
mRenderManager->initialise(wnd, mgr);
if (mShaderRenderManager)
mShaderRenderManager->initialise(wnd, mgr);
else
mRenderManager->initialise(wnd, mgr);
mDataManager->initialise("General");
// Create GUI
@ -592,8 +600,16 @@ void MyGUIManager::setup(Ogre::RenderWindow *wnd, Ogre::SceneManager *mgr, bool
void MyGUIManager::updateWindow (Ogre::RenderWindow *wnd)
{
mRenderManager->setRenderWindow (wnd);
mRenderManager->setActiveViewport(0);
if (mShaderRenderManager)
{
mShaderRenderManager->setRenderWindow (wnd);
mShaderRenderManager->setActiveViewport(0);
}
else
{
mRenderManager->setRenderWindow (wnd);
mRenderManager->setActiveViewport(0);
}
}
void MyGUIManager::shutdown()
@ -606,6 +622,12 @@ void MyGUIManager::shutdown()
delete mRenderManager;
mRenderManager = NULL;
}
if(mShaderRenderManager)
{
mShaderRenderManager->shutdown();
delete mShaderRenderManager;
mShaderRenderManager = NULL;
}
if(mDataManager)
{
mDataManager->shutdown();

@ -8,6 +8,7 @@ namespace MyGUI
class Gui;
class LogManager;
class OgreDataManager;
class OgreRenderManager;
class ShaderBasedRenderManager;
}
@ -25,12 +26,12 @@ namespace GUI
MyGUI::Gui *mGui;
MyGUI::LogManager* mLogManager;
MyGUI::OgreDataManager* mDataManager;
MyGUI::ShaderBasedRenderManager* mRenderManager;
MyGUI::OgreRenderManager* mRenderManager;
MyGUI::ShaderBasedRenderManager* mShaderRenderManager;
Ogre::SceneManager* mSceneMgr;
public:
MyGUIManager() : mLogManager(NULL), mDataManager(NULL), mRenderManager(NULL), mGui(NULL) {}
MyGUIManager(Ogre::RenderWindow *wnd, Ogre::SceneManager *mgr, bool logging=false, const std::string& logDir = std::string(""))
{
setup(wnd,mgr,logging, logDir);

@ -136,6 +136,7 @@ Bug #700: "On the rocks" mod does not load its UV coordinates correctly.
Bug #702: Some race mods don't work
Bug #711: Crash during character creation
Bug #715: Growing Tauryon
Bug #725: Auto calculate stats
Feature #55/657: Item Repairing
Feature #62/87: Enchanting
Feature #99: Pathfinding

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