Remove terrain limit warning text that no longer applies

deque
scrawl 11 years ago
parent 78f30e2970
commit 468db7a9c4

@ -65,8 +65,6 @@ shader mode =
enabled = false
# Split the shadow maps, allows for a larger shadow distance
# Warning: enabling this will cause some terrain textures to disappear due to
# hitting the texture unit limit of the terrain material
split = false
# Increasing shadow distance will lower the shadow quality.

Loading…
Cancel
Save