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@ -356,6 +356,12 @@ namespace MWInput
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case A_CycleWeaponRight:
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MWBase::Environment::get().getWindowManager()->cycleWeapon(true);
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break;
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case A_Sneak:
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if (mSneakToggles)
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{
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toggleSneaking();
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}
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break;
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}
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}
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}
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@ -524,16 +530,10 @@ namespace MWInput
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}
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}
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if (mSneakToggles)
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{
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if (actionIsActive(A_Sneak))
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if (!mSneakToggles)
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{
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toggleSneaking();
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mPlayer->setSneak(mSneaking);
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}
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}
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else
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mPlayer->setSneak(actionIsActive(A_Sneak));
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}
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if (mAttemptJump && mControlSwitch["playerjumping"])
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{
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@ -1104,6 +1104,7 @@ namespace MWInput
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{
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if (MWBase::Environment::get().getWindowManager()->isGuiMode()) return;
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mSneaking = !mSneaking;
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mPlayer->setSneak(mSneaking);
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}
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void InputManager::resetIdleTime()
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