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fixed the mygui output on console
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0c6862e3e6
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1 changed files with 1 additions and 2 deletions
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@ -18,7 +18,6 @@ void MyGUIManager::setup(Ogre::RenderWindow *wnd, Ogre::SceneManager *mgr, bool
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// manager before the main gui system itself, otherwise the main
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// manager before the main gui system itself, otherwise the main
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// object will get the chance to spit out a few messages before we
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// object will get the chance to spit out a few messages before we
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// can able to disable it.
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// can able to disable it.
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/// \todo - can't avoid this with MyGUI 3.2?
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std::string theLogFile = std::string(MYGUI_PLATFORM_LOG_FILENAME);
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std::string theLogFile = std::string(MYGUI_PLATFORM_LOG_FILENAME);
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if(!logDir.empty())
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if(!logDir.empty())
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@ -26,9 +25,9 @@ void MyGUIManager::setup(Ogre::RenderWindow *wnd, Ogre::SceneManager *mgr, bool
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// Set up OGRE platform. We might make this more generic later.
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// Set up OGRE platform. We might make this more generic later.
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mPlatform = new OgrePlatform();
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mPlatform = new OgrePlatform();
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LogManager::getInstance().setSTDOutputEnabled(logging);
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mPlatform->initialise(wnd, mgr, "General", theLogFile);
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mPlatform->initialise(wnd, mgr, "General", theLogFile);
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LogManager::getInstance().setSTDOutputEnabled(logging);
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// Create GUI
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// Create GUI
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mGui = new Gui();
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mGui = new Gui();
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