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@ -5,6 +5,8 @@
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#include <algorithm>
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#include "world.hpp"
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#include "class.hpp"
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#include "containerstore.hpp"
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MWWorld::Ptr::CellStore *MWWorld::Cells::getCellStore (const ESM::Cell *cell)
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{
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@ -35,6 +37,39 @@ MWWorld::Ptr::CellStore *MWWorld::Cells::getCellStore (const ESM::Cell *cell)
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}
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}
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void MWWorld::Cells::fillContainers (Ptr::CellStore& cellStore)
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{
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for (ESMS::CellRefList<ESM::Container, RefData>::List::iterator iter (
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cellStore.containers.list.begin());
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iter!=cellStore.containers.list.end(); ++iter)
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{
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Ptr container (&*iter, &cellStore);
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Class::get (container).getContainerStore (container).fill (
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iter->base->inventory, mStore);
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}
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for (ESMS::CellRefList<ESM::Creature, RefData>::List::iterator iter (
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cellStore.creatures.list.begin());
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iter!=cellStore.creatures.list.end(); ++iter)
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{
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Ptr container (&*iter, &cellStore);
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Class::get (container).getContainerStore (container).fill (
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iter->base->inventory, mStore);
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}
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for (ESMS::CellRefList<ESM::NPC, RefData>::List::iterator iter (
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cellStore.npcs.list.begin());
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iter!=cellStore.npcs.list.end(); ++iter)
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{
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Ptr container (&*iter, &cellStore);
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Class::get (container).getContainerStore (container).fill (
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iter->base->inventory, mStore);
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}
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}
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MWWorld::Cells::Cells (const ESMS::ESMStore& store, ESM::ESMReader& reader, MWWorld::World& world)
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: mStore (store), mReader (reader), mWorld (world) {}
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@ -43,6 +78,8 @@ MWWorld::Ptr::CellStore *MWWorld::Cells::getExterior (int x, int y)
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std::map<std::pair<int, int>, Ptr::CellStore>::iterator result =
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mExteriors.find (std::make_pair (x, y));
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bool fill = false;
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if (result==mExteriors.end())
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{
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const ESM::Cell *cell = mStore.cells.searchExt (x, y);
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@ -63,11 +100,16 @@ MWWorld::Ptr::CellStore *MWWorld::Cells::getExterior (int x, int y)
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result = mExteriors.insert (std::make_pair (
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std::make_pair (x, y), Ptr::CellStore (cell))).first;
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fill = true;
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}
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if (result->second.mState!=Ptr::CellStore::State_Loaded)
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result->second.load (mStore, mReader);
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if (fill)
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fillContainers (result->second);
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return &result->second;
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}
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@ -75,16 +117,23 @@ MWWorld::Ptr::CellStore *MWWorld::Cells::getInterior (const std::string& name)
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{
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std::map<std::string, Ptr::CellStore>::iterator result = mInteriors.find (name);
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bool fill = false;
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if (result==mInteriors.end())
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{
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const ESM::Cell *cell = mStore.cells.findInt (name);
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result = mInteriors.insert (std::make_pair (name, Ptr::CellStore (cell))).first;
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fill = true;
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}
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if (result->second.mState!=Ptr::CellStore::State_Loaded)
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result->second.load (mStore, mReader);
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if (fill)
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fillContainers (result->second);
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return &result->second;
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}
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