Enable vertex buffer objects in RigGeometry

move
scrawl 9 years ago
parent 0dbf44b414
commit 58e0e8bd4e

@ -71,6 +71,7 @@ RigGeometry::RigGeometry()
setCullCallback(new UpdateRigGeometry);
setUpdateCallback(new UpdateRigBounds);
setSupportsDisplayList(false);
setUseVertexBufferObjects(true);
setComputeBoundingBoxCallback(new DummyComputeBoundCallback);
}

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