Merge branch 'master' into shadersystem

actorid
scrawl 13 years ago
commit 5e8bf28212

@ -83,7 +83,7 @@ class NIFFile
float read_le32f() float read_le32f()
{ {
union { union {
int i; uint32_t i;
float f; float f;
} u = { read_le32() }; } u = { read_le32() };
return u.f; return u.f;

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