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[Server] Use correct argument for SetObjectSummonDuration()
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2 changed files with 2 additions and 2 deletions
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@ -404,7 +404,7 @@ void ObjectFunctions::SetObjectSummonState(bool summonState) noexcept
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tempObject.isSummon = summonState;
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}
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void ObjectFunctions::SetObjectSummonDuration(float summonDuration) noexcept
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void ObjectFunctions::SetObjectSummonDuration(double summonDuration) noexcept
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{
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tempObject.summonDuration = summonDuration;
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}
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@ -790,7 +790,7 @@ public:
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* \param summonDuration The summon duration.
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* \return void
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*/
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static void SetObjectSummonDuration(float summonDuration) noexcept;
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static void SetObjectSummonDuration(double summonDuration) noexcept;
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/**
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* \brief Set the player ID of the summoner of the temporary object stored on the server.
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