actorid
Glorf 12 years ago
parent f2a5377b2b
commit 6222b3f52a

@ -1110,6 +1110,13 @@ namespace MWGui
{ {
mLoadingScreen->loadingDone (); mLoadingScreen->loadingDone ();
} }
bool WindowManager::getRestEnabled()
{
//Enable rest dialogue if character creation finished
if(mRestAllowed==false && MWBase::Environment::get().getWorld()->getGlobalVariable ("chargenstate").mFloat==-1)
mRestAllowed=true;
return mRestAllowed;
}
bool WindowManager::getPlayerSleeping () bool WindowManager::getPlayerSleeping ()
{ {

@ -220,7 +220,7 @@ namespace MWGui
virtual void loadingDone(); virtual void loadingDone();
virtual void enableRest() { mRestAllowed = true; } virtual void enableRest() { mRestAllowed = true; }
virtual bool getRestEnabled() { return mRestAllowed; } virtual bool getRestEnabled();
virtual bool getPlayerSleeping(); virtual bool getPlayerSleeping();
virtual void wakeUpPlayer(); virtual void wakeUpPlayer();

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