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@ -311,7 +311,11 @@ namespace MWWorld
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// ... then references. This is important for adjustPosition to work correctly.
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// ... then references. This is important for adjustPosition to work correctly.
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/// \todo rescale depending on the state of a new GMST
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/// \todo rescale depending on the state of a new GMST
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insertCell (*cell, true, loadingListener);
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// Minor change done by tes3mp:
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// Instead of always rescaling objects as in the original code, never rescale them
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insertCell(*cell, false, loadingListener);
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mRendering.addCell(cell);
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mRendering.addCell(cell);
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bool waterEnabled = cell->getCell()->hasWater() || cell->isExterior();
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bool waterEnabled = cell->getCell()->hasWater() || cell->isExterior();
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