|
|
@ -69,21 +69,21 @@ namespace MWMechanics
|
|
|
|
{
|
|
|
|
{
|
|
|
|
if (isSummoningEffect(key.mId) && magnitude > 0)
|
|
|
|
if (isSummoningEffect(key.mId) && magnitude > 0)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
mActiveEffects.insert(std::make_tuple(key.mId, sourceId, effectIndex));
|
|
|
|
mActiveEffects.insert(ESM::SummonKey(key.mId, sourceId, effectIndex));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void UpdateSummonedCreatures::process(bool cleanup)
|
|
|
|
void UpdateSummonedCreatures::process(bool cleanup)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
MWMechanics::CreatureStats& creatureStats = mActor.getClass().getCreatureStats(mActor);
|
|
|
|
MWMechanics::CreatureStats& creatureStats = mActor.getClass().getCreatureStats(mActor);
|
|
|
|
std::map<CreatureStats::SummonKey, int>& creatureMap = creatureStats.getSummonedCreatureMap();
|
|
|
|
std::map<ESM::SummonKey, int>& creatureMap = creatureStats.getSummonedCreatureMap();
|
|
|
|
|
|
|
|
|
|
|
|
for (std::set<CreatureStats::SummonKey>::iterator it = mActiveEffects.begin(); it != mActiveEffects.end(); ++it)
|
|
|
|
for (std::set<ESM::SummonKey>::iterator it = mActiveEffects.begin(); it != mActiveEffects.end(); ++it)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
bool found = creatureMap.find(*it) != creatureMap.end();
|
|
|
|
bool found = creatureMap.find(*it) != creatureMap.end();
|
|
|
|
if (!found)
|
|
|
|
if (!found)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
std::string creatureID = getSummonedCreature(std::get<0>(*it));
|
|
|
|
std::string creatureID = getSummonedCreature(it->mEffectId);
|
|
|
|
if (!creatureID.empty())
|
|
|
|
if (!creatureID.empty())
|
|
|
|
{
|
|
|
|
{
|
|
|
|
int creatureActorId = -1;
|
|
|
|
int creatureActorId = -1;
|
|
|
@ -121,7 +121,7 @@ namespace MWMechanics
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Update summon effects
|
|
|
|
// Update summon effects
|
|
|
|
for (std::map<CreatureStats::SummonKey, int>::iterator it = creatureMap.begin(); it != creatureMap.end(); )
|
|
|
|
for (std::map<ESM::SummonKey, int>::iterator it = creatureMap.begin(); it != creatureMap.end(); )
|
|
|
|
{
|
|
|
|
{
|
|
|
|
bool found = mActiveEffects.find(it->first) != mActiveEffects.end();
|
|
|
|
bool found = mActiveEffects.find(it->first) != mActiveEffects.end();
|
|
|
|
if (!found)
|
|
|
|
if (!found)
|
|
|
@ -143,16 +143,17 @@ namespace MWMechanics
|
|
|
|
if (!cleanup)
|
|
|
|
if (!cleanup)
|
|
|
|
return;
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
|
|
for (std::map<CreatureStats::SummonKey, int>::iterator it = creatureMap.begin(); it != creatureMap.end(); )
|
|
|
|
for (std::map<ESM::SummonKey, int>::iterator it = creatureMap.begin(); it != creatureMap.end(); )
|
|
|
|
{
|
|
|
|
{
|
|
|
|
MWWorld::Ptr ptr = MWBase::Environment::get().getWorld()->searchPtrViaActorId(it->second);
|
|
|
|
MWWorld::Ptr ptr = MWBase::Environment::get().getWorld()->searchPtrViaActorId(it->second);
|
|
|
|
if (ptr.isEmpty() || (ptr.getClass().getCreatureStats(ptr).isDead() && ptr.getClass().getCreatureStats(ptr).isDeathAnimationFinished()))
|
|
|
|
if (ptr.isEmpty() || (ptr.getClass().getCreatureStats(ptr).isDead() && ptr.getClass().getCreatureStats(ptr).isDeathAnimationFinished()))
|
|
|
|
{
|
|
|
|
{
|
|
|
|
// Purge the magic effect so a new creature can be summoned if desired
|
|
|
|
// Purge the magic effect so a new creature can be summoned if desired
|
|
|
|
creatureStats.getActiveSpells().purgeEffect(std::get<0>(it->first), std::get<1>(it->first), std::get<2>(it->first));
|
|
|
|
const ESM::SummonKey& key = it->first;
|
|
|
|
creatureStats.getSpells().purgeEffect(std::get<0>(it->first), std::get<1>(it->first));
|
|
|
|
creatureStats.getActiveSpells().purgeEffect(key.mEffectId, key.mSourceId, key.mEffectIndex);
|
|
|
|
|
|
|
|
creatureStats.getSpells().purgeEffect(key.mEffectId, key.mSourceId);
|
|
|
|
if (mActor.getClass().hasInventoryStore(mActor))
|
|
|
|
if (mActor.getClass().hasInventoryStore(mActor))
|
|
|
|
mActor.getClass().getInventoryStore(mActor).purgeEffect(std::get<0>(it->first), std::get<1>(it->first), false, std::get<2>(it->first));
|
|
|
|
mActor.getClass().getInventoryStore(mActor).purgeEffect(key.mEffectId, key.mSourceId, false, key.mEffectIndex);
|
|
|
|
|
|
|
|
|
|
|
|
MWBase::Environment::get().getMechanicsManager()->cleanupSummonedCreature(mActor, it->second);
|
|
|
|
MWBase::Environment::get().getMechanicsManager()->cleanupSummonedCreature(mActor, it->second);
|
|
|
|
creatureMap.erase(it++);
|
|
|
|
creatureMap.erase(it++);
|
|
|
|