Gave apps/openmw/ its own CMakeLists.txt

actorid
Nicolay Korslund 15 years ago
parent 9c839e220e
commit 6966c66091

@ -6,86 +6,6 @@ cmake_minimum_required(VERSION 2.6)
# Add path for CMake scripts # Add path for CMake scripts
set(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake/) set(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake/)
# source directory: apps
set(GAME
apps/openmw/main.cpp
apps/openmw/engine.cpp)
set(GAME_HEADER
apps/openmw/engine.hpp)
source_group(game FILES ${GAME} ${GAME_HEADER})
set(GAMEREND
apps/openmw/mwrender/mwscene.cpp
apps/openmw/mwrender/cellimp.cpp
apps/openmw/mwrender/interior.cpp
apps/openmw/mwrender/sky.cpp)
set(GAMEREND_HEADER
apps/openmw/mwrender/cell.hpp
apps/openmw/mwrender/cellimp.hpp
apps/openmw/mwrender/mwscene.hpp
apps/openmw/mwrender/interior.hpp
apps/openmw/mwrender/playerpos.hpp
apps/openmw/mwrender/sky.hpp)
source_group(apps\\openmw\\mwrender FILES ${GAMEREND} ${GAMEREND_HEADER})
# set(GAMEINPUT)
set(GAMEINPUT_HEADER
apps/openmw/mwinput/inputmanager.hpp)
source_group(apps\\openmw\\mwinput FILES ${GAMEINPUT} ${GAMEINPUT_HEADER})
set(GAMESCRIPT
apps/openmw/mwscript/scriptmanager.cpp
apps/openmw/mwscript/compilercontext.cpp
apps/openmw/mwscript/interpretercontext.cpp
apps/openmw/mwscript/cellextensions.cpp
apps/openmw/mwscript/miscextensions.cpp
apps/openmw/mwscript/guiextensions.cpp
apps/openmw/mwscript/extensions.cpp
apps/openmw/mwscript/globalscripts.cpp
)
set(GAMESCRIPT_HEADER
apps/openmw/mwscript/locals.hpp
apps/openmw/mwscript/scriptmanager.hpp
apps/openmw/mwscript/compilercontext.hpp
apps/openmw/mwscript/interpretercontext.hpp
apps/openmw/mwscript/cellextensions.hpp
apps/openmw/mwscript/miscextensions.hpp
apps/openmw/mwscript/guiextensions.hpp
apps/openmw/mwscript/extensions.hpp
apps/openmw/mwscript/globalscripts.hpp
)
source_group(apps\\openmw\\mwscript FILES ${GAMESCRIPT} ${GAMESCRIPT_HEADER})
set(GAMESOUND
apps/openmw/mwsound/soundmanager.cpp
apps/openmw/mwsound/extensions.cpp)
set(GAMESOUND_HEADER
apps/openmw/mwsound/soundmanager.hpp
apps/openmw/mwsound/extensions.hpp)
source_group(apps\\openmw\\mwsound FILES ${GAMESOUND} ${GAMESOUND_HEADER})
set(GAMEGUI
apps/openmw/mwgui/guimanager.cpp)
set(GAMEGUI_HEADER
apps/openmw/mwgui/guimanager.hpp)
source_group(apps\\openmw\\mwgui FILES ${GAMEGUI} ${GAMEGUI_HEADER})
set(GAMEWORLD
apps/openmw/mwworld/world.cpp)
set(GAMEWORLD_HEADER
apps/openmw/mwworld/refdata.hpp
apps/openmw/mwworld/world.hpp
apps/openmw/mwworld/ptr.hpp
apps/openmw/mwworld/environment.hpp
)
source_group(apps\\openmw\\mwworld FILES ${GAMEWORLD} ${GAMEWORLD_HEADER})
set(APPS ${GAME} ${GAMEREND} ${GAMEINPUT} ${GAMESCRIPT} ${GAMESOUND} ${GAMEGUI} ${GAMEWORLD})
set(APPS_HEADER ${GAME_HEADER} ${GAMEREND_HEADER} ${GAMEINPUT_HEADER} ${GAMESCRIPT_HEADER}
${GAMESOUND_HEADER} ${GAMEGUI_HEADER} ${GAMEWORLD_HEADER})
# source directory: components # source directory: components
set(COMP_DIR ${CMAKE_SOURCE_DIR}/components) set(COMP_DIR ${CMAKE_SOURCE_DIR}/components)
@ -195,7 +115,8 @@ set(COMPONENTS_HEADER ${BSA_HEADER} ${NIF_HEADER} ${NIFOGRE_HEADER} ${ESM_STORE_
# source directory: libs # source directory: libs
set(MANGLE_VFS libs/mangle/vfs/servers/ogre_vfs.cpp) set(LIBDIR ${CMAKE_SOURCE_DIR}/libs)
set(MANGLE_VFS ${LIBDIR}/mangle/vfs/servers/ogre_vfs.cpp)
source_group(libs\\mangle_vfs FILES ${MANGLE_VFS}) source_group(libs\\mangle_vfs FILES ${MANGLE_VFS})
set(OPENMW_LIBS ${MANGLE_VFS}) set(OPENMW_LIBS ${MANGLE_VFS})
@ -258,34 +179,6 @@ if (CMAKE_COMPILER_IS_GNUCC)
add_definitions (-Wall) add_definitions (-Wall)
endif (CMAKE_COMPILER_IS_GNUCC) endif (CMAKE_COMPILER_IS_GNUCC)
# Main executable
add_executable(openmw
# ???
# MACOSX_BUNDLE
${COMPONENTS} ${COMPONENTS_HEADER}
${OPENMW_LIBS} ${OPENMW_LIBS_HEADER}
${APPS} ${APPS_HEADER}
${APPLE_BUNDLE_RESOURCES}
)
target_link_libraries(openmw
${OGRE_LIBRARIES}
${OIS_LIBRARIES}
${Boost_LIBRARIES}
caelum
MyGUIEngine
MyGUI.OgrePlatform
)
if (APPLE)
find_library(CARBON_FRAMEWORK Carbon)
target_link_libraries(openmw ${CARBON_FRAMEWORK})
endif (APPLE)
# Other apps and tools
add_subdirectory( apps/clientconsole )
add_subdirectory( apps/mygui_dev )
# Apple bundling # Apple bundling
if (APPLE) if (APPLE)
set(MISC_FILES set(MISC_FILES
@ -313,7 +206,19 @@ set(CMAKE_CXX_FLAGS "-arch i386")
endif (APPLE) endif (APPLE)
# Tools # Apps and tools
add_subdirectory( apps/openmw )
option(BUILD_CLIENTCONSOLE "build external console for script interpreter" ON)
if (BUILD_CLIENTCONSOLE)
add_subdirectory( apps/clientconsole )
endif()
option(BUILD_MYGUI_TEST "build test program for MyGUI" ON)
if (BUILD_MYGUI_TEST)
add_subdirectory( apps/mygui_dev )
endif()
option(BUILD_MWCOMPILER "build standalone Morrowind script compiler" ON) option(BUILD_MWCOMPILER "build standalone Morrowind script compiler" ON)
if (BUILD_MWCOMPILER) if (BUILD_MWCOMPILER)
add_subdirectory( apps/mwcompiler ) add_subdirectory( apps/mwcompiler )

@ -0,0 +1,103 @@
project(OpenMW)
# local files
set(GAME
main.cpp
engine.cpp)
set(GAME_HEADER
engine.hpp)
source_group(game FILES ${GAME} ${GAME_HEADER})
set(GAMEREND
mwrender/mwscene.cpp
mwrender/cellimp.cpp
mwrender/interior.cpp
mwrender/sky.cpp)
set(GAMEREND_HEADER
mwrender/cell.hpp
mwrender/cellimp.hpp
mwrender/mwscene.hpp
mwrender/interior.hpp
mwrender/playerpos.hpp
mwrender/sky.hpp)
source_group(apps\\openmw\\mwrender FILES ${GAMEREND} ${GAMEREND_HEADER})
# set(GAMEINPUT)
set(GAMEINPUT_HEADER
mwinput/inputmanager.hpp)
source_group(apps\\openmw\\mwinput FILES ${GAMEINPUT} ${GAMEINPUT_HEADER})
set(GAMESCRIPT
mwscript/scriptmanager.cpp
mwscript/compilercontext.cpp
mwscript/interpretercontext.cpp
mwscript/cellextensions.cpp
mwscript/miscextensions.cpp
mwscript/guiextensions.cpp
mwscript/extensions.cpp
mwscript/globalscripts.cpp
)
set(GAMESCRIPT_HEADER
mwscript/locals.hpp
mwscript/scriptmanager.hpp
mwscript/compilercontext.hpp
mwscript/interpretercontext.hpp
mwscript/cellextensions.hpp
mwscript/miscextensions.hpp
mwscript/guiextensions.hpp
mwscript/extensions.hpp
mwscript/globalscripts.hpp
)
source_group(apps\\openmw\\mwscript FILES ${GAMESCRIPT} ${GAMESCRIPT_HEADER})
set(GAMESOUND
mwsound/soundmanager.cpp
mwsound/extensions.cpp)
set(GAMESOUND_HEADER
mwsound/soundmanager.hpp
mwsound/extensions.hpp)
source_group(apps\\openmw\\mwsound FILES ${GAMESOUND} ${GAMESOUND_HEADER})
set(GAMEGUI
mwgui/guimanager.cpp)
set(GAMEGUI_HEADER
mwgui/guimanager.hpp)
source_group(apps\\openmw\\mwgui FILES ${GAMEGUI} ${GAMEGUI_HEADER})
set(GAMEWORLD
mwworld/world.cpp)
set(GAMEWORLD_HEADER
mwworld/refdata.hpp
mwworld/world.hpp
mwworld/ptr.hpp
mwworld/environment.hpp
)
source_group(apps\\openmw\\mwworld FILES ${GAMEWORLD} ${GAMEWORLD_HEADER})
set(OPENMW_CPP ${GAME} ${GAMEREND} ${GAMEINPUT} ${GAMESCRIPT} ${GAMESOUND} ${GAMEGUI} ${GAMEWORLD})
set(OPENMW_HEADER ${GAME_HEADER} ${GAMEREND_HEADER} ${GAMEINPUT_HEADER} ${GAMESCRIPT_HEADER}
${GAMESOUND_HEADER} ${GAMEGUI_HEADER} ${GAMEWORLD_HEADER})
# Main executable
add_executable(openmw
${COMPONENTS} ${COMPONENTS_HEADER}
${OPENMW_LIBS} ${OPENMW_LIBS_HEADER}
${OPENMW_CPP} ${OPENMW_HEADER}
${APPLE_BUNDLE_RESOURCES}
)
target_link_libraries(openmw
${OGRE_LIBRARIES}
${OIS_LIBRARIES}
${Boost_LIBRARIES}
caelum
MyGUIEngine
MyGUI.OgrePlatform
)
if (APPLE)
find_library(CARBON_FRAMEWORK Carbon)
target_link_libraries(openmw ${CARBON_FRAMEWORK})
endif (APPLE)
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