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@ -242,7 +242,7 @@ void Networking::newPlayer(RakNet::RakNetGUID guid)
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{
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playerPacketController->GetPacket(ID_PLAYER_BASEINFO)->RequestData(guid);
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playerPacketController->GetPacket(ID_PLAYER_STATS_DYNAMIC)->RequestData(guid);
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playerPacketController->GetPacket(ID_PLAYER_POS)->RequestData(guid);
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playerPacketController->GetPacket(ID_PLAYER_POSITION)->RequestData(guid);
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playerPacketController->GetPacket(ID_PLAYER_CELL_CHANGE)->RequestData(guid);
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playerPacketController->GetPacket(ID_PLAYER_EQUIPMENT)->RequestData(guid);
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@ -266,7 +266,7 @@ void Networking::newPlayer(RakNet::RakNetGUID guid)
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playerPacketController->GetPacket(ID_PLAYER_STATS_DYNAMIC)->setPlayer(pl->second);
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playerPacketController->GetPacket(ID_PLAYER_ATTRIBUTE)->setPlayer(pl->second);
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playerPacketController->GetPacket(ID_PLAYER_SKILL)->setPlayer(pl->second);
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playerPacketController->GetPacket(ID_PLAYER_POS)->setPlayer(pl->second);
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playerPacketController->GetPacket(ID_PLAYER_POSITION)->setPlayer(pl->second);
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playerPacketController->GetPacket(ID_PLAYER_CELL_CHANGE)->setPlayer(pl->second);
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playerPacketController->GetPacket(ID_PLAYER_EQUIPMENT)->setPlayer(pl->second);
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@ -274,7 +274,7 @@ void Networking::newPlayer(RakNet::RakNetGUID guid)
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playerPacketController->GetPacket(ID_PLAYER_STATS_DYNAMIC)->Send(guid);
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playerPacketController->GetPacket(ID_PLAYER_ATTRIBUTE)->Send(guid);
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playerPacketController->GetPacket(ID_PLAYER_SKILL)->Send(guid);
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playerPacketController->GetPacket(ID_PLAYER_POS)->Send(guid);
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playerPacketController->GetPacket(ID_PLAYER_POSITION)->Send(guid);
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playerPacketController->GetPacket(ID_PLAYER_CELL_CHANGE)->Send(guid);
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playerPacketController->GetPacket(ID_PLAYER_EQUIPMENT)->Send(guid);
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}
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