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[Client] Fix iteration through summoned creature map in ObjectList

This commit is contained in:
David Cernat 2022-04-27 00:39:12 +03:00
parent 06dfbe4aec
commit 6b1c83f629

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@ -550,6 +550,7 @@ void ObjectList::spawnObjects(MWWorld::CellStore* cellStore)
foundSummonedCreature = true;
break;
}
++it;
}
// If it is, update its creatureActorId