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[Client] Fix iteration through summoned creature map in ObjectList
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@ -550,6 +550,7 @@ void ObjectList::spawnObjects(MWWorld::CellStore* cellStore)
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foundSummonedCreature = true;
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foundSummonedCreature = true;
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break;
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break;
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}
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}
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++it;
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}
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}
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// If it is, update its creatureActorId
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// If it is, update its creatureActorId
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