mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-19 22:23:51 +00:00
Merge branch 'next' into occlusionquery
Conflicts: apps/openmw/mwrender/sky.cpp
This commit is contained in:
commit
72ff7ec030
25 changed files with 352 additions and 117 deletions
|
@ -90,7 +90,7 @@ target_link_libraries(openmw
|
||||||
${SOUND_INPUT_LIBRARY}
|
${SOUND_INPUT_LIBRARY}
|
||||||
${BULLET_LIBRARIES}
|
${BULLET_LIBRARIES}
|
||||||
${MYGUI_LIBRARIES}
|
${MYGUI_LIBRARIES}
|
||||||
MyGUI.OgrePlatform #TODO MyGUI ogre platform is not added by the find script
|
${MYGUI_PLATFORM_LIBRARIES}
|
||||||
components
|
components
|
||||||
)
|
)
|
||||||
|
|
||||||
|
|
|
@ -15,6 +15,22 @@ using namespace MWGui;
|
||||||
|
|
||||||
HUD::HUD(int width, int height, int fpsLevel)
|
HUD::HUD(int width, int height, int fpsLevel)
|
||||||
: Layout("openmw_hud_layout.xml")
|
: Layout("openmw_hud_layout.xml")
|
||||||
|
, health(NULL)
|
||||||
|
, magicka(NULL)
|
||||||
|
, stamina(NULL)
|
||||||
|
, weapImage(NULL)
|
||||||
|
, spellImage(NULL)
|
||||||
|
, weapStatus(NULL)
|
||||||
|
, spellStatus(NULL)
|
||||||
|
, effectBox(NULL)
|
||||||
|
, effect1(NULL)
|
||||||
|
, minimap(NULL)
|
||||||
|
, compass(NULL)
|
||||||
|
, crosshair(NULL)
|
||||||
|
, fpsbox(NULL)
|
||||||
|
, fpscounter(NULL)
|
||||||
|
, trianglecounter(NULL)
|
||||||
|
, batchcounter(NULL)
|
||||||
{
|
{
|
||||||
setCoord(0,0, width, height);
|
setCoord(0,0, width, height);
|
||||||
|
|
||||||
|
|
|
@ -7,6 +7,7 @@
|
||||||
#include "window_base.hpp"
|
#include "window_base.hpp"
|
||||||
#include "window_manager.hpp"
|
#include "window_manager.hpp"
|
||||||
|
|
||||||
|
#undef MessageBox
|
||||||
|
|
||||||
namespace MWGui
|
namespace MWGui
|
||||||
{
|
{
|
||||||
|
|
|
@ -13,9 +13,22 @@ const int StatsWindow::lineHeight = 18;
|
||||||
|
|
||||||
StatsWindow::StatsWindow (WindowManager& parWindowManager)
|
StatsWindow::StatsWindow (WindowManager& parWindowManager)
|
||||||
: WindowBase("openmw_stats_window_layout.xml", parWindowManager)
|
: WindowBase("openmw_stats_window_layout.xml", parWindowManager)
|
||||||
|
, skillAreaWidget(NULL)
|
||||||
|
, skillClientWidget(NULL)
|
||||||
|
, skillScrollerWidget(NULL)
|
||||||
, lastPos(0)
|
, lastPos(0)
|
||||||
|
, clientHeight(0)
|
||||||
|
, majorSkills()
|
||||||
|
, minorSkills()
|
||||||
|
, miscSkills()
|
||||||
|
, skillValues()
|
||||||
|
, skillWidgetMap()
|
||||||
|
, factionWidgetMap()
|
||||||
|
, factions()
|
||||||
|
, birthSignId()
|
||||||
, reputation(0)
|
, reputation(0)
|
||||||
, bounty(0)
|
, bounty(0)
|
||||||
|
, skillWidgets()
|
||||||
{
|
{
|
||||||
setCoord(0,0,498, 342);
|
setCoord(0,0,498, 342);
|
||||||
|
|
||||||
|
|
|
@ -7,6 +7,9 @@
|
||||||
|
|
||||||
#include "../mwmechanics/stat.hpp"
|
#include "../mwmechanics/stat.hpp"
|
||||||
|
|
||||||
|
#undef MYGUI_EXPORT
|
||||||
|
#define MYGUI_EXPORT
|
||||||
|
|
||||||
/*
|
/*
|
||||||
This file contains various custom widgets used in OpenMW.
|
This file contains various custom widgets used in OpenMW.
|
||||||
*/
|
*/
|
||||||
|
|
|
@ -22,15 +22,40 @@ using namespace MWGui;
|
||||||
|
|
||||||
WindowManager::WindowManager(MWWorld::Environment& environment,
|
WindowManager::WindowManager(MWWorld::Environment& environment,
|
||||||
const Compiler::Extensions& extensions, int fpsLevel, bool newGame, OEngine::Render::OgreRenderer *mOgre, const std::string logpath)
|
const Compiler::Extensions& extensions, int fpsLevel, bool newGame, OEngine::Render::OgreRenderer *mOgre, const std::string logpath)
|
||||||
: environment(environment)
|
: mGuiManager(NULL)
|
||||||
|
, environment(environment)
|
||||||
|
, hud(NULL)
|
||||||
|
, map(NULL)
|
||||||
|
, menu(NULL)
|
||||||
|
, stats(NULL)
|
||||||
|
, mMessageBoxManager(NULL)
|
||||||
|
, console(NULL)
|
||||||
|
, mJournal(NULL)
|
||||||
, dialogueWindow(nullptr)
|
, dialogueWindow(nullptr)
|
||||||
|
, mCharGen(NULL)
|
||||||
|
, playerClass()
|
||||||
|
, playerName()
|
||||||
|
, playerRaceId()
|
||||||
|
, playerBirthSignId()
|
||||||
|
, playerAttributes()
|
||||||
|
, playerMajorSkills()
|
||||||
|
, playerMinorSkills()
|
||||||
|
, playerSkillValues()
|
||||||
|
, playerHealth()
|
||||||
|
, playerMagicka()
|
||||||
|
, playerFatigue()
|
||||||
|
, gui(NULL)
|
||||||
, mode(GM_Game)
|
, mode(GM_Game)
|
||||||
, nextMode(GM_Game)
|
, nextMode(GM_Game)
|
||||||
, needModeChange(false)
|
, needModeChange(false)
|
||||||
|
, garbageDialogs()
|
||||||
, shown(GW_ALL)
|
, shown(GW_ALL)
|
||||||
, allowed(newGame ? GW_None : GW_ALL)
|
, allowed(newGame ? GW_None : GW_ALL)
|
||||||
|
, showFPSLevel(fpsLevel)
|
||||||
|
, mFPS(0.0f)
|
||||||
|
, mTriangleCount(0)
|
||||||
|
, mBatchCount(0)
|
||||||
{
|
{
|
||||||
showFPSLevel = fpsLevel;
|
|
||||||
|
|
||||||
// Set up the GUI system
|
// Set up the GUI system
|
||||||
mGuiManager = new OEngine::GUI::MyGUIManager(mOgre->getWindow(), mOgre->getScene(), false, logpath);
|
mGuiManager = new OEngine::GUI::MyGUIManager(mOgre->getWindow(), mOgre->getScene(), false, logpath);
|
||||||
|
|
|
@ -8,6 +8,15 @@ using namespace Ogre;
|
||||||
using namespace MWRender;
|
using namespace MWRender;
|
||||||
using namespace NifOgre;
|
using namespace NifOgre;
|
||||||
|
|
||||||
|
Actors::~Actors(){
|
||||||
|
|
||||||
|
std::map<MWWorld::Ptr, Animation*>::iterator it = mAllActors.begin();
|
||||||
|
for (; it != mAllActors.end(); ++it) {
|
||||||
|
delete it->second;
|
||||||
|
it->second = NULL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void Actors::setMwRoot(Ogre::SceneNode* root){
|
void Actors::setMwRoot(Ogre::SceneNode* root){
|
||||||
mMwRoot = root;
|
mMwRoot = root;
|
||||||
}
|
}
|
||||||
|
@ -61,6 +70,7 @@ void Actors::insertCreature (const MWWorld::Ptr& ptr){
|
||||||
insertBegin(ptr, true, true);
|
insertBegin(ptr, true, true);
|
||||||
CreatureAnimation* anim = new MWRender::CreatureAnimation(ptr, mEnvironment, mRend);
|
CreatureAnimation* anim = new MWRender::CreatureAnimation(ptr, mEnvironment, mRend);
|
||||||
//mAllActors.insert(std::pair<MWWorld::Ptr, Animation*>(ptr,anim));
|
//mAllActors.insert(std::pair<MWWorld::Ptr, Animation*>(ptr,anim));
|
||||||
|
delete mAllActors[ptr];
|
||||||
mAllActors[ptr] = anim;
|
mAllActors[ptr] = anim;
|
||||||
//mAllActors.push_back(&anim);*/
|
//mAllActors.push_back(&anim);*/
|
||||||
}
|
}
|
||||||
|
|
|
@ -30,7 +30,7 @@ namespace MWRender{
|
||||||
|
|
||||||
public:
|
public:
|
||||||
Actors(OEngine::Render::OgreRenderer& _rend, MWWorld::Environment& _env): mRend(_rend), mEnvironment(_env){}
|
Actors(OEngine::Render::OgreRenderer& _rend, MWWorld::Environment& _env): mRend(_rend), mEnvironment(_env){}
|
||||||
~Actors(){}
|
~Actors();
|
||||||
void setMwRoot(Ogre::SceneNode* root);
|
void setMwRoot(Ogre::SceneNode* root);
|
||||||
void insertBegin (const MWWorld::Ptr& ptr, bool enabled, bool static_);
|
void insertBegin (const MWWorld::Ptr& ptr, bool enabled, bool static_);
|
||||||
void insertCreature (const MWWorld::Ptr& ptr);
|
void insertCreature (const MWWorld::Ptr& ptr);
|
||||||
|
|
|
@ -4,7 +4,30 @@
|
||||||
namespace MWRender{
|
namespace MWRender{
|
||||||
std::map<std::string, int> Animation::mUniqueIDs;
|
std::map<std::string, int> Animation::mUniqueIDs;
|
||||||
|
|
||||||
Animation::~Animation(){
|
Animation::Animation(MWWorld::Environment& _env, OEngine::Render::OgreRenderer& _rend)
|
||||||
|
: insert(NULL)
|
||||||
|
, mRend(_rend)
|
||||||
|
, mEnvironment(_env)
|
||||||
|
, vecRotPos()
|
||||||
|
, shapeparts()
|
||||||
|
, time(0.0f)
|
||||||
|
, startTime(0.0f)
|
||||||
|
, stopTime(0.0f)
|
||||||
|
, animate(0)
|
||||||
|
, rindexI()
|
||||||
|
, tindexI()
|
||||||
|
, shapeNumber(0)
|
||||||
|
, shapeIndexI()
|
||||||
|
, shapes(NULL)
|
||||||
|
, entityparts()
|
||||||
|
, transformations(NULL)
|
||||||
|
, textmappings(NULL)
|
||||||
|
, base(NULL)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
Animation::~Animation()
|
||||||
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string Animation::getUniqueID(std::string mesh){
|
std::string Animation::getUniqueID(std::string mesh){
|
||||||
|
|
|
@ -60,7 +60,7 @@ class Animation{
|
||||||
std::string getUniqueID(std::string mesh);
|
std::string getUniqueID(std::string mesh);
|
||||||
|
|
||||||
public:
|
public:
|
||||||
Animation(MWWorld::Environment& _env, OEngine::Render::OgreRenderer& _rend): mRend(_rend), mEnvironment(_env), animate(0){};
|
Animation(MWWorld::Environment& _env, OEngine::Render::OgreRenderer& _rend);
|
||||||
virtual void runAnimation(float timepassed) = 0;
|
virtual void runAnimation(float timepassed) = 0;
|
||||||
void startScript(std::string groupname, int mode, int loops);
|
void startScript(std::string groupname, int mode, int loops);
|
||||||
void stopScript();
|
void stopScript();
|
||||||
|
|
|
@ -29,11 +29,6 @@ LocalMap::~LocalMap()
|
||||||
|
|
||||||
void LocalMap::deleteBuffers()
|
void LocalMap::deleteBuffers()
|
||||||
{
|
{
|
||||||
for (std::map<std::string, uint32*>::iterator it=mBuffers.begin();
|
|
||||||
it != mBuffers.end(); ++it)
|
|
||||||
{
|
|
||||||
delete it->second;
|
|
||||||
}
|
|
||||||
mBuffers.clear();
|
mBuffers.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -202,16 +197,16 @@ void LocalMap::render(const float x, const float y,
|
||||||
TU_DYNAMIC_WRITE_ONLY_DISCARDABLE);
|
TU_DYNAMIC_WRITE_ONLY_DISCARDABLE);
|
||||||
|
|
||||||
// create a buffer to use for dynamic operations
|
// create a buffer to use for dynamic operations
|
||||||
uint32* buffer = new uint32[sFogOfWarResolution*sFogOfWarResolution];
|
std::vector<uint32> buffer;
|
||||||
|
buffer.resize(sFogOfWarResolution*sFogOfWarResolution);
|
||||||
|
|
||||||
// initialize to (0, 0, 0, 1)
|
// initialize to (0, 0, 0, 1)
|
||||||
uint32* pointer = buffer;
|
|
||||||
for (int p=0; p<sFogOfWarResolution*sFogOfWarResolution; ++p)
|
for (int p=0; p<sFogOfWarResolution*sFogOfWarResolution; ++p)
|
||||||
{
|
{
|
||||||
*(pointer+p) = (255 << 24);
|
buffer[p] = (255 << 24);
|
||||||
}
|
}
|
||||||
|
|
||||||
memcpy(tex2->getBuffer()->lock(HardwareBuffer::HBL_DISCARD), buffer, sFogOfWarResolution*sFogOfWarResolution*4);
|
memcpy(tex2->getBuffer()->lock(HardwareBuffer::HBL_DISCARD), &buffer[0], sFogOfWarResolution*sFogOfWarResolution*4);
|
||||||
tex2->getBuffer()->unlock();
|
tex2->getBuffer()->unlock();
|
||||||
|
|
||||||
mBuffers[texture] = buffer;
|
mBuffers[texture] = buffer;
|
||||||
|
@ -288,25 +283,23 @@ void LocalMap::updatePlayer (const Ogre::Vector3& position, const Ogre::Vector3&
|
||||||
{
|
{
|
||||||
// get its buffer
|
// get its buffer
|
||||||
if (mBuffers.find(texName) == mBuffers.end()) return;
|
if (mBuffers.find(texName) == mBuffers.end()) return;
|
||||||
uint32* buffer = mBuffers[texName];
|
int i=0;
|
||||||
uint32* pointer = buffer;
|
|
||||||
for (int texV = 0; texV<sFogOfWarResolution; ++texV)
|
for (int texV = 0; texV<sFogOfWarResolution; ++texV)
|
||||||
{
|
{
|
||||||
for (int texU = 0; texU<sFogOfWarResolution; ++texU)
|
for (int texU = 0; texU<sFogOfWarResolution; ++texU)
|
||||||
{
|
{
|
||||||
float sqrDist = Math::Sqr(texU - u*sFogOfWarResolution) + Math::Sqr(texV - v*sFogOfWarResolution);
|
float sqrDist = Math::Sqr(texU - u*sFogOfWarResolution) + Math::Sqr(texV - v*sFogOfWarResolution);
|
||||||
uint32 clr = *pointer;
|
uint32 clr = mBuffers[texName][i];
|
||||||
uint8 alpha = (clr >> 24);
|
uint8 alpha = (clr >> 24);
|
||||||
alpha = std::min( alpha, (uint8) (std::max(0.f, std::min(1.f, (sqrDist/sqrExploreRadius)))*255) );
|
alpha = std::min( alpha, (uint8) (std::max(0.f, std::min(1.f, (sqrDist/sqrExploreRadius)))*255) );
|
||||||
*((uint32*)pointer) = (alpha << 24);
|
mBuffers[texName][i] = (uint32) (alpha << 24);
|
||||||
|
|
||||||
// move to next texel
|
++i;
|
||||||
++pointer;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// copy to the texture
|
// copy to the texture
|
||||||
memcpy(tex->getBuffer()->lock(HardwareBuffer::HBL_DISCARD), buffer, sFogOfWarResolution*sFogOfWarResolution*4);
|
memcpy(tex->getBuffer()->lock(HardwareBuffer::HBL_DISCARD), &mBuffers[texName][0], sFogOfWarResolution*sFogOfWarResolution*4);
|
||||||
tex->getBuffer()->unlock();
|
tex->getBuffer()->unlock();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -86,7 +86,7 @@ namespace MWRender
|
||||||
// a buffer for the "fog of war" texture of the current cell.
|
// a buffer for the "fog of war" texture of the current cell.
|
||||||
// interior cells could be divided into multiple textures,
|
// interior cells could be divided into multiple textures,
|
||||||
// so we store in a map.
|
// so we store in a map.
|
||||||
std::map <std::string, Ogre::uint32*> mBuffers;
|
std::map <std::string, std::vector<Ogre::uint32> > mBuffers;
|
||||||
|
|
||||||
void deleteBuffers();
|
void deleteBuffers();
|
||||||
|
|
||||||
|
|
|
@ -255,7 +255,7 @@ void SkyManager::ModVertexAlpha(Entity* ent, unsigned int meshType)
|
||||||
// Get a pointer to the vertex colour
|
// Get a pointer to the vertex colour
|
||||||
ves_diffuse->baseVertexPointerToElement( pData, ¤tVertex );
|
ves_diffuse->baseVertexPointerToElement( pData, ¤tVertex );
|
||||||
|
|
||||||
unsigned char alpha;
|
unsigned char alpha=0;
|
||||||
if (meshType == 0) alpha = i%2 ? 0 : 255; // this is a cylinder, so every second vertex belongs to the bottom-most row
|
if (meshType == 0) alpha = i%2 ? 0 : 255; // this is a cylinder, so every second vertex belongs to the bottom-most row
|
||||||
else if (meshType == 1)
|
else if (meshType == 1)
|
||||||
{
|
{
|
||||||
|
@ -293,11 +293,40 @@ void SkyManager::ModVertexAlpha(Entity* ent, unsigned int meshType)
|
||||||
ent->getMesh()->getSubMesh(0)->vertexData->vertexBufferBinding->getBuffer(ves_diffuse->getSource())->unlock();
|
ent->getMesh()->getSubMesh(0)->vertexData->vertexBufferBinding->getBuffer(ves_diffuse->getSource())->unlock();
|
||||||
}
|
}
|
||||||
|
|
||||||
SkyManager::SkyManager (SceneNode* pMwRoot, Camera* pCamera, MWWorld::Environment* env) :
|
SkyManager::SkyManager (SceneNode* pMwRoot, Camera* pCamera, MWWorld::Environment* env)
|
||||||
mGlare(0), mGlareFade(0), mCloudBlendFactor(0),
|
: mEnvironment(env)
|
||||||
mCloudOpacity(0), mCloudColour(1,1,1), mSkyColour(1,1,1), mCloudSpeed(0), mStarsOpacity(0)
|
, mHour(0.0f)
|
||||||
|
, mDay(0)
|
||||||
|
, mMonth(0)
|
||||||
|
, mSun(NULL)
|
||||||
|
, mSunGlare(NULL)
|
||||||
|
, mMasser(NULL)
|
||||||
|
, mSecunda(NULL)
|
||||||
|
, mViewport(NULL)
|
||||||
|
, mRootNode(NULL)
|
||||||
|
, mSceneMgr(NULL)
|
||||||
|
, mAtmosphereDay(NULL)
|
||||||
|
, mAtmosphereNight(NULL)
|
||||||
|
, mCloudMaterial()
|
||||||
|
, mAtmosphereMaterial()
|
||||||
|
, mCloudFragmentShader()
|
||||||
|
, mClouds()
|
||||||
|
, mNextClouds()
|
||||||
|
, mCloudBlendFactor(0.0f)
|
||||||
|
, mCloudOpacity(0.0f)
|
||||||
|
, mCloudSpeed(0.0f)
|
||||||
|
, mStarsOpacity(0.0f)
|
||||||
|
, mThunderOverlay(NULL)
|
||||||
|
, mThunderTextureUnit(NULL)
|
||||||
|
, mRemainingTransitionTime(0.0f)
|
||||||
|
, mGlareFade(0.0f)
|
||||||
|
, mGlare(0.0f)
|
||||||
|
, mEnabled(true)
|
||||||
|
, mSunEnabled(true)
|
||||||
|
, mMasserEnabled(true)
|
||||||
|
, mSecundaEnabled(true)
|
||||||
{
|
{
|
||||||
mEnvironment = env;
|
|
||||||
mViewport = pCamera->getViewport();
|
mViewport = pCamera->getViewport();
|
||||||
mSceneMgr = pMwRoot->getCreator();
|
mSceneMgr = pMwRoot->getCreator();
|
||||||
mRootNode = pCamera->getParentSceneNode()->createChildSceneNode();
|
mRootNode = pCamera->getParentSceneNode()->createChildSceneNode();
|
||||||
|
|
|
@ -213,7 +213,13 @@ void MpgSnd_Decoder::rewind()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
MpgSnd_Decoder::MpgSnd_Decoder() : mSndFile(NULL), mMpgFile(NULL)
|
MpgSnd_Decoder::MpgSnd_Decoder()
|
||||||
|
: mSndInfo()
|
||||||
|
, mSndFile(NULL)
|
||||||
|
, mMpgFile(NULL)
|
||||||
|
, mDataStream()
|
||||||
|
, mChanConfig(ChannelConfig_Stereo)
|
||||||
|
, mSampleRate(0)
|
||||||
{
|
{
|
||||||
static bool initdone = false;
|
static bool initdone = false;
|
||||||
if(!initdone)
|
if(!initdone)
|
||||||
|
|
|
@ -65,7 +65,7 @@ static ALenum getALFormat(ChannelConfig chans, SampleType type)
|
||||||
class OpenAL_SoundStream : public Sound
|
class OpenAL_SoundStream : public Sound
|
||||||
{
|
{
|
||||||
static const ALuint sNumBuffers = 6;
|
static const ALuint sNumBuffers = 6;
|
||||||
static const ALfloat sBufferLength = 0.125f;
|
static const ALfloat sBufferLength;
|
||||||
|
|
||||||
OpenAL_Output &mOutput;
|
OpenAL_Output &mOutput;
|
||||||
|
|
||||||
|
@ -95,6 +95,8 @@ public:
|
||||||
bool process();
|
bool process();
|
||||||
};
|
};
|
||||||
|
|
||||||
|
const ALfloat OpenAL_SoundStream::sBufferLength = 0.125f;
|
||||||
|
|
||||||
//
|
//
|
||||||
// A background streaming thread (keeps active streams processed)
|
// A background streaming thread (keeps active streams processed)
|
||||||
//
|
//
|
||||||
|
|
|
@ -24,7 +24,7 @@ namespace MWWorld
|
||||||
namespace MWSound
|
namespace MWSound
|
||||||
{
|
{
|
||||||
class Sound_Output;
|
class Sound_Output;
|
||||||
class Sound_Decoder;
|
struct Sound_Decoder;
|
||||||
class Sound;
|
class Sound;
|
||||||
|
|
||||||
typedef boost::shared_ptr<Sound_Decoder> DecoderPtr;
|
typedef boost::shared_ptr<Sound_Decoder> DecoderPtr;
|
||||||
|
|
|
@ -9,9 +9,23 @@
|
||||||
|
|
||||||
SET( FFMPEG_FOUND "NO" )
|
SET( FFMPEG_FOUND "NO" )
|
||||||
|
|
||||||
|
FIND_PATH( FFMPEG_general_INCLUDE_DIR libavcodec/avcodec.h libavformat/avformat.h
|
||||||
|
HINTS
|
||||||
|
PATHS
|
||||||
|
/usr/include
|
||||||
|
/usr/local/include
|
||||||
|
/usr/include/ffmpeg
|
||||||
|
/usr/local/include/ffmpeg
|
||||||
|
/usr/include/ffmpeg/libavcodec
|
||||||
|
/usr/local/include/ffmpeg/libavcodec
|
||||||
|
/usr/include/libavcodec
|
||||||
|
/usr/local/include/libavcodec
|
||||||
|
)
|
||||||
|
|
||||||
FIND_PATH( FFMPEG_avcodec_INCLUDE_DIR avcodec.h
|
FIND_PATH( FFMPEG_avcodec_INCLUDE_DIR avcodec.h
|
||||||
HINTS
|
HINTS
|
||||||
PATHS
|
PATHS
|
||||||
|
${FFMPEG_general_INCLUDE_DIR}/libavcodec
|
||||||
/usr/include
|
/usr/include
|
||||||
/usr/local/include
|
/usr/local/include
|
||||||
/usr/include/ffmpeg
|
/usr/include/ffmpeg
|
||||||
|
@ -25,6 +39,7 @@ FIND_PATH( FFMPEG_avcodec_INCLUDE_DIR avcodec.h
|
||||||
FIND_PATH( FFMPEG_avformat_INCLUDE_DIR avformat.h
|
FIND_PATH( FFMPEG_avformat_INCLUDE_DIR avformat.h
|
||||||
HINTS
|
HINTS
|
||||||
PATHS
|
PATHS
|
||||||
|
${FFMPEG_general_INCLUDE_DIR}/libavformat
|
||||||
/usr/include
|
/usr/include
|
||||||
/usr/local/include
|
/usr/local/include
|
||||||
/usr/include/ffmpeg
|
/usr/include/ffmpeg
|
||||||
|
@ -35,7 +50,7 @@ FIND_PATH( FFMPEG_avformat_INCLUDE_DIR avformat.h
|
||||||
/usr/local/include/libavformat
|
/usr/local/include/libavformat
|
||||||
)
|
)
|
||||||
|
|
||||||
set(FFMPEG_INCLUDE_DIR ${FFMPEG_avcodec_INCLUDE_DIR} ${FFMPEG_avformat_INCLUDE_DIR})
|
set(FFMPEG_INCLUDE_DIR ${FFMPEG_general_INCLUDE_DIR} ${FFMPEG_avcodec_INCLUDE_DIR} ${FFMPEG_avformat_INCLUDE_DIR})
|
||||||
|
|
||||||
IF( FFMPEG_INCLUDE_DIR )
|
IF( FFMPEG_INCLUDE_DIR )
|
||||||
|
|
||||||
|
|
|
@ -19,57 +19,57 @@ include(FindPkgMacros)
|
||||||
|
|
||||||
IF (WIN32) #Windows
|
IF (WIN32) #Windows
|
||||||
MESSAGE(STATUS "Looking for MyGUI")
|
MESSAGE(STATUS "Looking for MyGUI")
|
||||||
SET(MYGUISDK $ENV{MYGUI_HOME})
|
SET(MYGUISDK $ENV{MYGUI_HOME})
|
||||||
IF (MYGUISDK)
|
IF (MYGUISDK)
|
||||||
findpkg_begin ( "MYGUI" )
|
findpkg_begin ( "MYGUI" )
|
||||||
MESSAGE(STATUS "Using MyGUI in OGRE SDK")
|
MESSAGE(STATUS "Using MyGUI in OGRE SDK")
|
||||||
STRING(REGEX REPLACE "[\\]" "/" MYGUISDK "${MYGUISDK}" )
|
STRING(REGEX REPLACE "[\\]" "/" MYGUISDK "${MYGUISDK}" )
|
||||||
|
|
||||||
find_path ( MYGUI_INCLUDE_DIRS
|
find_path ( MYGUI_INCLUDE_DIRS
|
||||||
MyGUI.h
|
MyGUI.h
|
||||||
"${MYGUISDK}/MyGUIEngine/include"
|
"${MYGUISDK}/MyGUIEngine/include"
|
||||||
NO_DEFAULT_PATH )
|
NO_DEFAULT_PATH )
|
||||||
|
|
||||||
find_path ( MYGUI_PLATFORM_INCLUDE_DIRS
|
find_path ( MYGUI_PLATFORM_INCLUDE_DIRS
|
||||||
MyGUI_OgrePlatform.h
|
MyGUI_OgrePlatform.h
|
||||||
"${MYGUISDK}/Platforms/Ogre/OgrePlatform/include"
|
"${MYGUISDK}/Platforms/Ogre/OgrePlatform/include"
|
||||||
NO_DEFAULT_PATH )
|
NO_DEFAULT_PATH )
|
||||||
|
|
||||||
SET ( MYGUI_LIB_DIR ${MYGUISDK}/*/lib )
|
SET ( MYGUI_LIB_DIR ${MYGUISDK}/*/lib )
|
||||||
|
|
||||||
find_library ( MYGUI_LIBRARIES_REL NAMES
|
find_library ( MYGUI_LIBRARIES_REL NAMES
|
||||||
MyGUIEngine.lib
|
MyGUIEngine.lib
|
||||||
MyGUI.OgrePlatform.lib
|
MyGUI.OgrePlatform.lib
|
||||||
HINTS
|
HINTS
|
||||||
${MYGUI_LIB_DIR}
|
${MYGUI_LIB_DIR}
|
||||||
PATH_SUFFIXES "" release relwithdebinfo minsizerel )
|
PATH_SUFFIXES "" release relwithdebinfo minsizerel )
|
||||||
|
|
||||||
find_library ( MYGUI_LIBRARIES_DBG NAMES
|
find_library ( MYGUI_LIBRARIES_DBG NAMES
|
||||||
MyGUIEngine_d.lib
|
MyGUIEngine_d.lib
|
||||||
MyGUI.OgrePlatform_d.lib
|
MyGUI.OgrePlatform_d.lib
|
||||||
HINTS
|
HINTS
|
||||||
${MYGUI_LIB_DIR}
|
${MYGUI_LIB_DIR}
|
||||||
PATH_SUFFIXES "" debug )
|
PATH_SUFFIXES "" debug )
|
||||||
|
|
||||||
find_library ( MYGUI_PLATFORM_LIBRARIES_REL NAMES
|
find_library ( MYGUI_PLATFORM_LIBRARIES_REL NAMES
|
||||||
MyGUI.OgrePlatform.lib
|
MyGUI.OgrePlatform.lib
|
||||||
HINTS
|
HINTS
|
||||||
${MYGUI_LIB_DIR}
|
${MYGUI_LIB_DIR}
|
||||||
PATH_SUFFIXES "" release relwithdebinfo minsizerel )
|
PATH_SUFFIXES "" release relwithdebinfo minsizerel )
|
||||||
|
|
||||||
find_library ( MYGUI_PLATFORM_LIBRARIES_DBG NAMES
|
find_library ( MYGUI_PLATFORM_LIBRARIES_DBG NAMES
|
||||||
MyGUI.OgrePlatform_d.lib
|
MyGUI.OgrePlatform_d.lib
|
||||||
HINTS
|
HINTS
|
||||||
${MYGUI_LIB_DIR}
|
${MYGUI_LIB_DIR}
|
||||||
PATH_SUFFIXES "" debug )
|
PATH_SUFFIXES "" debug )
|
||||||
|
|
||||||
make_library_set ( MYGUI_LIBRARIES )
|
make_library_set ( MYGUI_LIBRARIES )
|
||||||
make_library_set ( MYGUI_PLATFORM_LIBRARIES )
|
make_library_set ( MYGUI_PLATFORM_LIBRARIES )
|
||||||
|
|
||||||
MESSAGE ("${MYGUI_LIBRARIES}")
|
MESSAGE ("${MYGUI_LIBRARIES}")
|
||||||
MESSAGE ("${MYGUI_PLATFORM_LIBRARIES}")
|
MESSAGE ("${MYGUI_PLATFORM_LIBRARIES}")
|
||||||
|
|
||||||
findpkg_finish ( "MYGUI" )
|
findpkg_finish ( "MYGUI" )
|
||||||
|
|
||||||
ENDIF (MYGUISDK)
|
ENDIF (MYGUISDK)
|
||||||
IF (OGRESOURCE)
|
IF (OGRESOURCE)
|
||||||
|
@ -87,9 +87,11 @@ ELSE (WIN32) #Unix
|
||||||
SET(MYGUI_INCLUDE_DIRS ${MYGUI_INCLUDE_DIRS})
|
SET(MYGUI_INCLUDE_DIRS ${MYGUI_INCLUDE_DIRS})
|
||||||
SET(MYGUI_LIB_DIR ${MYGUI_LIBDIR})
|
SET(MYGUI_LIB_DIR ${MYGUI_LIBDIR})
|
||||||
SET(MYGUI_LIBRARIES ${MYGUI_LIBRARIES} CACHE STRING "")
|
SET(MYGUI_LIBRARIES ${MYGUI_LIBRARIES} CACHE STRING "")
|
||||||
|
SET(MYGUI_PLATFORM_LIBRARIES "MyGUI.OgrePlatform")
|
||||||
ELSE (MYGUI_INCLUDE_DIRS)
|
ELSE (MYGUI_INCLUDE_DIRS)
|
||||||
FIND_PATH(MYGUI_INCLUDE_DIRS MyGUI.h PATHS /usr/local/include /usr/include PATH_SUFFIXES MyGUI MYGUI)
|
FIND_PATH(MYGUI_INCLUDE_DIRS MyGUI.h PATHS /usr/local/include /usr/include PATH_SUFFIXES MyGUI MYGUI)
|
||||||
FIND_LIBRARY(MYGUI_LIBRARIES mygui PATHS /usr/lib /usr/local/lib)
|
FIND_LIBRARY(MYGUI_LIBRARIES mygui PATHS /usr/lib /usr/local/lib)
|
||||||
|
SET(MYGUI_PLATFORM_LIBRARIES "MyGUI.OgrePlatform")
|
||||||
SET(MYGUI_LIB_DIR ${MYGUI_LIBRARIES})
|
SET(MYGUI_LIB_DIR ${MYGUI_LIBRARIES})
|
||||||
STRING(REGEX REPLACE "(.*)/.*" "\\1" MYGUI_LIB_DIR "${MYGUI_LIB_DIR}")
|
STRING(REGEX REPLACE "(.*)/.*" "\\1" MYGUI_LIB_DIR "${MYGUI_LIB_DIR}")
|
||||||
STRING(REGEX REPLACE ".*/" "" MYGUI_LIBRARIES "${MYGUI_LIBRARIES}")
|
STRING(REGEX REPLACE ".*/" "" MYGUI_LIBRARIES "${MYGUI_LIBRARIES}")
|
||||||
|
@ -103,7 +105,7 @@ SEPARATE_ARGUMENTS(MYGUI_PLATFORM_LIBRARIES)
|
||||||
|
|
||||||
SET(MYGUI_INCLUDE_DIRS ${MYGUI_INCLUDE_DIRS} CACHE PATH "")
|
SET(MYGUI_INCLUDE_DIRS ${MYGUI_INCLUDE_DIRS} CACHE PATH "")
|
||||||
SET(MYGUI_LIBRARIES ${MYGUI_LIBRARIES} CACHE STRING "")
|
SET(MYGUI_LIBRARIES ${MYGUI_LIBRARIES} CACHE STRING "")
|
||||||
SET(MYGUI_LIBRARIES ${MYGUI_PLATFORM_LIBRARIES} CACHE STRING "")
|
SET(MYGUI_PLATFORM_LIBRARIES ${MYGUI_PLATFORM_LIBRARIES} CACHE STRING "")
|
||||||
SET(MYGUI_LIB_DIR ${MYGUI_LIB_DIR} CACHE PATH "")
|
SET(MYGUI_LIB_DIR ${MYGUI_LIB_DIR} CACHE PATH "")
|
||||||
|
|
||||||
IF (MYGUI_INCLUDE_DIRS AND MYGUI_LIBRARIES)
|
IF (MYGUI_INCLUDE_DIRS AND MYGUI_LIBRARIES)
|
||||||
|
@ -111,7 +113,7 @@ IF (MYGUI_INCLUDE_DIRS AND MYGUI_LIBRARIES)
|
||||||
ENDIF (MYGUI_INCLUDE_DIRS AND MYGUI_LIBRARIES)
|
ENDIF (MYGUI_INCLUDE_DIRS AND MYGUI_LIBRARIES)
|
||||||
|
|
||||||
IF (MYGUI_FOUND)
|
IF (MYGUI_FOUND)
|
||||||
MARK_AS_ADVANCED(MYGUI_LIB_DIR)
|
MARK_AS_ADVANCED(MYGUI_LIB_DIR)
|
||||||
IF (NOT MYGUI_FIND_QUIETLY)
|
IF (NOT MYGUI_FIND_QUIETLY)
|
||||||
MESSAGE(STATUS " libraries : ${MYGUI_LIBRARIES} from ${MYGUI_LIB_DIR}")
|
MESSAGE(STATUS " libraries : ${MYGUI_LIBRARIES} from ${MYGUI_LIB_DIR}")
|
||||||
MESSAGE(STATUS " includes : ${MYGUI_INCLUDE_DIRS}")
|
MESSAGE(STATUS " includes : ${MYGUI_INCLUDE_DIRS}")
|
||||||
|
|
|
@ -51,7 +51,11 @@ using namespace Mangle::VFS;
|
||||||
|
|
||||||
using namespace NifBullet;
|
using namespace NifBullet;
|
||||||
|
|
||||||
//====================================================================================================
|
ManualBulletShapeLoader::~ManualBulletShapeLoader()
|
||||||
|
{
|
||||||
|
delete vfs;
|
||||||
|
}
|
||||||
|
|
||||||
Ogre::Matrix3 ManualBulletShapeLoader::getMatrix(Nif::Transformation* tr)
|
Ogre::Matrix3 ManualBulletShapeLoader::getMatrix(Nif::Transformation* tr)
|
||||||
{
|
{
|
||||||
Ogre::Matrix3 rot(tr->rotation.v[0].array[0],tr->rotation.v[0].array[1],tr->rotation.v[0].array[2],
|
Ogre::Matrix3 rot(tr->rotation.v[0].array[0],tr->rotation.v[0].array[1],tr->rotation.v[0].array[2],
|
||||||
|
@ -135,7 +139,21 @@ void ManualBulletShapeLoader::loadResource(Ogre::Resource *resource)
|
||||||
handleNode(node,0,Ogre::Matrix3::IDENTITY,Ogre::Vector3::ZERO,1,hasCollisionNode,false,true);
|
handleNode(node,0,Ogre::Matrix3::IDENTITY,Ogre::Vector3::ZERO,1,hasCollisionNode,false,true);
|
||||||
}
|
}
|
||||||
|
|
||||||
currentShape = new btBvhTriangleMeshShape(mTriMesh,true);
|
struct TriangleMeshShape : public btBvhTriangleMeshShape
|
||||||
|
{
|
||||||
|
TriangleMeshShape(btStridingMeshInterface* meshInterface, bool useQuantizedAabbCompression)
|
||||||
|
: btBvhTriangleMeshShape(meshInterface, useQuantizedAabbCompression)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
virtual ~TriangleMeshShape()
|
||||||
|
{
|
||||||
|
delete getTriangleInfoMap();
|
||||||
|
delete m_meshInterface;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
currentShape = new TriangleMeshShape(mTriMesh,true);
|
||||||
cShape->Shape = currentShape;
|
cShape->Shape = currentShape;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -69,7 +69,7 @@ class ManualBulletShapeLoader : public BulletShapeLoader
|
||||||
public:
|
public:
|
||||||
|
|
||||||
ManualBulletShapeLoader():resourceGroup("General"){vfs = 0;}
|
ManualBulletShapeLoader():resourceGroup("General"){vfs = 0;}
|
||||||
virtual ~ManualBulletShapeLoader() {}
|
virtual ~ManualBulletShapeLoader();
|
||||||
|
|
||||||
void warn(std::string msg)
|
void warn(std::string msg)
|
||||||
{
|
{
|
||||||
|
|
|
@ -510,6 +510,7 @@ void NIFLoader::createOgreSubMesh(NiTriShape *shape, const String &material, std
|
||||||
datamod[index+2] = original.z;
|
datamod[index+2] = original.z;
|
||||||
}
|
}
|
||||||
vbuf->writeData(0, vbuf->getSizeInBytes(), datamod, false);
|
vbuf->writeData(0, vbuf->getSizeInBytes(), datamod, false);
|
||||||
|
delete [] datamod;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -550,6 +551,7 @@ void NIFLoader::createOgreSubMesh(NiTriShape *shape, const String &material, std
|
||||||
datamod[index+2] = original.z;
|
datamod[index+2] = original.z;
|
||||||
}
|
}
|
||||||
vbuf->writeData(0, vbuf->getSizeInBytes(), datamod, false);
|
vbuf->writeData(0, vbuf->getSizeInBytes(), datamod, false);
|
||||||
|
delete [] datamod;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -601,6 +603,7 @@ void NIFLoader::createOgreSubMesh(NiTriShape *shape, const String &material, std
|
||||||
datamod[i + 1] =y;
|
datamod[i + 1] =y;
|
||||||
}
|
}
|
||||||
vbuf->writeData(0, vbuf->getSizeInBytes(), datamod, false);
|
vbuf->writeData(0, vbuf->getSizeInBytes(), datamod, false);
|
||||||
|
delete [] datamod;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
vbuf->writeData(0, vbuf->getSizeInBytes(), data->uvlist.ptr, false);
|
vbuf->writeData(0, vbuf->getSizeInBytes(), data->uvlist.ptr, false);
|
||||||
|
@ -645,14 +648,12 @@ void NIFLoader::createOgreSubMesh(NiTriShape *shape, const String &material, std
|
||||||
}
|
}
|
||||||
|
|
||||||
ibuf->writeData(0, ibuf->getSizeInBytes(), datamod, false);
|
ibuf->writeData(0, ibuf->getSizeInBytes(), datamod, false);
|
||||||
|
delete [] datamod;
|
||||||
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
ibuf->writeData(0, ibuf->getSizeInBytes(), data->triangles.ptr, false);
|
ibuf->writeData(0, ibuf->getSizeInBytes(), data->triangles.ptr, false);
|
||||||
sub->indexData->indexBuffer = ibuf;
|
sub->indexData->indexBuffer = ibuf;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Set material if one was given
|
// Set material if one was given
|
||||||
|
|
|
@ -22,6 +22,7 @@ Ogre::Resource(creator, name, handle, group, isManual, loader)
|
||||||
|
|
||||||
BulletShape::~BulletShape()
|
BulletShape::~BulletShape()
|
||||||
{
|
{
|
||||||
|
deleteShape(Shape);
|
||||||
}
|
}
|
||||||
|
|
||||||
// farm out to BulletShapeLoader
|
// farm out to BulletShapeLoader
|
||||||
|
|
|
@ -134,10 +134,15 @@ namespace Physic
|
||||||
|
|
||||||
|
|
||||||
RigidBody::RigidBody(btRigidBody::btRigidBodyConstructionInfo& CI,std::string name)
|
RigidBody::RigidBody(btRigidBody::btRigidBodyConstructionInfo& CI,std::string name)
|
||||||
:btRigidBody(CI),mName(name)
|
: btRigidBody(CI)
|
||||||
|
, mName(name)
|
||||||
{
|
{
|
||||||
|
}
|
||||||
|
|
||||||
};
|
RigidBody::~RigidBody()
|
||||||
|
{
|
||||||
|
delete getMotionState();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -155,8 +160,7 @@ namespace Physic
|
||||||
// The actual physics solver
|
// The actual physics solver
|
||||||
solver = new btSequentialImpulseConstraintSolver;
|
solver = new btSequentialImpulseConstraintSolver;
|
||||||
|
|
||||||
//TODO: memory leak?
|
pairCache = new btSortedOverlappingPairCache();
|
||||||
btOverlappingPairCache* pairCache = new btSortedOverlappingPairCache();
|
|
||||||
//pairCache->setInternalGhostPairCallback( new btGhostPairCallback() );
|
//pairCache->setInternalGhostPairCallback( new btGhostPairCallback() );
|
||||||
|
|
||||||
broadphase = new btDbvtBroadphase(pairCache);
|
broadphase = new btDbvtBroadphase(pairCache);
|
||||||
|
@ -173,6 +177,7 @@ namespace Physic
|
||||||
mShapeLoader = shapeLoader;
|
mShapeLoader = shapeLoader;
|
||||||
|
|
||||||
isDebugCreated = false;
|
isDebugCreated = false;
|
||||||
|
mDebugDrawer = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
void PhysicEngine::createDebugRendering()
|
void PhysicEngine::createDebugRendering()
|
||||||
|
@ -202,11 +207,41 @@ namespace Physic
|
||||||
|
|
||||||
PhysicEngine::~PhysicEngine()
|
PhysicEngine::~PhysicEngine()
|
||||||
{
|
{
|
||||||
|
|
||||||
|
RigidBodyContainer::iterator rb_it = RigidBodyMap.begin();
|
||||||
|
for (; rb_it != RigidBodyMap.end(); ++rb_it)
|
||||||
|
{
|
||||||
|
if (rb_it->second != NULL)
|
||||||
|
{
|
||||||
|
dynamicsWorld->removeRigidBody(rb_it->second);
|
||||||
|
|
||||||
|
delete rb_it->second;
|
||||||
|
rb_it->second = NULL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
PhysicActorContainer::iterator pa_it = PhysicActorMap.begin();
|
||||||
|
for (; pa_it != PhysicActorMap.end(); ++pa_it)
|
||||||
|
{
|
||||||
|
if (pa_it->second != NULL)
|
||||||
|
{
|
||||||
|
dynamicsWorld->removeCollisionObject(pa_it->second->externalGhostObject);
|
||||||
|
dynamicsWorld->removeCollisionObject(pa_it->second->internalGhostObject);
|
||||||
|
dynamicsWorld->removeAction(pa_it->second->mCharacter);
|
||||||
|
|
||||||
|
delete pa_it->second;
|
||||||
|
pa_it->second = NULL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
delete mDebugDrawer;
|
||||||
|
|
||||||
delete dynamicsWorld;
|
delete dynamicsWorld;
|
||||||
delete solver;
|
delete solver;
|
||||||
delete collisionConfiguration;
|
delete collisionConfiguration;
|
||||||
delete dispatcher;
|
delete dispatcher;
|
||||||
delete broadphase;
|
delete broadphase;
|
||||||
|
delete pairCache;
|
||||||
delete mShapeLoader;
|
delete mShapeLoader;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -239,32 +274,39 @@ namespace Physic
|
||||||
dynamicsWorld->addRigidBody(body,COL_WORLD,COL_NOTHING);
|
dynamicsWorld->addRigidBody(body,COL_WORLD,COL_NOTHING);
|
||||||
}
|
}
|
||||||
body->setActivationState(DISABLE_DEACTIVATION);
|
body->setActivationState(DISABLE_DEACTIVATION);
|
||||||
|
RigidBody* oldBody = RigidBodyMap[body->mName];
|
||||||
|
if (oldBody != NULL)
|
||||||
|
{
|
||||||
|
dynamicsWorld->removeRigidBody(oldBody);
|
||||||
|
delete oldBody;
|
||||||
|
}
|
||||||
|
|
||||||
RigidBodyMap[body->mName] = body;
|
RigidBodyMap[body->mName] = body;
|
||||||
}
|
}
|
||||||
|
|
||||||
void PhysicEngine::removeRigidBody(std::string name)
|
void PhysicEngine::removeRigidBody(std::string name)
|
||||||
{
|
{
|
||||||
std::map<std::string,RigidBody*>::iterator it = RigidBodyMap.find(name);
|
RigidBodyContainer::iterator it = RigidBodyMap.find(name);
|
||||||
if (it != RigidBodyMap.end() )
|
if (it != RigidBodyMap.end() )
|
||||||
{
|
{
|
||||||
RigidBody* body = it->second;
|
RigidBody* body = it->second;
|
||||||
if(body != NULL)
|
if(body != NULL)
|
||||||
{
|
{
|
||||||
// broadphase->getOverlappingPairCache()->removeOverlappingPairsContainingProxy(body->getBroadphaseProxy(),dispatcher);
|
// broadphase->getOverlappingPairCache()->removeOverlappingPairsContainingProxy(body->getBroadphaseProxy(),dispatcher);
|
||||||
/*std::map<std::string,PhysicActor*>::iterator it2 = PhysicActorMap.begin();
|
/*PhysicActorContainer::iterator it2 = PhysicActorMap.begin();
|
||||||
for(;it2!=PhysicActorMap.end();it++)
|
for(;it2!=PhysicActorMap.end();it++)
|
||||||
{
|
{
|
||||||
it2->second->internalGhostObject->getOverlappingPairCache()->removeOverlappingPairsContainingProxy(body->getBroadphaseProxy(),dispatcher);
|
it2->second->internalGhostObject->getOverlappingPairCache()->removeOverlappingPairsContainingProxy(body->getBroadphaseProxy(),dispatcher);
|
||||||
it2->second->externalGhostObject->getOverlappingPairCache()->removeOverlappingPairsContainingProxy(body->getBroadphaseProxy(),dispatcher);
|
it2->second->externalGhostObject->getOverlappingPairCache()->removeOverlappingPairsContainingProxy(body->getBroadphaseProxy(),dispatcher);
|
||||||
}*/
|
}*/
|
||||||
dynamicsWorld->removeRigidBody(RigidBodyMap[name]);
|
dynamicsWorld->removeRigidBody(body);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void PhysicEngine::deleteRigidBody(std::string name)
|
void PhysicEngine::deleteRigidBody(std::string name)
|
||||||
{
|
{
|
||||||
std::map<std::string,RigidBody*>::iterator it = RigidBodyMap.find(name);
|
RigidBodyContainer::iterator it = RigidBodyMap.find(name);
|
||||||
if (it != RigidBodyMap.end() )
|
if (it != RigidBodyMap.end() )
|
||||||
{
|
{
|
||||||
RigidBody* body = it->second;
|
RigidBody* body = it->second;
|
||||||
|
@ -293,6 +335,10 @@ namespace Physic
|
||||||
|
|
||||||
void PhysicEngine::addCharacter(std::string name)
|
void PhysicEngine::addCharacter(std::string name)
|
||||||
{
|
{
|
||||||
|
// Remove character with given name, so we don't make memory
|
||||||
|
// leak when character would be added twice
|
||||||
|
removeCharacter(name);
|
||||||
|
|
||||||
PhysicActor* newActor = new PhysicActor(name);
|
PhysicActor* newActor = new PhysicActor(name);
|
||||||
dynamicsWorld->addCollisionObject( newActor->externalGhostObject, COL_ACTOR_EXTERNAL, COL_WORLD |COL_ACTOR_EXTERNAL );
|
dynamicsWorld->addCollisionObject( newActor->externalGhostObject, COL_ACTOR_EXTERNAL, COL_WORLD |COL_ACTOR_EXTERNAL );
|
||||||
dynamicsWorld->addCollisionObject( newActor->internalGhostObject, COL_ACTOR_INTERNAL, COL_WORLD |COL_ACTOR_INTERNAL );
|
dynamicsWorld->addCollisionObject( newActor->internalGhostObject, COL_ACTOR_INTERNAL, COL_WORLD |COL_ACTOR_INTERNAL );
|
||||||
|
@ -303,7 +349,7 @@ namespace Physic
|
||||||
void PhysicEngine::removeCharacter(std::string name)
|
void PhysicEngine::removeCharacter(std::string name)
|
||||||
{
|
{
|
||||||
//std::cout << "remove";
|
//std::cout << "remove";
|
||||||
std::map<std::string,PhysicActor*>::iterator it = PhysicActorMap.find(name);
|
PhysicActorContainer::iterator it = PhysicActorMap.find(name);
|
||||||
if (it != PhysicActorMap.end() )
|
if (it != PhysicActorMap.end() )
|
||||||
{
|
{
|
||||||
PhysicActor* act = it->second;
|
PhysicActor* act = it->second;
|
||||||
|
@ -311,7 +357,7 @@ namespace Physic
|
||||||
{
|
{
|
||||||
/*broadphase->getOverlappingPairCache()->removeOverlappingPairsContainingProxy(act->externalGhostObject->getBroadphaseHandle(),dispatcher);
|
/*broadphase->getOverlappingPairCache()->removeOverlappingPairsContainingProxy(act->externalGhostObject->getBroadphaseHandle(),dispatcher);
|
||||||
broadphase->getOverlappingPairCache()->removeOverlappingPairsContainingProxy(act->internalGhostObject->getBroadphaseHandle(),dispatcher);
|
broadphase->getOverlappingPairCache()->removeOverlappingPairsContainingProxy(act->internalGhostObject->getBroadphaseHandle(),dispatcher);
|
||||||
std::map<std::string,PhysicActor*>::iterator it2 = PhysicActorMap.begin();
|
PhysicActorContainer::iterator it2 = PhysicActorMap.begin();
|
||||||
for(;it2!=PhysicActorMap.end();it++)
|
for(;it2!=PhysicActorMap.end();it++)
|
||||||
{
|
{
|
||||||
it->second->internalGhostObject->getOverlappingPairCache()->removeOverlappingPairsContainingProxy(act->externalGhostObject->getBroadphaseHandle(),dispatcher);
|
it->second->internalGhostObject->getOverlappingPairCache()->removeOverlappingPairsContainingProxy(act->externalGhostObject->getBroadphaseHandle(),dispatcher);
|
||||||
|
|
|
@ -42,6 +42,8 @@ namespace Physic
|
||||||
:btPairCachingGhostObject(),mName(name)
|
:btPairCachingGhostObject(),mName(name)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
virtual ~PairCachingGhostObject(){}
|
||||||
|
|
||||||
std::string mName;
|
std::string mName;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -106,6 +108,7 @@ namespace Physic
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
RigidBody(btRigidBody::btRigidBodyConstructionInfo& CI,std::string name);
|
RigidBody(btRigidBody::btRigidBodyConstructionInfo& CI,std::string name);
|
||||||
|
virtual ~RigidBody();
|
||||||
std::string mName;
|
std::string mName;
|
||||||
|
|
||||||
//is this body used for raycasting only?
|
//is this body used for raycasting only?
|
||||||
|
@ -213,6 +216,7 @@ namespace Physic
|
||||||
std::list<PhysicEvent> PEventList;
|
std::list<PhysicEvent> PEventList;
|
||||||
|
|
||||||
//Bullet Stuff
|
//Bullet Stuff
|
||||||
|
btOverlappingPairCache* pairCache;
|
||||||
btBroadphaseInterface* broadphase;
|
btBroadphaseInterface* broadphase;
|
||||||
btDefaultCollisionConfiguration* collisionConfiguration;
|
btDefaultCollisionConfiguration* collisionConfiguration;
|
||||||
btSequentialImpulseConstraintSolver* solver;
|
btSequentialImpulseConstraintSolver* solver;
|
||||||
|
@ -222,8 +226,11 @@ namespace Physic
|
||||||
//the NIF file loader.
|
//the NIF file loader.
|
||||||
BulletShapeLoader* mShapeLoader;
|
BulletShapeLoader* mShapeLoader;
|
||||||
|
|
||||||
std::map<std::string,RigidBody*> RigidBodyMap;
|
typedef std::map<std::string,RigidBody*> RigidBodyContainer;
|
||||||
std::map<std::string,PhysicActor*> PhysicActorMap;
|
RigidBodyContainer RigidBodyMap;
|
||||||
|
|
||||||
|
typedef std::map<std::string, PhysicActor*> PhysicActorContainer;
|
||||||
|
PhysicActorContainer PhysicActorMap;
|
||||||
|
|
||||||
//debug rendering
|
//debug rendering
|
||||||
BtOgre::DebugDrawer* mDebugDrawer;
|
BtOgre::DebugDrawer* mDebugDrawer;
|
||||||
|
|
|
@ -44,27 +44,51 @@ namespace Render
|
||||||
Ogre::SceneManager *mScene;
|
Ogre::SceneManager *mScene;
|
||||||
Ogre::Camera *mCamera;
|
Ogre::Camera *mCamera;
|
||||||
Ogre::Viewport *mView;
|
Ogre::Viewport *mView;
|
||||||
#ifdef ENABLE_PLUGIN_CgProgramManager
|
#ifdef ENABLE_PLUGIN_CgProgramManager
|
||||||
Ogre::CgPlugin* mCgPlugin;
|
Ogre::CgPlugin* mCgPlugin;
|
||||||
#endif
|
#endif
|
||||||
#ifdef ENABLE_PLUGIN_OctreeSceneManager
|
#ifdef ENABLE_PLUGIN_OctreeSceneManager
|
||||||
Ogre::OctreePlugin* mOctreePlugin;
|
Ogre::OctreePlugin* mOctreePlugin;
|
||||||
#endif
|
#endif
|
||||||
#ifdef ENABLE_PLUGIN_ParticleFX
|
#ifdef ENABLE_PLUGIN_ParticleFX
|
||||||
Ogre::ParticleFXPlugin* mParticleFXPlugin;
|
Ogre::ParticleFXPlugin* mParticleFXPlugin;
|
||||||
#endif
|
#endif
|
||||||
#ifdef ENABLE_PLUGIN_GL
|
#ifdef ENABLE_PLUGIN_GL
|
||||||
Ogre::GLPlugin* mGLPlugin;
|
Ogre::GLPlugin* mGLPlugin;
|
||||||
#endif
|
#endif
|
||||||
#ifdef ENABLE_PLUGIN_Direct3D9
|
#ifdef ENABLE_PLUGIN_Direct3D9
|
||||||
Ogre::D3D9Plugin* mD3D9Plugin;
|
Ogre::D3D9Plugin* mD3D9Plugin;
|
||||||
#endif
|
#endif
|
||||||
Fader* mFader;
|
Fader* mFader;
|
||||||
bool logging;
|
bool logging;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
OgreRenderer()
|
OgreRenderer()
|
||||||
: mRoot(NULL), mWindow(NULL), mScene(NULL), mFader(NULL) {}
|
: mRoot(NULL)
|
||||||
|
, mWindow(NULL)
|
||||||
|
, mScene(NULL)
|
||||||
|
, mCamera(NULL)
|
||||||
|
, mView(NULL)
|
||||||
|
#ifdef ENABLE_PLUGIN_CgProgramManager
|
||||||
|
, mCgPlugin(NULL)
|
||||||
|
#endif
|
||||||
|
#ifdef ENABLE_PLUGIN_OctreeSceneManager
|
||||||
|
, mOctreePlugin(NULL)
|
||||||
|
#endif
|
||||||
|
#ifdef ENABLE_PLUGIN_ParticleFX
|
||||||
|
, mParticleFXPlugin(NULL)
|
||||||
|
#endif
|
||||||
|
#ifdef ENABLE_PLUGIN_GL
|
||||||
|
, mGLPlugin(NULL)
|
||||||
|
#endif
|
||||||
|
#ifdef ENABLE_PLUGIN_Direct3D9
|
||||||
|
, mD3D9Plugin(NULL)
|
||||||
|
#endif
|
||||||
|
, mFader(NULL)
|
||||||
|
, logging(false)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
~OgreRenderer() { cleanup(); }
|
~OgreRenderer() { cleanup(); }
|
||||||
|
|
||||||
/** Configure the renderer. This will load configuration files and
|
/** Configure the renderer. This will load configuration files and
|
||||||
|
|
Loading…
Reference in a new issue