World::moveObjectImp private

actorid
Sebastian Wick 14 years ago
parent 41d4ad93f8
commit 74b4a0cbe5

@ -96,6 +96,8 @@ namespace MWWorld
int getDaysPerMonth (int month) const;
void moveObjectImp (Ptr ptr, float x, float y, float z);
public:
World (OEngine::Render::OgreRenderer& renderer, OEngine::Physic::PhysicEngine* physEng,
@ -179,8 +181,6 @@ namespace MWWorld
///< Return handle of the object the player is looking at
void deleteObject (Ptr ptr);
void moveObjectImp (Ptr ptr, float x, float y, float z);
void moveObject (Ptr ptr, float x, float y, float z);

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