@ -33,6 +33,10 @@ InputWrapper::InputWrapper(SDL_Window* window, osg::ref_ptr<osgViewer::Viewer> v
mMouseInWindow(true)
{
_setupOISKeys();
Uint32 flags = SDL_GetWindowFlags(mSDLWindow);
mWindowHasFocus = (flags & SDL_WINDOW_INPUT_FOCUS);
mMouseInWindow = (flags & SDL_WINDOW_MOUSE_FOCUS);
}
InputWrapper::~InputWrapper()