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[Client] Don't clear spells for dying actors
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1 changed files with 12 additions and 1 deletions
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@ -2057,7 +2057,18 @@ namespace MWMechanics
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// One case where we need this is to make sure bound items are removed upon death
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stats.modifyMagicEffects(MWMechanics::MagicEffects());
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stats.getActiveSpells().clear();
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stats.getSpells().clear();
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/*
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Start of tes3mp change (major)
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Don't clear spells for dying players and actors because it doesn't really make
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any sense
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*/
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//stats.getSpells().clear();
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/*
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End of tes3mp change (major)
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*/
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// Make sure spell effects are removed
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purgeSpellEffects(stats.getActorId());
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