Update actionread.cpp

Code cosmetics: Change member variable "mSkillID" to "mSkillId" for Book records.
pull/148/head
MAtahualpa 8 years ago committed by GitHub
parent 347fb1ff4b
commit 7bc65ce05b

@ -44,7 +44,7 @@ namespace MWWorld
MWMechanics::NpcStats& npcStats = actor.getClass().getNpcStats (actor); MWMechanics::NpcStats& npcStats = actor.getClass().getNpcStats (actor);
// Skill gain from books // Skill gain from books
if (ref->mBase->mData.mSkillID >= 0 && ref->mBase->mData.mSkillID < ESM::Skill::Length if (ref->mBase->mData.mSkillId >= 0 && ref->mBase->mData.mSkillID < ESM::Skill::Length
&& !npcStats.hasBeenUsed (ref->mBase->mId)) && !npcStats.hasBeenUsed (ref->mBase->mId))
{ {
MWWorld::LiveCellRef<ESM::NPC> *playerRef = actor.get<ESM::NPC>(); MWWorld::LiveCellRef<ESM::NPC> *playerRef = actor.get<ESM::NPC>();
@ -54,7 +54,7 @@ namespace MWWorld
playerRef->mBase->mClass playerRef->mBase->mClass
); );
npcStats.increaseSkill (ref->mBase->mData.mSkillID, *class_, true); npcStats.increaseSkill (ref->mBase->mData.mSkillId, *class_, true);
npcStats.flagAsUsed (ref->mBase->mId); npcStats.flagAsUsed (ref->mBase->mId);
} }

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