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Minor doc addition

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madsbuvi 2021-06-20 17:45:53 +02:00
parent ca2356615c
commit 7f2ec4dbf8

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@ -30,6 +30,7 @@ OpenXR vs What you're used to
Before moving on to the manual contents, I would like to note that OpenMW-VR uses the **OpenXR** API to access VR.
Most VR games you've ever played use vendor-specific APIs, such as OpenVR (SteamVR), Oculus VR, WMR, etc. and not OpenXR.
OpenXR is very new, with most vendors only releasing stable implementations this year (2021).
This means that while playing OpenMW-VR you may see bugs originating from your VR runtime, that you don't see in other games.
This will diminish in time as OpenXR runtimes mature.