bumping version number

actorid
Marc Zinnschlag 13 years ago
parent e1defd3595
commit 8277df04b1

@ -18,8 +18,8 @@ include (OpenMWMacros)
# Version
set (OPENMW_VERSION_MAJOR 0)
set (OPENMW_VERSION_MINOR 11)
set (OPENMW_VERSION_RELEASE 1)
set (OPENMW_VERSION_MINOR 12)
set (OPENMW_VERSION_RELEASE 0)
set (OPENMW_VERSION "${OPENMW_VERSION_MAJOR}.${OPENMW_VERSION_MINOR}.${OPENMW_VERSION_RELEASE}")
@ -451,7 +451,7 @@ if (APPLE)
# some library already has be "fixed up", i.e. its id name contains @executable_path,
# but library is not embedded in bundle. For example, it's Ogre.framework from Ogre SDK.
# Current implementation of GetPrerequsities/BundleUtilities doesn't handle that case.
#
#
# Current limitations:
# 1. Handles only frameworks, not simple libs
INSTALL(CODE "
@ -492,4 +492,4 @@ include(CPack)
set(CMAKE_EXE_LINKER_FLAGS "-arch i386")
set(CMAKE_CXX_FLAGS "-arch i386")
endif (APPLE)
endif (APPLE)

@ -3,7 +3,7 @@ OpenMW: A reimplementation of The Elder Scrolls III: Morrowind
OpenMW is an attempt at recreating the engine for the popular role-playing game
Morrowind by Bethesda Softworks. You need to own and install the original game for OpenMW to work.
Version: 0.11.1
Version: 0.12.0
License: GPL (see GPL3.txt for more information)
Website: http://www.openmw.org

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