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@ -49,7 +49,7 @@ void printAIPackage(ESM::AIPackage p)
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std::cout << " BadPackage: " << boost::format("0x%08x") % p.mType << std::endl;
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std::cout << " BadPackage: " << boost::format("0x%08x") % p.mType << std::endl;
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}
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}
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if (p.mCellName != "")
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if (!p.mCellName.empty())
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std::cout << " Cell Name: " << p.mCellName << std::endl;
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std::cout << " Cell Name: " << p.mCellName << std::endl;
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}
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}
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@ -130,43 +130,41 @@ std::string ruleString(ESM::DialInfo::SelectStruct ss)
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void printEffectList(ESM::EffectList effects)
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void printEffectList(ESM::EffectList effects)
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{
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{
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int i = 0;
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int i = 0;
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std::vector<ESM::ENAMstruct>::iterator eit;
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for (const ESM::ENAMstruct& effect : effects.mList)
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for (eit = effects.mList.begin(); eit != effects.mList.end(); ++eit)
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{
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{
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std::cout << " Effect[" << i << "]: " << magicEffectLabel(effect.mEffectID)
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std::cout << " Effect[" << i << "]: " << magicEffectLabel(eit->mEffectID)
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<< " (" << effect.mEffectID << ")" << std::endl;
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<< " (" << eit->mEffectID << ")" << std::endl;
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if (effect.mSkill != -1)
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if (eit->mSkill != -1)
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std::cout << " Skill: " << skillLabel(effect.mSkill)
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std::cout << " Skill: " << skillLabel(eit->mSkill)
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<< " (" << (int)effect.mSkill << ")" << std::endl;
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<< " (" << (int)eit->mSkill << ")" << std::endl;
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if (effect.mAttribute != -1)
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if (eit->mAttribute != -1)
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std::cout << " Attribute: " << attributeLabel(effect.mAttribute)
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std::cout << " Attribute: " << attributeLabel(eit->mAttribute)
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<< " (" << (int)effect.mAttribute << ")" << std::endl;
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<< " (" << (int)eit->mAttribute << ")" << std::endl;
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std::cout << " Range: " << rangeTypeLabel(effect.mRange)
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std::cout << " Range: " << rangeTypeLabel(eit->mRange)
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<< " (" << effect.mRange << ")" << std::endl;
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<< " (" << eit->mRange << ")" << std::endl;
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// Area is always zero if range type is "Self"
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// Area is always zero if range type is "Self"
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if (eit->mRange != ESM::RT_Self)
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if (effect.mRange != ESM::RT_Self)
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std::cout << " Area: " << eit->mArea << std::endl;
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std::cout << " Area: " << effect.mArea << std::endl;
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std::cout << " Duration: " << eit->mDuration << std::endl;
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std::cout << " Duration: " << effect.mDuration << std::endl;
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std::cout << " Magnitude: " << eit->mMagnMin << "-" << eit->mMagnMax << std::endl;
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std::cout << " Magnitude: " << effect.mMagnMin << "-" << effect.mMagnMax << std::endl;
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i++;
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i++;
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}
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}
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}
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}
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void printTransport(const std::vector<ESM::Transport::Dest>& transport)
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void printTransport(const std::vector<ESM::Transport::Dest>& transport)
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{
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{
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std::vector<ESM::Transport::Dest>::const_iterator dit;
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for (const ESM::Transport::Dest& dest : transport)
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for (dit = transport.begin(); dit != transport.end(); ++dit)
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{
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{
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std::cout << " Destination Position: "
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std::cout << " Destination Position: "
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<< boost::format("%12.3f") % dit->mPos.pos[0] << ","
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<< boost::format("%12.3f") % dest.mPos.pos[0] << ","
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<< boost::format("%12.3f") % dit->mPos.pos[1] << ","
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<< boost::format("%12.3f") % dest.mPos.pos[1] << ","
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<< boost::format("%12.3f") % dit->mPos.pos[2] << ")" << std::endl;
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<< boost::format("%12.3f") % dest.mPos.pos[2] << ")" << std::endl;
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std::cout << " Destination Rotation: "
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std::cout << " Destination Rotation: "
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<< boost::format("%9.6f") % dit->mPos.rot[0] << ","
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<< boost::format("%9.6f") % dest.mPos.rot[0] << ","
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<< boost::format("%9.6f") % dit->mPos.rot[1] << ","
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<< boost::format("%9.6f") % dest.mPos.rot[1] << ","
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<< boost::format("%9.6f") % dit->mPos.rot[2] << ")" << std::endl;
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<< boost::format("%9.6f") % dest.mPos.rot[2] << ")" << std::endl;
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if (dit->mCellName != "")
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if (!dest.mCellName.empty())
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std::cout << " Destination Cell: " << dit->mCellName << std::endl;
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std::cout << " Destination Cell: " << dest.mCellName << std::endl;
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}
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}
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}
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}
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@ -414,7 +412,7 @@ void Record<ESM::Potion>::print()
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std::cout << " Name: " << mData.mName << std::endl;
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std::cout << " Name: " << mData.mName << std::endl;
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std::cout << " Model: " << mData.mModel << std::endl;
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std::cout << " Model: " << mData.mModel << std::endl;
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std::cout << " Icon: " << mData.mIcon << std::endl;
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std::cout << " Icon: " << mData.mIcon << std::endl;
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if (mData.mScript != "")
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if (!mData.mScript.empty())
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std::cout << " Script: " << mData.mScript << std::endl;
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std::cout << " Script: " << mData.mScript << std::endl;
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std::cout << " Weight: " << mData.mData.mWeight << std::endl;
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std::cout << " Weight: " << mData.mData.mWeight << std::endl;
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std::cout << " Value: " << mData.mData.mValue << std::endl;
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std::cout << " Value: " << mData.mData.mValue << std::endl;
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@ -429,9 +427,9 @@ void Record<ESM::Armor>::print()
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std::cout << " Name: " << mData.mName << std::endl;
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std::cout << " Name: " << mData.mName << std::endl;
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std::cout << " Model: " << mData.mModel << std::endl;
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std::cout << " Model: " << mData.mModel << std::endl;
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std::cout << " Icon: " << mData.mIcon << std::endl;
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std::cout << " Icon: " << mData.mIcon << std::endl;
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if (mData.mScript != "")
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if (!mData.mScript.empty())
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std::cout << " Script: " << mData.mScript << std::endl;
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std::cout << " Script: " << mData.mScript << std::endl;
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if (mData.mEnchant != "")
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if (!mData.mEnchant.empty())
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std::cout << " Enchantment: " << mData.mEnchant << std::endl;
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std::cout << " Enchantment: " << mData.mEnchant << std::endl;
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std::cout << " Type: " << armorTypeLabel(mData.mData.mType)
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std::cout << " Type: " << armorTypeLabel(mData.mData.mType)
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<< " (" << mData.mData.mType << ")" << std::endl;
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<< " (" << mData.mData.mType << ")" << std::endl;
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@ -440,15 +438,15 @@ void Record<ESM::Armor>::print()
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std::cout << " Health: " << mData.mData.mHealth << std::endl;
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std::cout << " Health: " << mData.mData.mHealth << std::endl;
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std::cout << " Armor: " << mData.mData.mArmor << std::endl;
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std::cout << " Armor: " << mData.mData.mArmor << std::endl;
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std::cout << " Enchantment Points: " << mData.mData.mEnchant << std::endl;
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std::cout << " Enchantment Points: " << mData.mData.mEnchant << std::endl;
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std::vector<ESM::PartReference>::iterator pit;
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for (const ESM::PartReference &part : mData.mParts.mParts)
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for (pit = mData.mParts.mParts.begin(); pit != mData.mParts.mParts.end(); ++pit)
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{
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{
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std::cout << " Body Part: " << bodyPartLabel(pit->mPart)
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std::cout << " Body Part: " << bodyPartLabel(part.mPart)
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<< " (" << (int)(pit->mPart) << ")" << std::endl;
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<< " (" << (int)(part.mPart) << ")" << std::endl;
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std::cout << " Male Name: " << pit->mMale << std::endl;
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std::cout << " Male Name: " << part.mMale << std::endl;
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if (pit->mFemale != "")
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if (!part.mFemale.empty())
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std::cout << " Female Name: " << pit->mFemale << std::endl;
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std::cout << " Female Name: " << part.mFemale << std::endl;
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}
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}
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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}
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@ -487,9 +485,9 @@ void Record<ESM::Book>::print()
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std::cout << " Name: " << mData.mName << std::endl;
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std::cout << " Name: " << mData.mName << std::endl;
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std::cout << " Model: " << mData.mModel << std::endl;
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std::cout << " Model: " << mData.mModel << std::endl;
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std::cout << " Icon: " << mData.mIcon << std::endl;
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std::cout << " Icon: " << mData.mIcon << std::endl;
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if (mData.mScript != "")
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if (!mData.mScript.empty())
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std::cout << " Script: " << mData.mScript << std::endl;
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std::cout << " Script: " << mData.mScript << std::endl;
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if (mData.mEnchant != "")
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if (!mData.mEnchant.empty())
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std::cout << " Enchantment: " << mData.mEnchant << std::endl;
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std::cout << " Enchantment: " << mData.mEnchant << std::endl;
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std::cout << " Weight: " << mData.mData.mWeight << std::endl;
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std::cout << " Weight: " << mData.mData.mWeight << std::endl;
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std::cout << " Value: " << mData.mData.mValue << std::endl;
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std::cout << " Value: " << mData.mData.mValue << std::endl;
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@ -516,9 +514,8 @@ void Record<ESM::BirthSign>::print()
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std::cout << " Name: " << mData.mName << std::endl;
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std::cout << " Name: " << mData.mName << std::endl;
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std::cout << " Texture: " << mData.mTexture << std::endl;
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std::cout << " Texture: " << mData.mTexture << std::endl;
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std::cout << " Description: " << mData.mDescription << std::endl;
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std::cout << " Description: " << mData.mDescription << std::endl;
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std::vector<std::string>::iterator pit;
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for (const std::string &power : mData.mPowers.mList)
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for (pit = mData.mPowers.mList.begin(); pit != mData.mPowers.mList.end(); ++pit)
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std::cout << " Power: " << power << std::endl;
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std::cout << " Power: " << *pit << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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}
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@ -526,9 +523,9 @@ template<>
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void Record<ESM::Cell>::print()
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void Record<ESM::Cell>::print()
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{
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{
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// None of the cells have names...
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// None of the cells have names...
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if (mData.mName != "")
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if (!mData.mName.empty())
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std::cout << " Name: " << mData.mName << std::endl;
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std::cout << " Name: " << mData.mName << std::endl;
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if (mData.mRegion != "")
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if (!mData.mRegion.empty())
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std::cout << " Region: " << mData.mRegion << std::endl;
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std::cout << " Region: " << mData.mRegion << std::endl;
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std::cout << " Flags: " << cellFlags(mData.mData.mFlags) << std::endl;
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std::cout << " Flags: " << cellFlags(mData.mData.mFlags) << std::endl;
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@ -580,23 +577,22 @@ void Record<ESM::Clothing>::print()
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std::cout << " Name: " << mData.mName << std::endl;
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std::cout << " Name: " << mData.mName << std::endl;
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std::cout << " Model: " << mData.mModel << std::endl;
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std::cout << " Model: " << mData.mModel << std::endl;
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std::cout << " Icon: " << mData.mIcon << std::endl;
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std::cout << " Icon: " << mData.mIcon << std::endl;
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if (mData.mScript != "")
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if (!mData.mScript.empty())
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std::cout << " Script: " << mData.mScript << std::endl;
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std::cout << " Script: " << mData.mScript << std::endl;
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if (mData.mEnchant != "")
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if (!mData.mEnchant.empty())
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std::cout << " Enchantment: " << mData.mEnchant << std::endl;
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std::cout << " Enchantment: " << mData.mEnchant << std::endl;
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std::cout << " Type: " << clothingTypeLabel(mData.mData.mType)
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std::cout << " Type: " << clothingTypeLabel(mData.mData.mType)
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<< " (" << mData.mData.mType << ")" << std::endl;
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<< " (" << mData.mData.mType << ")" << std::endl;
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std::cout << " Weight: " << mData.mData.mWeight << std::endl;
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std::cout << " Weight: " << mData.mData.mWeight << std::endl;
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std::cout << " Value: " << mData.mData.mValue << std::endl;
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std::cout << " Value: " << mData.mData.mValue << std::endl;
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std::cout << " Enchantment Points: " << mData.mData.mEnchant << std::endl;
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std::cout << " Enchantment Points: " << mData.mData.mEnchant << std::endl;
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std::vector<ESM::PartReference>::iterator pit;
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for (const ESM::PartReference &part : mData.mParts.mParts)
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for (pit = mData.mParts.mParts.begin(); pit != mData.mParts.mParts.end(); ++pit)
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{
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{
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std::cout << " Body Part: " << bodyPartLabel(pit->mPart)
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std::cout << " Body Part: " << bodyPartLabel(part.mPart)
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<< " (" << (int)(pit->mPart) << ")" << std::endl;
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<< " (" << (int)(part.mPart) << ")" << std::endl;
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std::cout << " Male Name: " << pit->mMale << std::endl;
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std::cout << " Male Name: " << part.mMale << std::endl;
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if (pit->mFemale != "")
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if (!part.mFemale.empty())
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std::cout << " Female Name: " << pit->mFemale << std::endl;
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std::cout << " Female Name: " << part.mFemale << std::endl;
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}
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}
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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}
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@ -606,14 +602,13 @@ void Record<ESM::Container>::print()
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{
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{
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std::cout << " Name: " << mData.mName << std::endl;
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std::cout << " Name: " << mData.mName << std::endl;
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std::cout << " Model: " << mData.mModel << std::endl;
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std::cout << " Model: " << mData.mModel << std::endl;
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if (mData.mScript != "")
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if (!mData.mScript.empty())
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std::cout << " Script: " << mData.mScript << std::endl;
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std::cout << " Script: " << mData.mScript << std::endl;
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std::cout << " Flags: " << containerFlags(mData.mFlags) << std::endl;
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std::cout << " Flags: " << containerFlags(mData.mFlags) << std::endl;
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std::cout << " Weight: " << mData.mWeight << std::endl;
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std::cout << " Weight: " << mData.mWeight << std::endl;
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std::vector<ESM::ContItem>::iterator cit;
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for (const ESM::ContItem &item : mData.mInventory.mList)
|
|
|
|
for (cit = mData.mInventory.mList.begin(); cit != mData.mInventory.mList.end(); ++cit)
|
|
|
|
std::cout << " Inventory: Count: " << boost::format("%4d") % item.mCount
|
|
|
|
std::cout << " Inventory: Count: " << boost::format("%4d") % cit->mCount
|
|
|
|
<< " Item: " << item.mItem.toString() << std::endl;
|
|
|
|
<< " Item: " << cit->mItem.toString() << std::endl;
|
|
|
|
|
|
|
|
std::cout << " Deleted: " << mIsDeleted << std::endl;
|
|
|
|
std::cout << " Deleted: " << mIsDeleted << std::endl;
|
|
|
|
}
|
|
|
|
}
|
|
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|
|
@ -656,14 +651,12 @@ void Record<ESM::Creature>::print()
|
|
|
|
<< "-" << mData.mData.mAttack[5] << std::endl;
|
|
|
|
<< "-" << mData.mData.mAttack[5] << std::endl;
|
|
|
|
std::cout << " Gold: " << mData.mData.mGold << std::endl;
|
|
|
|
std::cout << " Gold: " << mData.mData.mGold << std::endl;
|
|
|
|
|
|
|
|
|
|
|
|
std::vector<ESM::ContItem>::iterator cit;
|
|
|
|
for (const ESM::ContItem &item : mData.mInventory.mList)
|
|
|
|
for (cit = mData.mInventory.mList.begin(); cit != mData.mInventory.mList.end(); ++cit)
|
|
|
|
std::cout << " Inventory: Count: " << boost::format("%4d") % item.mCount
|
|
|
|
std::cout << " Inventory: Count: " << boost::format("%4d") % cit->mCount
|
|
|
|
<< " Item: " << item.mItem.toString() << std::endl;
|
|
|
|
<< " Item: " << cit->mItem.toString() << std::endl;
|
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|
|
std::vector<std::string>::iterator sit;
|
|
|
|
for (const std::string &spell : mData.mSpells.mList)
|
|
|
|
for (sit = mData.mSpells.mList.begin(); sit != mData.mSpells.mList.end(); ++sit)
|
|
|
|
std::cout << " Spell: " << spell << std::endl;
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|
|
|
std::cout << " Spell: " << *sit << std::endl;
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|
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|
|
printTransport(mData.getTransport());
|
|
|
|
printTransport(mData.getTransport());
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|
@ -678,9 +671,8 @@ void Record<ESM::Creature>::print()
|
|
|
|
std::cout << " AI U4:" << (int)mData.mAiData.mU4 << std::endl;
|
|
|
|
std::cout << " AI U4:" << (int)mData.mAiData.mU4 << std::endl;
|
|
|
|
std::cout << " AI Services:" << boost::format("0x%08X") % mData.mAiData.mServices << std::endl;
|
|
|
|
std::cout << " AI Services:" << boost::format("0x%08X") % mData.mAiData.mServices << std::endl;
|
|
|
|
|
|
|
|
|
|
|
|
std::vector<ESM::AIPackage>::iterator pit;
|
|
|
|
for (const ESM::AIPackage &package : mData.mAiPackage.mList)
|
|
|
|
for (pit = mData.mAiPackage.mList.begin(); pit != mData.mAiPackage.mList.end(); ++pit)
|
|
|
|
printAIPackage(package);
|
|
|
|
printAIPackage(*pit);
|
|
|
|
|
|
|
|
std::cout << " Deleted: " << mIsDeleted << std::endl;
|
|
|
|
std::cout << " Deleted: " << mIsDeleted << std::endl;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
@ -693,9 +685,8 @@ void Record<ESM::Dialogue>::print()
|
|
|
|
// Sadly, there are no DialInfos, because the loader dumps as it
|
|
|
|
// Sadly, there are no DialInfos, because the loader dumps as it
|
|
|
|
// loads, rather than loading and then dumping. :-( Anyone mind if
|
|
|
|
// loads, rather than loading and then dumping. :-( Anyone mind if
|
|
|
|
// I change this?
|
|
|
|
// I change this?
|
|
|
|
ESM::Dialogue::InfoContainer::iterator iit;
|
|
|
|
for (const ESM::DialInfo &info : mData.mInfo)
|
|
|
|
for (iit = mData.mInfo.begin(); iit != mData.mInfo.end(); ++iit)
|
|
|
|
std::cout << "INFO!" << info.mId << std::endl;
|
|
|
|
std::cout << "INFO!" << iit->mId << std::endl;
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
template<>
|
|
|
|
template<>
|
|
|
@ -735,7 +726,7 @@ void Record<ESM::Faction>::print()
|
|
|
|
std::cout << " Skill: " << skillLabel(mData.mData.mSkills[i])
|
|
|
|
std::cout << " Skill: " << skillLabel(mData.mData.mSkills[i])
|
|
|
|
<< " (" << mData.mData.mSkills[i] << ")" << std::endl;
|
|
|
|
<< " (" << mData.mData.mSkills[i] << ")" << std::endl;
|
|
|
|
for (int i = 0; i != 10; i++)
|
|
|
|
for (int i = 0; i != 10; i++)
|
|
|
|
if (mData.mRanks[i] != "")
|
|
|
|
if (!mData.mRanks[i].empty())
|
|
|
|
{
|
|
|
|
{
|
|
|
|
std::cout << " Rank: " << mData.mRanks[i] << std::endl;
|
|
|
|
std::cout << " Rank: " << mData.mRanks[i] << std::endl;
|
|
|
|
std::cout << " Attribute1 Requirement: "
|
|
|
|
std::cout << " Attribute1 Requirement: "
|
|
|
@ -749,9 +740,8 @@ void Record<ESM::Faction>::print()
|
|
|
|
std::cout << " Faction Reaction: "
|
|
|
|
std::cout << " Faction Reaction: "
|
|
|
|
<< mData.mData.mRankData[i].mFactReaction << std::endl;
|
|
|
|
<< mData.mData.mRankData[i].mFactReaction << std::endl;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
std::map<std::string, int>::iterator rit;
|
|
|
|
for (const std::pair<std::string, int> &reaction : mData.mReactions)
|
|
|
|
for (rit = mData.mReactions.begin(); rit != mData.mReactions.end(); ++rit)
|
|
|
|
std::cout << " Reaction: " << reaction.second << " = " << reaction.first << std::endl;
|
|
|
|
std::cout << " Reaction: " << rit->second << " = " << rit->first << std::endl;
|
|
|
|
|
|
|
|
std::cout << " Deleted: " << mIsDeleted << std::endl;
|
|
|
|
std::cout << " Deleted: " << mIsDeleted << std::endl;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
@ -772,34 +762,34 @@ template<>
|
|
|
|
void Record<ESM::DialInfo>::print()
|
|
|
|
void Record<ESM::DialInfo>::print()
|
|
|
|
{
|
|
|
|
{
|
|
|
|
std::cout << " Id: " << mData.mId << std::endl;
|
|
|
|
std::cout << " Id: " << mData.mId << std::endl;
|
|
|
|
if (mData.mPrev != "")
|
|
|
|
if (!mData.mPrev.empty())
|
|
|
|
std::cout << " Previous ID: " << mData.mPrev << std::endl;
|
|
|
|
std::cout << " Previous ID: " << mData.mPrev << std::endl;
|
|
|
|
if (mData.mNext != "")
|
|
|
|
if (!mData.mNext.empty())
|
|
|
|
std::cout << " Next ID: " << mData.mNext << std::endl;
|
|
|
|
std::cout << " Next ID: " << mData.mNext << std::endl;
|
|
|
|
std::cout << " Text: " << mData.mResponse << std::endl;
|
|
|
|
std::cout << " Text: " << mData.mResponse << std::endl;
|
|
|
|
if (mData.mActor != "")
|
|
|
|
if (!mData.mActor.empty())
|
|
|
|
std::cout << " Actor: " << mData.mActor << std::endl;
|
|
|
|
std::cout << " Actor: " << mData.mActor << std::endl;
|
|
|
|
if (mData.mRace != "")
|
|
|
|
if (!mData.mRace.empty())
|
|
|
|
std::cout << " Race: " << mData.mRace << std::endl;
|
|
|
|
std::cout << " Race: " << mData.mRace << std::endl;
|
|
|
|
if (mData.mClass != "")
|
|
|
|
if (!mData.mClass.empty())
|
|
|
|
std::cout << " Class: " << mData.mClass << std::endl;
|
|
|
|
std::cout << " Class: " << mData.mClass << std::endl;
|
|
|
|
std::cout << " Factionless: " << mData.mFactionLess << std::endl;
|
|
|
|
std::cout << " Factionless: " << mData.mFactionLess << std::endl;
|
|
|
|
if (mData.mFaction != "")
|
|
|
|
if (!mData.mFaction.empty())
|
|
|
|
std::cout << " NPC Faction: " << mData.mFaction << std::endl;
|
|
|
|
std::cout << " NPC Faction: " << mData.mFaction << std::endl;
|
|
|
|
if (mData.mData.mRank != -1)
|
|
|
|
if (mData.mData.mRank != -1)
|
|
|
|
std::cout << " NPC Rank: " << (int)mData.mData.mRank << std::endl;
|
|
|
|
std::cout << " NPC Rank: " << (int)mData.mData.mRank << std::endl;
|
|
|
|
if (mData.mPcFaction != "")
|
|
|
|
if (!mData.mPcFaction.empty())
|
|
|
|
std::cout << " PC Faction: " << mData.mPcFaction << std::endl;
|
|
|
|
std::cout << " PC Faction: " << mData.mPcFaction << std::endl;
|
|
|
|
// CHANGE? non-standard capitalization mPCrank -> mPCRank (mPcRank?)
|
|
|
|
// CHANGE? non-standard capitalization mPCrank -> mPCRank (mPcRank?)
|
|
|
|
if (mData.mData.mPCrank != -1)
|
|
|
|
if (mData.mData.mPCrank != -1)
|
|
|
|
std::cout << " PC Rank: " << (int)mData.mData.mPCrank << std::endl;
|
|
|
|
std::cout << " PC Rank: " << (int)mData.mData.mPCrank << std::endl;
|
|
|
|
if (mData.mCell != "")
|
|
|
|
if (!mData.mCell.empty())
|
|
|
|
std::cout << " Cell: " << mData.mCell << std::endl;
|
|
|
|
std::cout << " Cell: " << mData.mCell << std::endl;
|
|
|
|
if (mData.mData.mDisposition > 0)
|
|
|
|
if (mData.mData.mDisposition > 0)
|
|
|
|
std::cout << " Disposition/Journal index: " << mData.mData.mDisposition << std::endl;
|
|
|
|
std::cout << " Disposition/Journal index: " << mData.mData.mDisposition << std::endl;
|
|
|
|
if (mData.mData.mGender != ESM::DialInfo::NA)
|
|
|
|
if (mData.mData.mGender != ESM::DialInfo::NA)
|
|
|
|
std::cout << " Gender: " << mData.mData.mGender << std::endl;
|
|
|
|
std::cout << " Gender: " << mData.mData.mGender << std::endl;
|
|
|
|
if (mData.mSound != "")
|
|
|
|
if (!mData.mSound.empty())
|
|
|
|
std::cout << " Sound File: " << mData.mSound << std::endl;
|
|
|
|
std::cout << " Sound File: " << mData.mSound << std::endl;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@ -808,11 +798,10 @@ void Record<ESM::DialInfo>::print()
|
|
|
|
std::cout << " Unknown1: " << mData.mData.mUnknown1 << std::endl;
|
|
|
|
std::cout << " Unknown1: " << mData.mData.mUnknown1 << std::endl;
|
|
|
|
std::cout << " Unknown2: " << (int)mData.mData.mUnknown2 << std::endl;
|
|
|
|
std::cout << " Unknown2: " << (int)mData.mData.mUnknown2 << std::endl;
|
|
|
|
|
|
|
|
|
|
|
|
std::vector<ESM::DialInfo::SelectStruct>::iterator sit;
|
|
|
|
for (const ESM::DialInfo::SelectStruct &rule : mData.mSelects)
|
|
|
|
for (sit = mData.mSelects.begin(); sit != mData.mSelects.end(); ++sit)
|
|
|
|
std::cout << " Select Rule: " << ruleString(rule) << std::endl;
|
|
|
|
std::cout << " Select Rule: " << ruleString(*sit) << std::endl;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (mData.mResultScript != "")
|
|
|
|
if (!mData.mResultScript.empty())
|
|
|
|
{
|
|
|
|
{
|
|
|
|
if (mPrintPlain)
|
|
|
|
if (mPrintPlain)
|
|
|
|
{
|
|
|
|
{
|
|
|
@ -835,7 +824,7 @@ void Record<ESM::Ingredient>::print()
|
|
|
|
std::cout << " Name: " << mData.mName << std::endl;
|
|
|
|
std::cout << " Name: " << mData.mName << std::endl;
|
|
|
|
std::cout << " Model: " << mData.mModel << std::endl;
|
|
|
|
std::cout << " Model: " << mData.mModel << std::endl;
|
|
|
|
std::cout << " Icon: " << mData.mIcon << std::endl;
|
|
|
|
std::cout << " Icon: " << mData.mIcon << std::endl;
|
|
|
|
if (mData.mScript != "")
|
|
|
|
if (!mData.mScript.empty())
|
|
|
|
std::cout << " Script: " << mData.mScript << std::endl;
|
|
|
|
std::cout << " Script: " << mData.mScript << std::endl;
|
|
|
|
std::cout << " Weight: " << mData.mData.mWeight << std::endl;
|
|
|
|
std::cout << " Weight: " << mData.mData.mWeight << std::endl;
|
|
|
|
std::cout << " Value: " << mData.mData.mValue << std::endl;
|
|
|
|
std::cout << " Value: " << mData.mData.mValue << std::endl;
|
|
|
@ -877,10 +866,9 @@ void Record<ESM::CreatureLevList>::print()
|
|
|
|
std::cout << " Chance for None: " << (int)mData.mChanceNone << std::endl;
|
|
|
|
std::cout << " Chance for None: " << (int)mData.mChanceNone << std::endl;
|
|
|
|
std::cout << " Flags: " << creatureListFlags(mData.mFlags) << std::endl;
|
|
|
|
std::cout << " Flags: " << creatureListFlags(mData.mFlags) << std::endl;
|
|
|
|
std::cout << " Number of items: " << mData.mList.size() << std::endl;
|
|
|
|
std::cout << " Number of items: " << mData.mList.size() << std::endl;
|
|
|
|
std::vector<ESM::LevelledListBase::LevelItem>::iterator iit;
|
|
|
|
for (const ESM::LevelledListBase::LevelItem &item : mData.mList)
|
|
|
|
for (iit = mData.mList.begin(); iit != mData.mList.end(); ++iit)
|
|
|
|
std::cout << " Creature: Level: " << item.mLevel
|
|
|
|
std::cout << " Creature: Level: " << iit->mLevel
|
|
|
|
<< " Creature: " << item.mId << std::endl;
|
|
|
|
<< " Creature: " << iit->mId << std::endl;
|
|
|
|
|
|
|
|
std::cout << " Deleted: " << mIsDeleted << std::endl;
|
|
|
|
std::cout << " Deleted: " << mIsDeleted << std::endl;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
@ -890,23 +878,22 @@ void Record<ESM::ItemLevList>::print()
|
|
|
|
std::cout << " Chance for None: " << (int)mData.mChanceNone << std::endl;
|
|
|
|
std::cout << " Chance for None: " << (int)mData.mChanceNone << std::endl;
|
|
|
|
std::cout << " Flags: " << itemListFlags(mData.mFlags) << std::endl;
|
|
|
|
std::cout << " Flags: " << itemListFlags(mData.mFlags) << std::endl;
|
|
|
|
std::cout << " Number of items: " << mData.mList.size() << std::endl;
|
|
|
|
std::cout << " Number of items: " << mData.mList.size() << std::endl;
|
|
|
|
std::vector<ESM::LevelledListBase::LevelItem>::iterator iit;
|
|
|
|
for (const ESM::LevelledListBase::LevelItem &item : mData.mList)
|
|
|
|
for (iit = mData.mList.begin(); iit != mData.mList.end(); ++iit)
|
|
|
|
std::cout << " Inventory: Level: " << item.mLevel
|
|
|
|
std::cout << " Inventory: Level: " << iit->mLevel
|
|
|
|
<< " Item: " << item.mId << std::endl;
|
|
|
|
<< " Item: " << iit->mId << std::endl;
|
|
|
|
|
|
|
|
std::cout << " Deleted: " << mIsDeleted << std::endl;
|
|
|
|
std::cout << " Deleted: " << mIsDeleted << std::endl;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
template<>
|
|
|
|
template<>
|
|
|
|
void Record<ESM::Light>::print()
|
|
|
|
void Record<ESM::Light>::print()
|
|
|
|
{
|
|
|
|
{
|
|
|
|
if (mData.mName != "")
|
|
|
|
if (!mData.mName.empty())
|
|
|
|
std::cout << " Name: " << mData.mName << std::endl;
|
|
|
|
std::cout << " Name: " << mData.mName << std::endl;
|
|
|
|
if (mData.mModel != "")
|
|
|
|
if (!mData.mModel.empty())
|
|
|
|
std::cout << " Model: " << mData.mModel << std::endl;
|
|
|
|
std::cout << " Model: " << mData.mModel << std::endl;
|
|
|
|
if (mData.mIcon != "")
|
|
|
|
if (!mData.mIcon.empty())
|
|
|
|
std::cout << " Icon: " << mData.mIcon << std::endl;
|
|
|
|
std::cout << " Icon: " << mData.mIcon << std::endl;
|
|
|
|
if (mData.mScript != "")
|
|
|
|
if (!mData.mScript.empty())
|
|
|
|
std::cout << " Script: " << mData.mScript << std::endl;
|
|
|
|
std::cout << " Script: " << mData.mScript << std::endl;
|
|
|
|
std::cout << " Flags: " << lightFlags(mData.mData.mFlags) << std::endl;
|
|
|
|
std::cout << " Flags: " << lightFlags(mData.mData.mFlags) << std::endl;
|
|
|
|
std::cout << " Weight: " << mData.mData.mWeight << std::endl;
|
|
|
|
std::cout << " Weight: " << mData.mData.mWeight << std::endl;
|
|
|
@ -924,7 +911,7 @@ void Record<ESM::Lockpick>::print()
|
|
|
|
std::cout << " Name: " << mData.mName << std::endl;
|
|
|
|
std::cout << " Name: " << mData.mName << std::endl;
|
|
|
|
std::cout << " Model: " << mData.mModel << std::endl;
|
|
|
|
std::cout << " Model: " << mData.mModel << std::endl;
|
|
|
|
std::cout << " Icon: " << mData.mIcon << std::endl;
|
|
|
|
std::cout << " Icon: " << mData.mIcon << std::endl;
|
|
|
|
if (mData.mScript != "")
|
|
|
|
if (!mData.mScript.empty())
|
|
|
|
std::cout << " Script: " << mData.mScript << std::endl;
|
|
|
|
std::cout << " Script: " << mData.mScript << std::endl;
|
|
|
|
std::cout << " Weight: " << mData.mData.mWeight << std::endl;
|
|
|
|
std::cout << " Weight: " << mData.mData.mWeight << std::endl;
|
|
|
|
std::cout << " Value: " << mData.mData.mValue << std::endl;
|
|
|
|
std::cout << " Value: " << mData.mData.mValue << std::endl;
|
|
|
@ -939,7 +926,7 @@ void Record<ESM::Probe>::print()
|
|
|
|
std::cout << " Name: " << mData.mName << std::endl;
|
|
|
|
std::cout << " Name: " << mData.mName << std::endl;
|
|
|
|
std::cout << " Model: " << mData.mModel << std::endl;
|
|
|
|
std::cout << " Model: " << mData.mModel << std::endl;
|
|
|
|
std::cout << " Icon: " << mData.mIcon << std::endl;
|
|
|
|
std::cout << " Icon: " << mData.mIcon << std::endl;
|
|
|
|
if (mData.mScript != "")
|
|
|
|
if (!mData.mScript.empty())
|
|
|
|
std::cout << " Script: " << mData.mScript << std::endl;
|
|
|
|
std::cout << " Script: " << mData.mScript << std::endl;
|
|
|
|
std::cout << " Weight: " << mData.mData.mWeight << std::endl;
|
|
|
|
std::cout << " Weight: " << mData.mData.mWeight << std::endl;
|
|
|
|
std::cout << " Value: " << mData.mData.mValue << std::endl;
|
|
|
|
std::cout << " Value: " << mData.mData.mValue << std::endl;
|
|
|
@ -954,7 +941,7 @@ void Record<ESM::Repair>::print()
|
|
|
|
std::cout << " Name: " << mData.mName << std::endl;
|
|
|
|
std::cout << " Name: " << mData.mName << std::endl;
|
|
|
|
std::cout << " Model: " << mData.mModel << std::endl;
|
|
|
|
std::cout << " Model: " << mData.mModel << std::endl;
|
|
|
|
std::cout << " Icon: " << mData.mIcon << std::endl;
|
|
|
|
std::cout << " Icon: " << mData.mIcon << std::endl;
|
|
|
|
if (mData.mScript != "")
|
|
|
|
if (!mData.mScript.empty())
|
|
|
|
std::cout << " Script: " << mData.mScript << std::endl;
|
|
|
|
std::cout << " Script: " << mData.mScript << std::endl;
|
|
|
|
std::cout << " Weight: " << mData.mData.mWeight << std::endl;
|
|
|
|
std::cout << " Weight: " << mData.mData.mWeight << std::endl;
|
|
|
|
std::cout << " Value: " << mData.mData.mValue << std::endl;
|
|
|
|
std::cout << " Value: " << mData.mData.mValue << std::endl;
|
|
|
@ -981,21 +968,21 @@ void Record<ESM::MagicEffect>::print()
|
|
|
|
std::cout << " Icon: " << mData.mIcon << std::endl;
|
|
|
|
std::cout << " Icon: " << mData.mIcon << std::endl;
|
|
|
|
std::cout << " Flags: " << magicEffectFlags(mData.mData.mFlags) << std::endl;
|
|
|
|
std::cout << " Flags: " << magicEffectFlags(mData.mData.mFlags) << std::endl;
|
|
|
|
std::cout << " Particle Texture: " << mData.mParticle << std::endl;
|
|
|
|
std::cout << " Particle Texture: " << mData.mParticle << std::endl;
|
|
|
|
if (mData.mCasting != "")
|
|
|
|
if (!mData.mCasting.empty())
|
|
|
|
std::cout << " Casting Static: " << mData.mCasting << std::endl;
|
|
|
|
std::cout << " Casting Static: " << mData.mCasting << std::endl;
|
|
|
|
if (mData.mCastSound != "")
|
|
|
|
if (!mData.mCastSound.empty())
|
|
|
|
std::cout << " Casting Sound: " << mData.mCastSound << std::endl;
|
|
|
|
std::cout << " Casting Sound: " << mData.mCastSound << std::endl;
|
|
|
|
if (mData.mBolt != "")
|
|
|
|
if (!mData.mBolt.empty())
|
|
|
|
std::cout << " Bolt Static: " << mData.mBolt << std::endl;
|
|
|
|
std::cout << " Bolt Static: " << mData.mBolt << std::endl;
|
|
|
|
if (mData.mBoltSound != "")
|
|
|
|
if (!mData.mBoltSound.empty())
|
|
|
|
std::cout << " Bolt Sound: " << mData.mBoltSound << std::endl;
|
|
|
|
std::cout << " Bolt Sound: " << mData.mBoltSound << std::endl;
|
|
|
|
if (mData.mHit != "")
|
|
|
|
if (!mData.mHit.empty())
|
|
|
|
std::cout << " Hit Static: " << mData.mHit << std::endl;
|
|
|
|
std::cout << " Hit Static: " << mData.mHit << std::endl;
|
|
|
|
if (mData.mHitSound != "")
|
|
|
|
if (!mData.mHitSound.empty())
|
|
|
|
std::cout << " Hit Sound: " << mData.mHitSound << std::endl;
|
|
|
|
std::cout << " Hit Sound: " << mData.mHitSound << std::endl;
|
|
|
|
if (mData.mArea != "")
|
|
|
|
if (!mData.mArea.empty())
|
|
|
|
std::cout << " Area Static: " << mData.mArea << std::endl;
|
|
|
|
std::cout << " Area Static: " << mData.mArea << std::endl;
|
|
|
|
if (mData.mAreaSound != "")
|
|
|
|
if (!mData.mAreaSound.empty())
|
|
|
|
std::cout << " Area Sound: " << mData.mAreaSound << std::endl;
|
|
|
|
std::cout << " Area Sound: " << mData.mAreaSound << std::endl;
|
|
|
|
std::cout << " School: " << schoolLabel(mData.mData.mSchool)
|
|
|
|
std::cout << " School: " << schoolLabel(mData.mData.mSchool)
|
|
|
|
<< " (" << mData.mData.mSchool << ")" << std::endl;
|
|
|
|
<< " (" << mData.mData.mSchool << ")" << std::endl;
|
|
|
@ -1015,7 +1002,7 @@ void Record<ESM::Miscellaneous>::print()
|
|
|
|
std::cout << " Name: " << mData.mName << std::endl;
|
|
|
|
std::cout << " Name: " << mData.mName << std::endl;
|
|
|
|
std::cout << " Model: " << mData.mModel << std::endl;
|
|
|
|
std::cout << " Model: " << mData.mModel << std::endl;
|
|
|
|
std::cout << " Icon: " << mData.mIcon << std::endl;
|
|
|
|
std::cout << " Icon: " << mData.mIcon << std::endl;
|
|
|
|
if (mData.mScript != "")
|
|
|
|
if (!mData.mScript.empty())
|
|
|
|
std::cout << " Script: " << mData.mScript << std::endl;
|
|
|
|
std::cout << " Script: " << mData.mScript << std::endl;
|
|
|
|
std::cout << " Weight: " << mData.mData.mWeight << std::endl;
|
|
|
|
std::cout << " Weight: " << mData.mData.mWeight << std::endl;
|
|
|
|
std::cout << " Value: " << mData.mData.mValue << std::endl;
|
|
|
|
std::cout << " Value: " << mData.mData.mValue << std::endl;
|
|
|
@ -1032,9 +1019,9 @@ void Record<ESM::NPC>::print()
|
|
|
|
std::cout << " Head Model: " << mData.mHead << std::endl;
|
|
|
|
std::cout << " Head Model: " << mData.mHead << std::endl;
|
|
|
|
std::cout << " Race: " << mData.mRace << std::endl;
|
|
|
|
std::cout << " Race: " << mData.mRace << std::endl;
|
|
|
|
std::cout << " Class: " << mData.mClass << std::endl;
|
|
|
|
std::cout << " Class: " << mData.mClass << std::endl;
|
|
|
|
if (mData.mScript != "")
|
|
|
|
if (!mData.mScript.empty())
|
|
|
|
std::cout << " Script: " << mData.mScript << std::endl;
|
|
|
|
std::cout << " Script: " << mData.mScript << std::endl;
|
|
|
|
if (mData.mFaction != "")
|
|
|
|
if (!mData.mFaction.empty())
|
|
|
|
std::cout << " Faction: " << mData.mFaction << std::endl;
|
|
|
|
std::cout << " Faction: " << mData.mFaction << std::endl;
|
|
|
|
std::cout << " Flags: " << npcFlags(mData.mFlags) << std::endl;
|
|
|
|
std::cout << " Flags: " << npcFlags(mData.mFlags) << std::endl;
|
|
|
|
|
|
|
|
|
|
|
@ -1083,14 +1070,12 @@ void Record<ESM::NPC>::print()
|
|
|
|
std::cout << " Gold: " << mData.mNpdt.mGold << std::endl;
|
|
|
|
std::cout << " Gold: " << mData.mNpdt.mGold << std::endl;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
std::vector<ESM::ContItem>::iterator cit;
|
|
|
|
for (const ESM::ContItem &item : mData.mInventory.mList)
|
|
|
|
for (cit = mData.mInventory.mList.begin(); cit != mData.mInventory.mList.end(); ++cit)
|
|
|
|
std::cout << " Inventory: Count: " << boost::format("%4d") % item.mCount
|
|
|
|
std::cout << " Inventory: Count: " << boost::format("%4d") % cit->mCount
|
|
|
|
<< " Item: " << item.mItem.toString() << std::endl;
|
|
|
|
<< " Item: " << cit->mItem.toString() << std::endl;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
std::vector<std::string>::iterator sit;
|
|
|
|
for (const std::string &spell : mData.mSpells.mList)
|
|
|
|
for (sit = mData.mSpells.mList.begin(); sit != mData.mSpells.mList.end(); ++sit)
|
|
|
|
std::cout << " Spell: " << spell << std::endl;
|
|
|
|
std::cout << " Spell: " << *sit << std::endl;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
printTransport(mData.getTransport());
|
|
|
|
printTransport(mData.getTransport());
|
|
|
|
|
|
|
|
|
|
|
@ -1105,9 +1090,8 @@ void Record<ESM::NPC>::print()
|
|
|
|
std::cout << " AI U4:" << (int)mData.mAiData.mU4 << std::endl;
|
|
|
|
std::cout << " AI U4:" << (int)mData.mAiData.mU4 << std::endl;
|
|
|
|
std::cout << " AI Services:" << boost::format("0x%08X") % mData.mAiData.mServices << std::endl;
|
|
|
|
std::cout << " AI Services:" << boost::format("0x%08X") % mData.mAiData.mServices << std::endl;
|
|
|
|
|
|
|
|
|
|
|
|
std::vector<ESM::AIPackage>::iterator pit;
|
|
|
|
for (const ESM::AIPackage &package : mData.mAiPackage.mList)
|
|
|
|
for (pit = mData.mAiPackage.mList.begin(); pit != mData.mAiPackage.mList.end(); ++pit)
|
|
|
|
printAIPackage(package);
|
|
|
|
printAIPackage(*pit);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
std::cout << " Deleted: " << mIsDeleted << std::endl;
|
|
|
|
std::cout << " Deleted: " << mIsDeleted << std::endl;
|
|
|
|
}
|
|
|
|
}
|
|
|
@ -1124,23 +1108,22 @@ void Record<ESM::Pathgrid>::print()
|
|
|
|
std::cout << " Edge Count: " << mData.mEdges.size() << std::endl;
|
|
|
|
std::cout << " Edge Count: " << mData.mEdges.size() << std::endl;
|
|
|
|
|
|
|
|
|
|
|
|
int i = 0;
|
|
|
|
int i = 0;
|
|
|
|
ESM::Pathgrid::PointList::iterator pit;
|
|
|
|
for (const ESM::Pathgrid::Point &point : mData.mPoints)
|
|
|
|
for (pit = mData.mPoints.begin(); pit != mData.mPoints.end(); ++pit)
|
|
|
|
|
|
|
|
{
|
|
|
|
{
|
|
|
|
std::cout << " Point[" << i << "]:" << std::endl;
|
|
|
|
std::cout << " Point[" << i << "]:" << std::endl;
|
|
|
|
std::cout << " Coordinates: (" << pit->mX << ","
|
|
|
|
std::cout << " Coordinates: (" << point.mX << ","
|
|
|
|
<< pit->mY << "," << pit->mZ << ")" << std::endl;
|
|
|
|
<< point.mY << "," << point.mZ << ")" << std::endl;
|
|
|
|
std::cout << " Auto-Generated: " << (int)pit->mAutogenerated << std::endl;
|
|
|
|
std::cout << " Auto-Generated: " << (int)point.mAutogenerated << std::endl;
|
|
|
|
std::cout << " Connections: " << (int)pit->mConnectionNum << std::endl;
|
|
|
|
std::cout << " Connections: " << (int)point.mConnectionNum << std::endl;
|
|
|
|
std::cout << " Unknown: " << pit->mUnknown << std::endl;
|
|
|
|
std::cout << " Unknown: " << point.mUnknown << std::endl;
|
|
|
|
i++;
|
|
|
|
i++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
i = 0;
|
|
|
|
i = 0;
|
|
|
|
ESM::Pathgrid::EdgeList::iterator eit;
|
|
|
|
for (const ESM::Pathgrid::Edge &edge : mData.mEdges)
|
|
|
|
for (eit = mData.mEdges.begin(); eit != mData.mEdges.end(); ++eit)
|
|
|
|
|
|
|
|
{
|
|
|
|
{
|
|
|
|
std::cout << " Edge[" << i << "]: " << eit->mV0 << " -> " << eit->mV1 << std::endl;
|
|
|
|
std::cout << " Edge[" << i << "]: " << edge.mV0 << " -> " << edge.mV1 << std::endl;
|
|
|
|
if (eit->mV0 >= mData.mData.mS2 || eit->mV1 >= mData.mData.mS2)
|
|
|
|
if (edge.mV0 >= mData.mData.mS2 || edge.mV1 >= mData.mData.mS2)
|
|
|
|
std::cout << " BAD POINT IN EDGE!" << std::endl;
|
|
|
|
std::cout << " BAD POINT IN EDGE!" << std::endl;
|
|
|
|
i++;
|
|
|
|
i++;
|
|
|
|
}
|
|
|
|
}
|
|
|
@ -1183,9 +1166,8 @@ void Record<ESM::Race>::print()
|
|
|
|
<< " (" << mData.mData.mBonus[i].mSkill << ") = "
|
|
|
|
<< " (" << mData.mData.mBonus[i].mSkill << ") = "
|
|
|
|
<< mData.mData.mBonus[i].mBonus << std::endl;
|
|
|
|
<< mData.mData.mBonus[i].mBonus << std::endl;
|
|
|
|
|
|
|
|
|
|
|
|
std::vector<std::string>::iterator sit;
|
|
|
|
for (const std::string &power : mData.mPowers.mList)
|
|
|
|
for (sit = mData.mPowers.mList.begin(); sit != mData.mPowers.mList.end(); ++sit)
|
|
|
|
std::cout << " Power: " << power << std::endl;
|
|
|
|
std::cout << " Power: " << *sit << std::endl;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
std::cout << " Deleted: " << mIsDeleted << std::endl;
|
|
|
|
std::cout << " Deleted: " << mIsDeleted << std::endl;
|
|
|
|
}
|
|
|
|
}
|
|
|
@ -1207,11 +1189,10 @@ void Record<ESM::Region>::print()
|
|
|
|
std::cout << " UnknownA: " << (int)mData.mData.mA << std::endl;
|
|
|
|
std::cout << " UnknownA: " << (int)mData.mData.mA << std::endl;
|
|
|
|
std::cout << " UnknownB: " << (int)mData.mData.mB << std::endl;
|
|
|
|
std::cout << " UnknownB: " << (int)mData.mData.mB << std::endl;
|
|
|
|
std::cout << " Map Color: " << mData.mMapColor << std::endl;
|
|
|
|
std::cout << " Map Color: " << mData.mMapColor << std::endl;
|
|
|
|
if (mData.mSleepList != "")
|
|
|
|
if (!mData.mSleepList.empty())
|
|
|
|
std::cout << " Sleep List: " << mData.mSleepList << std::endl;
|
|
|
|
std::cout << " Sleep List: " << mData.mSleepList << std::endl;
|
|
|
|
std::vector<ESM::Region::SoundRef>::iterator sit;
|
|
|
|
for (const ESM::Region::SoundRef &soundref : mData.mSoundList)
|
|
|
|
for (sit = mData.mSoundList.begin(); sit != mData.mSoundList.end(); ++sit)
|
|
|
|
std::cout << " Sound: " << (int)soundref.mChance << " = " << soundref.mSound.toString() << std::endl;
|
|
|
|
std::cout << " Sound: " << (int)sit->mChance << " = " << sit->mSound.toString() << std::endl;
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
template<>
|
|
|
|
template<>
|
|
|
@ -1225,15 +1206,12 @@ void Record<ESM::Script>::print()
|
|
|
|
std::cout << " Script Data Size: " << mData.mData.mScriptDataSize << std::endl;
|
|
|
|
std::cout << " Script Data Size: " << mData.mData.mScriptDataSize << std::endl;
|
|
|
|
std::cout << " Table Size: " << mData.mData.mStringTableSize << std::endl;
|
|
|
|
std::cout << " Table Size: " << mData.mData.mStringTableSize << std::endl;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for (const std::string &variable : mData.mVarNames)
|
|
|
|
std::vector<std::string>::iterator vit;
|
|
|
|
std::cout << " Variable: " << variable << std::endl;
|
|
|
|
for (vit = mData.mVarNames.begin(); vit != mData.mVarNames.end(); ++vit)
|
|
|
|
|
|
|
|
std::cout << " Variable: " << *vit << std::endl;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
std::cout << " ByteCode: ";
|
|
|
|
std::cout << " ByteCode: ";
|
|
|
|
std::vector<unsigned char>::iterator cit;
|
|
|
|
for (const unsigned char &byte : mData.mScriptData)
|
|
|
|
for (cit = mData.mScriptData.begin(); cit != mData.mScriptData.end(); ++cit)
|
|
|
|
std::cout << boost::format("%02X") % (int)(byte);
|
|
|
|
std::cout << boost::format("%02X") % (int)(*cit);
|
|
|
|
|
|
|
|
std::cout << std::endl;
|
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std::cout << std::endl;
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if (mPrintPlain)
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if (mPrintPlain)
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@ -1268,7 +1246,8 @@ void Record<ESM::Skill>::print()
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template<>
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template<>
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void Record<ESM::SoundGenerator>::print()
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void Record<ESM::SoundGenerator>::print()
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{
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{
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std::cout << " Creature: " << mData.mCreature << std::endl;
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if (!mData.mCreature.empty())
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std::cout << " Creature: " << mData.mCreature << std::endl;
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std::cout << " Sound: " << mData.mSound << std::endl;
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std::cout << " Sound: " << mData.mSound << std::endl;
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std::cout << " Type: " << soundTypeLabel(mData.mType)
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std::cout << " Type: " << soundTypeLabel(mData.mType)
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<< " (" << mData.mType << ")" << std::endl;
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<< " (" << mData.mType << ")" << std::endl;
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@ -1316,15 +1295,15 @@ template<>
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void Record<ESM::Weapon>::print()
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void Record<ESM::Weapon>::print()
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{
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{
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// No names on VFX bolts
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// No names on VFX bolts
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if (mData.mName != "")
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if (!mData.mName.empty())
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std::cout << " Name: " << mData.mName << std::endl;
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std::cout << " Name: " << mData.mName << std::endl;
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std::cout << " Model: " << mData.mModel << std::endl;
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std::cout << " Model: " << mData.mModel << std::endl;
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// No icons on VFX bolts or magic bolts
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// No icons on VFX bolts or magic bolts
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if (mData.mIcon != "")
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if (!mData.mIcon.empty())
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std::cout << " Icon: " << mData.mIcon << std::endl;
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std::cout << " Icon: " << mData.mIcon << std::endl;
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if (mData.mScript != "")
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if (!mData.mScript.empty())
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std::cout << " Script: " << mData.mScript << std::endl;
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std::cout << " Script: " << mData.mScript << std::endl;
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if (mData.mEnchant != "")
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if (!mData.mEnchant.empty())
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std::cout << " Enchantment: " << mData.mEnchant << std::endl;
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std::cout << " Enchantment: " << mData.mEnchant << std::endl;
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std::cout << " Type: " << weaponTypeLabel(mData.mData.mType)
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std::cout << " Type: " << weaponTypeLabel(mData.mData.mType)
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<< " (" << mData.mData.mType << ")" << std::endl;
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<< " (" << mData.mData.mType << ")" << std::endl;
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@ -1356,25 +1335,25 @@ std::string Record<ESM::Cell>::getId() const
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template<>
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template<>
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|
std::string Record<ESM::Land>::getId() const
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|
std::string Record<ESM::Land>::getId() const
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|
|
|
{
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|
|
|
{
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|
return ""; // No ID for Land record
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|
return std::string(); // No ID for Land record
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}
|
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}
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template<>
|
|
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|
template<>
|
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|
|
std::string Record<ESM::MagicEffect>::getId() const
|
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|
std::string Record<ESM::MagicEffect>::getId() const
|
|
|
|
{
|
|
|
|
{
|
|
|
|
return ""; // No ID for MagicEffect record
|
|
|
|
return std::string(); // No ID for MagicEffect record
|
|
|
|
}
|
|
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|
}
|
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|
template<>
|
|
|
|
template<>
|
|
|
|
std::string Record<ESM::Pathgrid>::getId() const
|
|
|
|
std::string Record<ESM::Pathgrid>::getId() const
|
|
|
|
{
|
|
|
|
{
|
|
|
|
return ""; // No ID for Pathgrid record
|
|
|
|
return std::string(); // No ID for Pathgrid record
|
|
|
|
}
|
|
|
|
}
|
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|
|
|
|
|
|
|
|
template<>
|
|
|
|
template<>
|
|
|
|
std::string Record<ESM::Skill>::getId() const
|
|
|
|
std::string Record<ESM::Skill>::getId() const
|
|
|
|
{
|
|
|
|
{
|
|
|
|
return ""; // No ID for Skill record
|
|
|
|
return std::string(); // No ID for Skill record
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
} // end namespace
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|
} // end namespace
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