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Fixes #998: Setting the max health should also set the current health

Added setting current value of dynamic stat in OpSetDynamic class.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
This commit is contained in:
Lukasz Gromanowski 2013-12-07 21:00:46 +01:00
parent ef8c0fab73
commit 8d63f8eea2

View file

@ -209,6 +209,7 @@ namespace MWScript
.getDynamic (mIndex));
stat.setModified (value, 0);
stat.setCurrent(value);
MWWorld::Class::get (ptr).getCreatureStats (ptr).setDynamic (mIndex, stat);
}