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This commit is contained in:
scrawl 2014-10-02 18:22:39 +02:00
commit 8dc20712de
4 changed files with 26 additions and 24 deletions

View file

@ -71,6 +71,14 @@ namespace CSMWorld
record.load (reader); record.load (reader);
if (index==-1)
{
std::string newId = IdAccessorT().getId(record);
int newIndex = this->searchId(newId);
if (newIndex != -1 && id != newId)
index = newIndex;
}
load (record, base, index); load (record, base, index);
} }
} }

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@ -6,18 +6,20 @@
void CSMWorld::ResourcesManager::addResources (const Resources& resources) void CSMWorld::ResourcesManager::addResources (const Resources& resources)
{ {
mResources.insert (std::make_pair (resources.getType(), resources)); mResources.insert (std::make_pair (resources.getType(), resources));
mResources.insert (std::make_pair (UniversalId::getParentType (resources.getType()),
resources));
} }
void CSMWorld::ResourcesManager::listResources() void CSMWorld::ResourcesManager::listResources()
{ {
static const char * const sMeshTypes[] = { "nif", 0 }; static const char * const sMeshTypes[] = { "nif", 0 };
addResources (Resources ("meshes", UniversalId::Type_Meshes, sMeshTypes)); addResources (Resources ("meshes", UniversalId::Type_Mesh, sMeshTypes));
addResources (Resources ("icons", UniversalId::Type_Icons)); addResources (Resources ("icons", UniversalId::Type_Icon));
addResources (Resources ("music", UniversalId::Type_Musics)); addResources (Resources ("music", UniversalId::Type_Music));
addResources (Resources ("sound", UniversalId::Type_SoundsRes)); addResources (Resources ("sound", UniversalId::Type_SoundRes));
addResources (Resources ("textures", UniversalId::Type_Textures)); addResources (Resources ("textures", UniversalId::Type_Texture));
addResources (Resources ("videos", UniversalId::Type_Videos)); addResources (Resources ("videos", UniversalId::Type_Video));
} }
const CSMWorld::Resources& CSMWorld::ResourcesManager::get (UniversalId::Type type) const const CSMWorld::Resources& CSMWorld::ResourcesManager::get (UniversalId::Type type) const

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@ -25,6 +25,8 @@ namespace MWMechanics
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find( MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find(
"fDiseaseXferChance")->getFloat(); "fDiseaseXferChance")->getFloat();
MagicEffects& actorEffects = actor.getClass().getCreatureStats(actor).getMagicEffects();
Spells& spells = carrier.getClass().getCreatureStats(carrier).getSpells(); Spells& spells = carrier.getClass().getCreatureStats(carrier).getSpells();
for (Spells::TIterator it = spells.begin(); it != spells.end(); ++it) for (Spells::TIterator it = spells.begin(); it != spells.end(); ++it)
{ {
@ -33,26 +35,16 @@ namespace MWMechanics
if (actor.getClass().getCreatureStats(actor).getSpells().hasSpell(spell->mId)) if (actor.getClass().getCreatureStats(actor).getSpells().hasSpell(spell->mId))
continue; continue;
bool hasCorprusEffect = false;
for (std::vector<ESM::ENAMstruct>::const_iterator effectIt = spell->mEffects.mList.begin(); effectIt != spell->mEffects.mList.end(); ++effectIt)
{
if (effectIt->mEffectID == ESM::MagicEffect::Corprus)
{
hasCorprusEffect = true;
break;
}
}
float resist = 0.f; float resist = 0.f;
if (hasCorprusEffect) if (spells.hasCorprusEffect(spell))
resist = 1.f - 0.01 * (actor.getClass().getCreatureStats(actor).getMagicEffects().get(ESM::MagicEffect::ResistCorprusDisease).getMagnitude() resist = 1.f - 0.01 * (actorEffects.get(ESM::MagicEffect::ResistCorprusDisease).getMagnitude()
- actor.getClass().getCreatureStats(actor).getMagicEffects().get(ESM::MagicEffect::WeaknessToCorprusDisease).getMagnitude()); - actorEffects.get(ESM::MagicEffect::WeaknessToCorprusDisease).getMagnitude());
else if (spell->mData.mType == ESM::Spell::ST_Disease) else if (spell->mData.mType == ESM::Spell::ST_Disease)
resist = 1.f - 0.01 * (actor.getClass().getCreatureStats(actor).getMagicEffects().get(ESM::MagicEffect::ResistCommonDisease).getMagnitude() resist = 1.f - 0.01 * (actorEffects.get(ESM::MagicEffect::ResistCommonDisease).getMagnitude()
- actor.getClass().getCreatureStats(actor).getMagicEffects().get(ESM::MagicEffect::WeaknessToCommonDisease).getMagnitude()); - actorEffects.get(ESM::MagicEffect::WeaknessToCommonDisease).getMagnitude());
else if (spell->mData.mType == ESM::Spell::ST_Blight) else if (spell->mData.mType == ESM::Spell::ST_Blight)
resist = 1.f - 0.01 * (actor.getClass().getCreatureStats(actor).getMagicEffects().get(ESM::MagicEffect::ResistBlightDisease).getMagnitude() resist = 1.f - 0.01 * (actorEffects.get(ESM::MagicEffect::ResistBlightDisease).getMagnitude()
- actor.getClass().getCreatureStats(actor).getMagicEffects().get(ESM::MagicEffect::WeaknessToBlightDisease).getMagnitude()); - actorEffects.get(ESM::MagicEffect::WeaknessToBlightDisease).getMagnitude());
else else
continue; continue;

View file

@ -74,7 +74,7 @@ namespace MWMechanics
TIterator end() const; TIterator end() const;
bool hasSpell(const std::string& spell) { return mSpells.find(Misc::StringUtils::lowerCase(spell)) != mSpells.end(); } bool hasSpell(const std::string& spell) const { return mSpells.find(Misc::StringUtils::lowerCase(spell)) != mSpells.end(); }
void add (const std::string& spell); void add (const std::string& spell);
///< Adding a spell that is already listed in *this is a no-op. ///< Adding a spell that is already listed in *this is a no-op.