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@ -70,15 +70,20 @@ void mwmp::WorldController::closeContainer(const MWWorld::Ptr &container)
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{
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mwmp::Main::get().getLocalPlayer()->clearCurrentContainer();
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LOG_MESSAGE_SIMPLE(Log::LOG_VERBOSE, "Container \"%s\" (%d) is closed.",
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container.getCellRef().getRefId().c_str(),
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container.getCellRef().getRefNum().mIndex);
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MWWorld::ContainerStore &cont = container.getClass().getContainerStore(container);
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for (MWWorld::ContainerStoreIterator iter = cont.begin(); iter != cont.end(); iter++)
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// If the player died while in a container, the container's Ptr could be invalid now
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if (!container.isEmpty())
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{
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LOG_APPEND(Log::LOG_VERBOSE, " - Item. Refid: \"%s\" Count: %d",
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iter->getCellRef().getRefId().c_str(), iter->getRefData().getCount());
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LOG_MESSAGE_SIMPLE(Log::LOG_VERBOSE, "Container \"%s\" (%d) is closed.",
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container.getCellRef().getRefId().c_str(),
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container.getCellRef().getRefNum().mIndex);
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MWWorld::ContainerStore &cont = container.getClass().getContainerStore(container);
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for (MWWorld::ContainerStoreIterator iter = cont.begin(); iter != cont.end(); iter++)
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{
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LOG_APPEND(Log::LOG_VERBOSE, " - Item. Refid: \"%s\" Count: %d",
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iter->getCellRef().getRefId().c_str(), iter->getRefData().getCount());
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}
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}
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mwmp::Main::get().getLocalPlayer()->updateInventory();
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}
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