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[General] Remove attackerGuid from mwmp::Attack because it is redundant
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parent
340ad09c97
commit
9882ceedf3
4 changed files with 0 additions and 5 deletions
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@ -930,7 +930,6 @@ namespace MWClass
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{
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mwmp::Attack *attack = &mwmp::Main::get().getLocalPlayer()->attack;
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attack->damage = damage;
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attack->attackerGuid = mwmp::Main::get().getLocalPlayer()->guid;
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attack->targetGuid = victimPlayer->guid;
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attack->knockdown = getCreatureStats(ptr).getKnockedDown();
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mwmp::Main::get().getLocalPlayer()->sendAttack(mwmp::Attack::MELEE); // todo: make this sensitive to different weapon types
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@ -532,7 +532,6 @@ void LocalPlayer::updateAttackState(bool forceUpdate)
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{
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const string &spell = MWBase::Environment::get().getWindowManager()->getSelectedSpell();
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attack.attackerGuid = guid;
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attack.type = Attack::MAGIC;
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attack.pressed = true;
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attack.spellId = spell;
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@ -1197,7 +1196,6 @@ void LocalPlayer::prepareAttack(Attack::TYPE type, bool state)
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attack.knockdown = false;
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attack.block = false;
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attack.targetGuid = RakNet::RakNetGUID();
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attack.attackerGuid = guid;
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getNetworking()->getPlayerPacket(ID_PLAYER_ATTACK)->setPlayer(this);
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getNetworking()->getPlayerPacket(ID_PLAYER_ATTACK)->Send();
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@ -9,7 +9,6 @@ namespace mwmp
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{
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public:
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RakNet::RakNetGUID targetGuid;
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RakNet::RakNetGUID attackerGuid;
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char type; // 0 - melee, 1 - magic, 2 - throwable
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enum TYPE
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@ -16,7 +16,6 @@ void PacketPlayerAttack::Packet(RakNet::BitStream *bs, bool send)
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{
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PlayerPacket::Packet(bs, send);
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RW(player->attack.attackerGuid, send);
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RW(player->attack.targetGuid, send);
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RW(player->attack.spellId, send);
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