WIP Windows build

actorid
athile 15 years ago
parent 72fbeb9b9a
commit 9e2129c4b3

@ -201,7 +201,7 @@ target_link_libraries(openmw
${SOUND_INPUT_LIBRARY} ${SOUND_INPUT_LIBRARY}
caelum caelum
MyGUIEngine MyGUIEngine
MyGUI.OgrePlatform MyGUIOgrePlatform
) )
if (APPLE) if (APPLE)

@ -4,6 +4,6 @@ include_directories(
${OGRE_INCLUDE_DIR} ${OGRE_INCLUDE_DIR}
) )
include(MyGUI.OgrePlatform.list) include(MyGUI.OgrePlatform.list)
add_library(MyGUI.OgrePlatform ${HEADER_FILES} ${SOURCE_FILES}) add_library(MyGUIOgrePlatform ${HEADER_FILES} ${SOURCE_FILES})
target_link_libraries(MyGUI.OgrePlatform ${OGRE_LIBRARIES}) target_link_libraries(MyGUIOgrePlatform ${OGRE_LIBRARIES})
link_directories(${OGRE_LIB_DIR}) link_directories(${OGRE_LIB_DIR})

@ -1 +1 @@
Subproject commit 6ff6d7556c760bfb784249b63c5610e53f891a9e Subproject commit 4a31f4e0f874b6e0715b7c195a44f5a3975fdb7e

@ -2,6 +2,12 @@
#ifndef _STDINT_WRAPPER_H #ifndef _STDINT_WRAPPER_H
#define _STDINT_WRAPPER_H #define _STDINT_WRAPPER_H
#if (_MSC_VER >= 1600)
#include <cstdint>
#else
#include <boost/cstdint.hpp> #include <boost/cstdint.hpp>
// Pull the boost names into the global namespace for convenience // Pull the boost names into the global namespace for convenience
@ -11,3 +17,5 @@ using boost::int64_t;
using boost::uint64_t; using boost::uint64_t;
#endif #endif
#endif

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