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@ -135,6 +135,7 @@
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Bug #5063: Shape named "Tri Shadow" in creature mesh is visible if it isn't hidden
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Bug #5067: Ranged attacks on unaware opponents ("critical hits") differ from the vanilla engine
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Bug #5069: Blocking creatures' attacks doesn't degrade shields
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Bug #5073: NPCs open doors in front of them even if they don't have to
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Bug #5074: Paralyzed actors greet the player
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Bug #5075: Enchanting cast style can be changed if there's no object
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Bug #5078: DisablePlayerLooking is broken
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