mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-29 21:45:32 +00:00
more readme improvements
This commit is contained in:
parent
84a2053671
commit
a43d550b35
1 changed files with 34 additions and 4 deletions
38
readme.txt
38
readme.txt
|
@ -10,6 +10,7 @@ Website: http://www.openmw.org
|
|||
|
||||
THIS IS A WORK IN PROGRESS
|
||||
|
||||
|
||||
INSTALLATION
|
||||
|
||||
Windows:
|
||||
|
@ -26,10 +27,12 @@ http://aur.archlinux.org/packages.php?ID=21419
|
|||
OS X:
|
||||
TODO add description for OS X
|
||||
|
||||
|
||||
BUILD FROM SOURCE
|
||||
|
||||
TODO add description here
|
||||
|
||||
|
||||
THE DATA PATH
|
||||
|
||||
After the installation OpenMW needs to be told where to find the Morrowind data directory. Create a text file named openmw.cfg (location depends on platform) and enter the following line:
|
||||
|
@ -38,21 +41,22 @@ data=path to your data directory
|
|||
|
||||
(where you replace "path to your data directory" with the actual location of your data directory)
|
||||
|
||||
On Windows you a suitable location for the cfg file is alongside the binary. Currently the binary release comes with such a file pre-generated, but you still need to adjust the data setting.
|
||||
On Windows a suitable location for the cfg file is alongside the binary. Currently the binary release comes with such a file pre-generated, but you still need to adjust the data setting.
|
||||
|
||||
On Linux and Mac the default location will be ~/.config/openmw/openmw.cfg.
|
||||
|
||||
|
||||
COMMAND LINE OPTIONS
|
||||
TODO add description of command line options
|
||||
|
||||
|
||||
CREDITS
|
||||
|
||||
Developers:
|
||||
TODO add list of developers
|
||||
|
||||
OpenMW:
|
||||
Thanks to DokterDume for kindly providing us with the Moon and Star logo
|
||||
used as the application icon and project logo.
|
||||
Thanks to DokterDume for kindly providing us with the Moon and Star logo used as the application icon and project logo.
|
||||
|
||||
Launcher:
|
||||
Thanks to Kevin Ryan for kindly providing us with the icon used for the Data Files tab.
|
||||
|
@ -60,4 +64,30 @@ Thanks to Kevin Ryan for kindly providing us with the icon used for the Data Fil
|
|||
|
||||
CHANGELOG
|
||||
|
||||
TODO add changelog (take pre 0.11.0 changelog from wiki when it is up again; take 0.11.0 and later changelog from tracker)
|
||||
0.11.1
|
||||
|
||||
Bug #2: Resources loading doesn't work outside of bsa files
|
||||
Bug #3: GUI does not render non-English characters
|
||||
Bug #7: openmw.cfg location doesn't match
|
||||
Bug #124: The TCL alias for ToggleCollision is missing.
|
||||
Bug #125: Some command line options can't be used from a .cfg file
|
||||
Bug #126: Toggle-type script instructions are less verbose compared with original MW
|
||||
Bug #130: NPC-Record Loading fails for some NPCs
|
||||
Bug #167: Launcher sets invalid parameters in ogre config
|
||||
Feature #10: Journal
|
||||
Feature #12: Rendering Optimisations
|
||||
Feature #23: Change Launcher GUI to a tabbed interface
|
||||
Feature #24: Integrate the OGRE settings window into the launcher
|
||||
Feature #25: Determine openmw.cfg location (Launcher)
|
||||
Feature #26: Launcher Profiles
|
||||
Feature #79: MessageBox
|
||||
Feature #116: Tab-Completion in Console
|
||||
Feature #132: --data-local and multiple --data
|
||||
Feature #143: Non-Rendering Performance-Optimisations
|
||||
Feature #150: Accessing objects in cells via ID does only work for objects with all lower case IDs
|
||||
Feature #157: Version Handling
|
||||
Task #14: Replace tabs with 4 spaces
|
||||
Task #18: Move components from global namespace into their own namespace
|
||||
Task #123: refactor header files in components/esm
|
||||
|
||||
TODO add old changelog (take pre 0.11.0 changelog from wiki)
|
||||
|
|
Loading…
Reference in a new issue