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@ -12,11 +12,32 @@ NpcAnimation::~NpcAnimation(){
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}
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NpcAnimation::NpcAnimation(const MWWorld::Ptr& ptr, MWWorld::Environment& _env,OEngine::Render::OgreRenderer& _rend, MWWorld::InventoryStore& _inv): Animation(_env,_rend), mStateID(-1), inv(_inv), timeToChange(0), robe(inv.getSlot(MWWorld::InventoryStore::Slot_Robe)){
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NpcAnimation::NpcAnimation(const MWWorld::Ptr& ptr, MWWorld::Environment& _env,OEngine::Render::OgreRenderer& _rend, MWWorld::InventoryStore& _inv): Animation(_env,_rend), mStateID(-1), inv(_inv), timeToChange(0),
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robe(inv.getSlot(MWWorld::InventoryStore::Slot_Robe)),
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lclavicle(0),
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rclavicle(0),
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rupperArm(0),
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lupperArm(0),
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rUpperLeg(0),
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lUpperLeg(0),
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lForearm(0),
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rForearm(0),
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lWrist(0),
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rWrist(0),
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rKnee(0),
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lKnee(0),
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neck(0),
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rAnkle(0),
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lAnkle(0),
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groin(0),
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lfoot(0),
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rfoot(0)
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{
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ESMS::LiveCellRef<ESM::NPC, MWWorld::RefData> *ref =
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ptr.get<ESM::NPC>();
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Ogre::Entity* blank = 0;
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std::vector<Nif::NiTriShapeCopy>* blankshape = 0;
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zero = std::make_pair(blank, blankshape);
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chest = std::make_pair(blank, blankshape);
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tail = std::make_pair(blank, blankshape);
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lBeastFoot = std::make_pair(blank, blankshape);
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@ -24,6 +45,12 @@ NpcAnimation::NpcAnimation(const MWWorld::Ptr& ptr, MWWorld::Environment& _env,O
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rhand = std::make_pair(blank, blankshape);
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lhand = std::make_pair(blank, blankshape);
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skirt = std::make_pair(blank, blankshape);
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for (int init = 0; init < 27; init++){
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partslots[init] = -1; //each slot is empty
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partpriorities[init] = 0;
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}
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//Part selection on last character of the file string
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// " Tri Chest
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// * Tri Tail
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@ -254,4 +281,133 @@ void NpcAnimation::runAnimation(float timepassed){
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}
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}
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void NpcAnimation::removeIndividualPart(int type){
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partpriorities[type] = 0;
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partslots[type] = -1;
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if(type == ESM::PRT_Head && head){ //0
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base->detachObjectFromBone(head);
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head = 0;
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}
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else if(type == ESM::PRT_Hair && hair){//1
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base->detachObjectFromBone(hair);
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hair = 0;
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}
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else if(type == ESM::PRT_Neck && neck){//2
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base->detachObjectFromBone(neck);
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neck = 0;
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}
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else if(type == ESM::PRT_Cuirass && chest.first){//3
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insert->detachObject(chest.first);
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chest = zero;
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}
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else if(type == ESM::PRT_Groin && groin){//4
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base->detachObjectFromBone(groin);
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groin = 0;
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}
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else if(type == ESM::PRT_Skirt && skirt.first){//5
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insert->detachObject(skirt.first);
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skirt = zero;
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}
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else if(type == ESM::PRT_RHand && rhand.first){//6
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insert->detachObject(rhand.first);
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rhand = zero;
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}
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else if(type == ESM::PRT_LHand && lhand.first){//7
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insert->detachObject(lhand.first);
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lhand = zero;
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}
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else if(type == ESM::PRT_RWrist && rWrist){//8
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base->detachObjectFromBone(rWrist);
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rWrist = 0;
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}
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else if(type == ESM::PRT_LWrist && lWrist){//9
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base->detachObjectFromBone(lWrist);
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lWrist = 0;
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}
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else if(type == ESM::PRT_Shield){//10
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}
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else if(type == ESM::PRT_RForearm && rForearm){//11
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base->detachObjectFromBone(rForearm);
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rForearm = 0;
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}
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else if(type == ESM::PRT_LForearm && lForearm){//12
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base->detachObjectFromBone(lForearm);
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lForearm = 0;
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}
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else if(type == ESM::PRT_RUpperarm && rupperArm){//13
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base->detachObjectFromBone(rupperArm);
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rupperArm = 0;
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}
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else if(type == ESM::PRT_LUpperarm && lupperArm){//14
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base->detachObjectFromBone(lupperArm);
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lupperArm = 0;
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}
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else if(type == ESM::PRT_RFoot){ //15
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if(rfoot){
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base->detachObjectFromBone(rfoot);
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rfoot = 0;
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}
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else if(rBeastFoot.first){
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insert->detachObject(rBeastFoot.first);
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rBeastFoot = zero;
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}
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}
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else if(type == ESM::PRT_LFoot){ //16
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if(lfoot){
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base->detachObjectFromBone(lfoot);
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lfoot = 0;
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}
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else if(lBeastFoot.first){
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insert->detachObject(lBeastFoot.first);
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lBeastFoot = zero;
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}
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}
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else if(type == ESM::PRT_RAnkle && rAnkle){ //17
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base->detachObjectFromBone(rAnkle);
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rAnkle = 0;
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}
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else if(type == ESM::PRT_LAnkle && lAnkle){ //18
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base->detachObjectFromBone(lAnkle);
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lAnkle = 0;
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}
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else if(type == ESM::PRT_RKnee && rKnee){ //19
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base->detachObjectFromBone(rKnee);
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rKnee = 0;
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}
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else if(type == ESM::PRT_LKnee && lKnee){ //20
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base->detachObjectFromBone(lKnee);
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lKnee = 0;
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}
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else if(type == ESM::PRT_RLeg && rUpperLeg){ //21
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base->detachObjectFromBone(rAnkle);
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rUpperLeg = 0;
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}
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else if(type == ESM::PRT_LLeg && lUpperLeg){ //22
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base->detachObjectFromBone(lUpperLeg);
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lUpperLeg = 0;
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}
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else if(type == ESM::PRT_RPauldron && rclavicle){ //23
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base->detachObjectFromBone(rclavicle);
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rclavicle = 0;
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}
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else if(type == ESM::PRT_LPauldron && lclavicle){ //24
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base->detachObjectFromBone(lclavicle);
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lclavicle = 0;
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}
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else if(type == ESM::PRT_Weapon){ //25
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}
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else if(type == ESM::PRT_Tail && tail.first){ //26
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insert->detachObject(tail.first);
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tail = zero;
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}
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}
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}
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