<string><html><head/><body><p>Makes player followers and escorters start combat with enemies who have started combat with them or the player. Otherwise they wait for the enemies or the player to do an attack first.</p></body></html></string>
<string><html><head/><body><p>Make player followers and escorters start combat with enemies who have started combat with them or the player. Otherwise they wait for the enemies or the player to do an attack first.</p></body></html></string>
<string><html><head/><body><p>If this setting is true, the value of filled soul gems is dependent only on soul magnitude.</p><p>The default value is false.</p></body></html></string>
<string><html><head/><body><p>Make the value of filled soul gems dependent only on soul magnitude.</p></body></html></string>
<string><html><head/><body><p>Make disposition change of merchants caused by trading permanent.</p></body></html></string>
</property>
<property name="text">
<string>Barter disposition change is permanent</string>