Remove unused map

deque
scrawl 11 years ago
parent 54a5dba3f5
commit b68a8e38cd

@ -351,8 +351,6 @@ void NpcAnimation::updateParts()
// Remember body parts so we only have to search through the store once for each race/gender/viewmode combination // Remember body parts so we only have to search through the store once for each race/gender/viewmode combination
static std::map< std::pair<std::string,int>,std::vector<const ESM::BodyPart*> > sRaceMapping; static std::map< std::pair<std::string,int>,std::vector<const ESM::BodyPart*> > sRaceMapping;
static std::map <std::pair<std::string,int>, std::vector<const ESM::BodyPart*> > sVampireMapping;
static const int Flag_Female = 1<<0; static const int Flag_Female = 1<<0;
static const int Flag_FirstPerson = 1<<1; static const int Flag_FirstPerson = 1<<1;

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