Merged pull request #1845

pull/469/head
Marc Zinnschlag 6 years ago
commit b75b5d139a

@ -78,6 +78,7 @@
Bug #4545: Creatures flee from werewolves
Bug #4551: Replace 0 sound range with default range separately
Bug #4553: Forcegreeting on non-actor opens a dialogue window which cannot be closed
Bug #4557: Topics with reserved names are handled differently from vanilla
Bug #4558: Mesh optimizer: check for reserved node name is case-sensitive
Feature #2606: Editor: Implemented (optional) case sensitive global search
Feature #3083: Play animation when NPC is casting spell via script

@ -362,49 +362,50 @@ namespace MWGui
if (mGoodbye || MWBase::Environment::get().getDialogueManager()->isInChoice())
return;
int separatorPos = 0;
for (unsigned int i=0; i<mTopicsList->getItemCount(); ++i)
{
if (mTopicsList->getItemNameAt(i) == "")
separatorPos = i;
}
if (id >= separatorPos)
const MWWorld::Store<ESM::GameSetting> &gmst = MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
const std::string sPersuasion = gmst.find("sPersuasion")->getString();
const std::string sCompanionShare = gmst.find("sCompanionShare")->getString();
const std::string sBarter = gmst.find("sBarter")->getString();
const std::string sSpells = gmst.find("sSpells")->getString();
const std::string sTravel = gmst.find("sTravel")->getString();
const std::string sSpellMakingMenuTitle = gmst.find("sSpellMakingMenuTitle")->getString();
const std::string sEnchanting = gmst.find("sEnchanting")->getString();
const std::string sServiceTrainingTitle = gmst.find("sServiceTrainingTitle")->getString();
const std::string sRepair = gmst.find("sRepair")->getString();
if (topic != sPersuasion && topic != sCompanionShare && topic != sBarter
&& topic != sSpells && topic != sTravel && topic != sSpellMakingMenuTitle
&& topic != sEnchanting && topic != sServiceTrainingTitle && topic != sRepair)
{
onTopicActivated(topic);
if (mGoodbyeButton->getEnabled())
MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mGoodbyeButton);
}
else
{
const MWWorld::Store<ESM::GameSetting> &gmst =
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
if (topic == gmst.find("sPersuasion")->getString())
else if (topic == sPersuasion)
mPersuasionDialog.setVisible(true);
else if (topic == gmst.find("sCompanionShare")->getString())
else if (topic == sCompanionShare)
MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Companion, mPtr);
else if (!MWBase::Environment::get().getDialogueManager()->checkServiceRefused(mCallback.get()))
{
if (topic == gmst.find("sBarter")->getString())
if (topic == sBarter)
MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Barter, mPtr);
else if (topic == gmst.find("sSpells")->getString())
else if (topic == sSpells)
MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_SpellBuying, mPtr);
else if (topic == gmst.find("sTravel")->getString())
else if (topic == sTravel)
MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Travel, mPtr);
else if (topic == gmst.find("sSpellMakingMenuTitle")->getString())
else if (topic == sSpellMakingMenuTitle)
MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_SpellCreation, mPtr);
else if (topic == gmst.find("sEnchanting")->getString())
else if (topic == sEnchanting)
MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Enchanting, mPtr);
else if (topic == gmst.find("sServiceTrainingTitle")->getString())
else if (topic == sServiceTrainingTitle)
MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Training, mPtr);
else if (topic == gmst.find("sRepair")->getString())
else if (topic == sRepair)
MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_MerchantRepair, mPtr);
}
else
updateTopics();
}
}
void DialogueWindow::setPtr(const MWWorld::Ptr& actor)
{

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