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@ -92,7 +92,7 @@ struct playerMove
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{
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{
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playerStruct() : gravity(800.0f), speed(480.0f), pmove_framecount(20), groundEntityNum(ENTITYNUM_NONE), commandTime(40), move_type(PM_NOCLIP), pm_time(0), snappingImplemented(true), bSnap(false), counter(-1)
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playerStruct() : gravity(800.0f), speed(480.0f), pmove_framecount(20), groundEntityNum(ENTITYNUM_NONE), commandTime(40), move_type(PM_NOCLIP), pm_time(0), snappingImplemented(true), bSnap(false), counter(-1)
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{
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{
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origin = Ogre::Vector3(733.164f,900.0f, 839.432f);
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origin = Ogre::Vector3(0.0f, 0.0f, 0.0f);
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velocity = Ogre::Vector3(0.0f, 0.0f, 0.0f);
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velocity = Ogre::Vector3(0.0f, 0.0f, 0.0f);
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viewangles = Ogre::Vector3(0.0f, 0.0f, 0.0f);
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viewangles = Ogre::Vector3(0.0f, 0.0f, 0.0f);
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