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@ -1,3 +1,63 @@
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0.40.0
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Bug #1320: AiWander - Creatures in cells without pathgrids do not wander
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Bug #1873: Death events are triggered at the beginning of the death animation
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Bug #1996: Resting interrupts magic effects
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Bug #2399: Vampires can rest in broad daylight and survive the experience
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Bug #2981: When waiting, NPCs can go where they wouldn't go normally.
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Bug #3045: Esp files containing the letter '#' in the file name cannot be loaded on startup
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Bug #3071: Slowfall does not stop momentum when jumping
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Bug #3085: Plugins can not replace parent cell references with a cell reference of different type
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Bug #3145: Bug with AI Cliff Racer. He will not attack you, unless you put in front of him.
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Bug #3149: Editor: Weather tables were missing from regions
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Bug #3201: Netch shoots over your head
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Bug #3269: If you deselect a mod and try to load a save made inside a cell added by it, you end bellow the terrain in the grid 0/0
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Bug #3286: Editor: Script editor tab width
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Bug #3329: Teleportation spells cause crash to desktop after build update from 0.37 to 0.38.0
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Bug #3331: Editor: Start Scripts table: Adding a script doesn't refresh the list of Start Scripts and allows to add a single script multiple times
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Bug #3332: Editor: Scene view: Tool tips only occur when holding the left mouse button
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Bug #3340: ESS-Importer does not separate item stacks
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Bug #3342: Editor: Creation of pathgrids did not check if the pathgrid already existed
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Bug #3346: "Talked to PC" is always 0 for "Hello" dialogue
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Bug #3349: AITravel doesn't repeat
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Bug #3370: NPCs wandering to invalid locations after training
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Bug #3378: "StopCombat" command does not function in vanilla quest
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Bug #3384: Battle at Nchurdamz - Larienna Macrina does not stop combat after killing Hrelvesuu
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Bug #3388: Monster Respawn tied to Quicksave
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Bug #3390: Strange visual effect in Dagoth Ur's chamber
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Bug #3391: Inappropriate Blight weather behavior at end of main quest
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Bug #3394: Replaced dialogue inherits some of its old data
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Bug #3397: Actors that start the game dead always have the same death pose
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Bug #3401: Sirollus Saccus sells not glass arrows
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Bug #3402: Editor: Weapon data not being properly set
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Bug #3407: Tanisie Verethi will immediately detect the player
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Bug #3408: Improper behavior of ashmire particles
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Bug #3416: 1st person and 3rd person camera isn't converted from .ess correctly
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Bug #3421: Idling long enough while paralyzed sometimes causes character to get stuck
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Bug #3423: Sleep interruption inside dungeons too agressive
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Bug #3424: Pickpocketing sometimes won't work
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Bug #3434: Dead NPC's and Creatures still contribute to sneak skill increases
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Bug #3437: Weather-conditioned dialogue should not play in interiors
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Bug #3439: Effects cast by summon stick around after their death
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Bug #3440: Parallax maps looks weird
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Bug #3443: Class graphic for custom class should be Acrobat
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Bug #3446: OpenMW segfaults when using Atrayonis's "Anthology Solstheim: Tomb of the Snow Prince" mod
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Bug #3448: After dispelled, invisibility icon is still displayed
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Bug #3453: First couple of seconds of NPC speech is muted
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Bug #3455: Portable house mods lock player and npc movement up exiting house.
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Bug #3456: Equipping an item will undo dispel of constant effect invisibility
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Bug #3458: Constant effect restore health doesn't work during Wait
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Bug #3466: It is possible to stack multiple scroll effects of the same type
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Bug #3471: When two mods delete the same references, many references are not disabled by the engine.
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Bug #3473: 3rd person camera can be glitched
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Feature #1424: NPC "Face" function
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Feature #2974: Editor: Multiple Deletion of Subrecords
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Feature #3044: Editor: Render path grid v2
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Feature #3362: Editor: Configurable key bindings
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Feature #3375: Make sun / moon reflections weather dependent
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Feature #3386: Editor: Edit pathgrid
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0.39.0
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