It's alive! Hooked up the last wires needed to jolt life into a working windows build.

git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@9 ea6a568a-9f4f-0410-981a-c910a81bb256
actorid
nkorslund 16 years ago
parent 93b3054054
commit c7a44f724f

@ -24,14 +24,13 @@ module bsa.bsafile;
//debug=checkHash;
debug(checkHash) import std.stdio;
// This file does not have any unit tests, since you really need the
// data to test it. Use the program named 'bsatool', it uses the NIF
// reader library and scans through a bsa archive, providing a good
// test of both libraries.
//import std.stream;
import std.stdio;
import std.string;
import std.mmfile;
@ -65,8 +64,14 @@ class BSAFile
// multiple blocks may be mapped simultaneously. However, it MUST be
// a multiple of the system page size. TODO: On my system it is 4K,
// later on I will have to call getpagesize and the windows
// equivalent to find this. For now I just assume 8K is ok.
static int pageSize = 8*1024;
// equivalent to find this (include the word "granularity" when you
// google for it.) For now I just assume 4K is ok on UNIX, but on
// Windows we need 64K. (Hands up if you agree that MMFile should
// handle this internally!)
version(Windows)
static int pageSize = 64*1024;
else
static int pageSize = 4*1024;
// Represents one file entry in the archive
struct FileStruct

@ -76,9 +76,13 @@ struct IniWriter
}
alias writeType!(int) writeInt;
alias writeType!(float) writeFloat;
alias writeType!(char[]) writeString;
void writeFloat(char[] name, float f)
{
ini.writefln("%s=%.3s", name, f);
}
void writeBool(char[] name, bool b)
{
ini.writefln("%s=%s", name, b?"yes":"no");

@ -10,8 +10,8 @@ Screenshots=11
Default Cell=Sud
[Controls]
Mouse Sensitivity X=0.20000000298023223877
Mouse Sensitivity Y=0.20000000298023223877
Mouse Sensitivity X=0.2
Mouse Sensitivity Y=0.2
Flip Mouse Y Axis=no
[Bindings]
@ -38,7 +38,7 @@ Screen Shot=print_screen
Quick Exit=q,escape
[Sound]
Main Volume=0.6999999880790710449
Music Volume=0.40000000596046447754
SFX Volume=0.60000002384185791016
Main Volume=0.7
Music Volume=0.4
SFX Volume=0.6
Enable Music=yes

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