mirror of
https://github.com/TES3MP/openmw-tes3mp.git
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Merge pull request #266 from TES3MP/0.6.0
Add hotfix commits for 0.6.0 up to 18 Aug 2017
This commit is contained in:
commit
cffd985038
15 changed files with 92 additions and 33 deletions
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@ -1,6 +1,8 @@
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#include "Books.hpp"
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include <apps/openmw-mp/Networking.hpp>
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using namespace mwmp;
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@ -1,9 +1,11 @@
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#include "Cells.hpp"
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include <components/openmw-mp/Log.hpp>
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include <apps/openmw-mp/Player.hpp>
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#include <apps/openmw-mp/Networking.hpp>
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#include <components/openmw-mp/Log.hpp>
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#include <iostream>
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using namespace std;
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@ -3,9 +3,11 @@
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//
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#include "CharClass.hpp"
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <apps/openmw-mp/Networking.hpp>
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include <components/openmw-mp/NetworkMessages.hpp>
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using namespace std;
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using namespace ESM;
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@ -1,6 +1,8 @@
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#include "Dialogue.hpp"
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include <apps/openmw-mp/Networking.hpp>
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using namespace mwmp;
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@ -1,8 +1,10 @@
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#include "Factions.hpp"
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <apps/openmw-mp/Networking.hpp>
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#include <components/misc/stringops.hpp>
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include <apps/openmw-mp/Networking.hpp>
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using namespace mwmp;
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@ -3,9 +3,11 @@
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//
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#include "GUI.hpp"
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include <apps/openmw-mp/Networking.hpp>
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#include <components/openmw-mp/NetworkMessages.hpp>
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void GUIFunctions::_MessageBox(unsigned short pid, int id, const char *label) noexcept
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{
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@ -3,11 +3,13 @@
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//
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#include "Items.hpp"
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include <components/misc/stringops.hpp>
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include <apps/openmw-mp/Networking.hpp>
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#include <apps/openmw/mwworld/inventorystore.hpp>
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#include <components/misc/stringops.hpp>
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using namespace mwmp;
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@ -1,9 +1,11 @@
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#include "Mechanics.hpp"
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <apps/openmw-mp/Networking.hpp>
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#include <components/openmw-mp/Log.hpp>
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include <apps/openmw-mp/Networking.hpp>
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#include <iostream>
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using namespace std;
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@ -1,11 +1,33 @@
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#include "Miscellaneous.hpp"
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#include <components/misc/stringops.hpp>
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#include <components/openmw-mp/Log.hpp>
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include <apps/openmw-mp/Networking.hpp>
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#include <components/openmw-mp/Log.hpp>
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#include <iostream>
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using namespace std;
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static std::string tempFilename;
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const char *MiscellaneousFunctions::GetCaseInsensitiveFilename(const char *folderPath, const char *filename) noexcept
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{
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if (!boost::filesystem::exists(folderPath)) return "invalid";
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boost::filesystem::directory_iterator end_itr; // default construction yields past-the-end
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for (boost::filesystem::directory_iterator itr(folderPath); itr != end_itr; ++itr)
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{
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if (Misc::StringUtils::ciEqual(itr->path().filename().string(), filename))
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{
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tempFilename = itr->path().filename().string();
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return tempFilename.c_str();
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}
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}
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return "invalid";
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}
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unsigned int MiscellaneousFunctions::GetLastPlayerId() noexcept
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{
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return Players::getLastPlayerId();
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@ -4,17 +4,30 @@
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#include "../Types.hpp"
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#define MISCELLANEOUSAPI \
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{"GetLastPlayerId", MiscellaneousFunctions::GetLastPlayerId},\
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{"GetCaseInsensitiveFilename", MiscellaneousFunctions::GetCaseInsensitiveFilename},\
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\
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{"GetCurrentMpNum", MiscellaneousFunctions::GetCurrentMpNum},\
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{"SetCurrentMpNum", MiscellaneousFunctions::SetCurrentMpNum},\
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{"GetLastPlayerId", MiscellaneousFunctions::GetLastPlayerId},\
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\
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{"LogMessage", MiscellaneousFunctions::LogMessage},\
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{"LogAppend", MiscellaneousFunctions::LogAppend}
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{"GetCurrentMpNum", MiscellaneousFunctions::GetCurrentMpNum},\
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{"SetCurrentMpNum", MiscellaneousFunctions::SetCurrentMpNum},\
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\
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{"LogMessage", MiscellaneousFunctions::LogMessage},\
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{"LogAppend", MiscellaneousFunctions::LogAppend}
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class MiscellaneousFunctions
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{
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public:
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/**
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* \brief Get the first filename in a folder that has a case insensitive match with the filename
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* argument.
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*
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* This is used to retain case insensitivity when opening data files on Linux.
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*
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* \return The filename that matches.
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*/
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static const char *GetCaseInsensitiveFilename(const char *folderPath, const char *filename) noexcept;
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/**
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* \brief Get the last player ID currently connected to the server.
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*
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@ -1,8 +1,10 @@
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#include "Quests.hpp"
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <apps/openmw-mp/Networking.hpp>
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#include <components/misc/stringops.hpp>
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include <apps/openmw-mp/Networking.hpp>
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using namespace mwmp;
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#include "Settings.hpp"
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <apps/openmw-mp/Networking.hpp>
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#include <components/openmw-mp/Log.hpp>
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include <apps/openmw-mp/Networking.hpp>
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#include <iostream>
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using namespace std;
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#include "Spells.hpp"
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <apps/openmw-mp/Networking.hpp>
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#include <components/misc/stringops.hpp>
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include <apps/openmw-mp/Networking.hpp>
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using namespace mwmp;
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//
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#include "Stats.hpp"
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <apps/openmw-mp/Networking.hpp>
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#include <iostream>
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#include <components/esm/attr.hpp>
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#include <components/esm/loadskil.hpp>
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#include <components/misc/stringops.hpp>
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#include <components/openmw-mp/Log.hpp>
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#include <iostream>
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <apps/openmw-mp/Networking.hpp>
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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using namespace std;
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using namespace ESM;
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*/
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if (mwmp::Main::get().getLocalPlayer()->hasFinishedCharGen())
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{
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if (!ref.getRefData().isEnabled())
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if (!ref.getRefData().isEnabled() && ref.getCell() != nullptr)
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{
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mwmp::WorldEvent *worldEvent = mwmp::Main::get().getNetworking()->getWorldEvent();
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worldEvent->reset();
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*/
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if (mwmp::Main::get().getLocalPlayer()->hasFinishedCharGen())
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{
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if (ref.getRefData().isEnabled())
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if (ref.getRefData().isEnabled() && ref.getCell() != nullptr)
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{
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mwmp::WorldEvent *worldEvent = mwmp::Main::get().getNetworking()->getWorldEvent();
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worldEvent->reset();
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