default framelimit

pull/541/head
wang ryu 6 years ago committed by bzzt
parent 27eb64c7f0
commit d4ec446141

@ -140,7 +140,7 @@ framerate limit
:Type: floating point :Type: floating point
:Range: >= 0.0 :Range: >= 0.0
:Default: 0.0 :Default: 300
This setting determines the maximum frame rate in frames per second. This setting determines the maximum frame rate in frames per second.
If this setting is 0.0, the frame rate is unlimited. If this setting is 0.0, the frame rate is unlimited.
@ -159,8 +159,6 @@ in the sense that enabling vertical sync limits the frame rate to the refresh ra
Choosing to limit the frame rate using this setting instead of vsync may reduce input lag Choosing to limit the frame rate using this setting instead of vsync may reduce input lag
due to the game not having to wait for the vertical blanking interval. due to the game not having to wait for the vertical blanking interval.
This setting can only be configured by editing the settings configuration file.
contrast contrast
-------- --------

@ -417,7 +417,7 @@ antialiasing = 0
vsync = false vsync = false
# Maximum frames per second. 0.0 is unlimited, or >0.0 to limit. # Maximum frames per second. 0.0 is unlimited, or >0.0 to limit.
framerate limit = 0.0 framerate limit = 300
# Game video contrast. (>0.0). No effect in Linux. # Game video contrast. (>0.0). No effect in Linux.
contrast = 1.0 contrast = 1.0

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