Use QPointer to detect object existence, less verbose debug messages

pull/593/head
unelsson 3 years ago
parent b84e41bd27
commit d62ddc002e

@ -1,5 +1,7 @@
#include "commands.hpp"
#include <QPointer>
#include <components/debug/debuglog.hpp>
#include <components/esm/loadland.hpp>
@ -15,26 +17,38 @@ CSVRender::DrawTerrainSelectionCommand::DrawTerrainSelectionCommand(WorldspaceWi
void CSVRender::DrawTerrainSelectionCommand::redo()
{
if (CSVRender::WorldspaceWidget* worldspaceWidget = dynamic_cast<CSVRender::WorldspaceWidget *> (mWorldspaceWidget))
if (mWorldspaceWidget)
{
if (CSVRender::TerrainShapeMode* terrainMode = dynamic_cast<CSVRender::TerrainShapeMode *> (worldspaceWidget->getEditMode()) )
{
terrainMode->getTerrainSelection()->update();
return;
}
if (CSVRender::TerrainShapeMode* terrainMode = dynamic_cast<CSVRender::TerrainShapeMode *> (mWorldspaceWidget->getEditMode()) )
{
terrainMode->getTerrainSelection()->update();
return;
}
else
{
Log(Debug::Verbose) << "Can't update terrain selection in current EditMode";
return;
}
}
Log(Debug::Warning) << "Error in redoing terrain selection";
else
Log(Debug::Verbose) << "Can't update terrain selection, no WorldspaceWidget found!";
}
void CSVRender::DrawTerrainSelectionCommand::undo()
{
if (CSVRender::WorldspaceWidget* worldspaceWidget = dynamic_cast<CSVRender::WorldspaceWidget *> (mWorldspaceWidget))
if (mWorldspaceWidget)
{
if (CSVRender::TerrainShapeMode* terrainMode = dynamic_cast<CSVRender::TerrainShapeMode *> (worldspaceWidget->getEditMode()) )
{
terrainMode->getTerrainSelection()->update();
return;
}
if (CSVRender::TerrainShapeMode* terrainMode = dynamic_cast<CSVRender::TerrainShapeMode *> (mWorldspaceWidget->getEditMode()) )
{
terrainMode->getTerrainSelection()->update();
return;
}
else
{
Log(Debug::Verbose) << "Can't undo terrain selection in current EditMode";
return;
}
}
Log(Debug::Warning) << "Error in undoing terrain selection";
else
Log(Debug::Verbose) << "Can't undo terrain selection, no WorldspaceWidget found!";
}

@ -1,6 +1,8 @@
#ifndef CSV_RENDER_COMMANDS_HPP
#define CSV_RENDER_COMMANDS_HPP
#include <QPointer>
#include <QUndoCommand>
#include "worldspacewidget.hpp"
@ -23,10 +25,9 @@ namespace CSVRender
*/
class DrawTerrainSelectionCommand : public QUndoCommand
{
friend class WorldspaceWidget;
private:
WorldspaceWidget *mWorldspaceWidget;
QPointer<WorldspaceWidget> mWorldspaceWidget;
public:
DrawTerrainSelectionCommand(WorldspaceWidget* worldspaceWidget, QUndoCommand* parent = nullptr);

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