mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-16 19:19:56 +00:00
Merge remote-tracking branch 'upstream/master'
This commit is contained in:
commit
dc54bd5a5f
12 changed files with 211 additions and 46 deletions
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@ -95,6 +95,7 @@ opencs_units (view/settings
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booleanview
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textview
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listview
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rangeview
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resizeablestackedwidget
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)
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@ -12,15 +12,14 @@ CSMSettings::Setting::Setting(SettingType typ, const QString &settingName,
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{
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buildDefaultSetting();
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int vType = static_cast <int> (typ);
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int settingType = static_cast <int> (typ);
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if ((vType % 2) == 0)
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setProperty (Property_IsMultiValue,
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QVariant(true).toString());
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else
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vType--;
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//even-numbered setting types are multi-valued
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if ((settingType % 2) == 0)
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setProperty (Property_IsMultiValue, QVariant(true).toString());
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setProperty (Property_ViewType, QVariant (vType / 2).toString());
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//view type is related to setting type by an order of magnitude
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setProperty (Property_ViewType, QVariant (settingType / 10).toString());
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setProperty (Property_Page, pageName);
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setProperty (Property_Name, settingName);
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setProperty (Property_DeclaredValues, values);
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@ -267,9 +266,9 @@ void CSMSettings::Setting::setProperty (SettingProperty prop,
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QDataStream &operator <<(QDataStream &stream, const CSMSettings::Setting& setting)
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{
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stream << setting.properties();
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// stream << setting.properties();
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stream << setting.proxies();
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// stream << setting.proxies();
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return stream;
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}
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@ -47,14 +47,27 @@ namespace CSMSettings
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enum SettingType
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{
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Type_MultiBool = 0,
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Type_SingleBool = 1,
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Type_MultiList = 2,
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Type_SingleList = 3,
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Type_MultiRange = 4,
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Type_SingleRange = 5,
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Type_MultiText = 6,
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Type_SingleText = 7
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/*
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* 0 - 9 - Boolean widgets
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* 10-19 - List widgets
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* 21-29 - Range widgets
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* 31-39 - Text widgets
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*
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* Each range corresponds to a View_Type enum by a factor of 10.
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*
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* Even-numbered values are single-value widgets
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* Odd-numbered values are multi-valued widgets
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*/
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Type_CheckBox = 0,
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Type_RadioButton = 1,
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Type_ListView = 10,
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Type_ComboBox = 11,
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Type_SpinBox = 21,
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Type_Slider = 23,
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Type_Dial = 24,
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Type_TextArea = 30,
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Type_LineEdit = 31
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};
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enum MergeMethod
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@ -47,8 +47,8 @@ void CSMSettings::UserSettings::buildSettingModelDefaults()
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{
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QString section = "Window Size";
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{
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Setting *width = createSetting (Type_SingleText, section, "Width");
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Setting *height = createSetting (Type_SingleText, section, "Height");
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Setting *width = createSetting (Type_LineEdit, section, "Width");
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Setting *height = createSetting (Type_LineEdit, section, "Height");
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width->setWidgetWidth (5);
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height->setWidgetWidth (5);
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@ -65,7 +65,7 @@ void CSMSettings::UserSettings::buildSettingModelDefaults()
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/*
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*Create the proxy setting for predefined values
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*/
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Setting *preDefined = createSetting (Type_SingleList, section,
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Setting *preDefined = createSetting (Type_ComboBox, section,
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"Pre-Defined",
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QStringList()
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<< "640 x 480"
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@ -94,11 +94,11 @@ void CSMSettings::UserSettings::buildSettingModelDefaults()
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QStringList values = QStringList()
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<< defaultValue << "Icon Only" << "Text Only";
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Setting *rsd = createSetting (Type_SingleBool,
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Setting *rsd = createSetting (Type_RadioButton,
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section, "Record Status Display",
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values);
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Setting *ritd = createSetting (Type_SingleBool,
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Setting *ritd = createSetting (Type_RadioButton,
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section, "Referenceable ID Type Display",
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values);
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@ -110,24 +110,24 @@ void CSMSettings::UserSettings::buildSettingModelDefaults()
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{
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//create three setting objects, specifying the basic widget type,
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//the setting view name, the page name, and the default value
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Setting *masterBoolean = createSetting (Type_SingleBool, section,
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Setting *masterBoolean = createSetting (Type_RadioButton, section,
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"Master Proxy",
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QStringList()
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<< "Profile One" << "Profile Two"
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<< "Profile Three" << "Profile Four"
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);
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Setting *slaveBoolean = createSetting (Type_MultiBool, section,
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Setting *slaveBoolean = createSetting (Type_CheckBox, section,
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"Proxy Checkboxes",
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QStringList() << "One" << "Two"
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<< "Three" << "Four" << "Five"
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);
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Setting *slaveSingleText = createSetting (Type_SingleText, section,
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Setting *slaveSingleText = createSetting (Type_LineEdit, section,
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"Proxy TextBox 1"
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);
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Setting *slaveMultiText = createSetting (Type_SingleText, section,
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Setting *slaveMultiText = createSetting (Type_LineEdit, section,
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"ProxyTextBox 2"
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);
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@ -1,5 +1,5 @@
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#ifndef CSVSETTINGS_BOOLEANVIEW_HPP
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#define CSVSETTINGS_BOOELANVIEW_HPP
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#define CSVSETTINGS_BOOLEANVIEW_HPP
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#include <QWidget>
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#include <QAbstractButton>
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@ -3,6 +3,7 @@
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#include "booleanview.hpp"
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#include "textview.hpp"
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#include "listview.hpp"
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#include "rangeview.hpp"
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#include "../../model/settings/usersettings.hpp"
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#include "../../model/settings/connector.hpp"
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@ -85,4 +86,5 @@ void CSVSettings::Page::buildFactories()
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mViewFactories[ViewType_Boolean] = new BooleanViewFactory (this);
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mViewFactories[ViewType_Text] = new TextViewFactory (this);
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mViewFactories[ViewType_List] = new ListViewFactory (this);
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mViewFactories[ViewType_Range] = new RangeViewFactory (this);
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}
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94
apps/opencs/view/settings/rangeview.cpp
Normal file
94
apps/opencs/view/settings/rangeview.cpp
Normal file
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@ -0,0 +1,94 @@
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#include <QHBoxLayout>
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#include <QVBoxLayout>
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#include <QCheckBox>
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#include <QRadioButton>
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#include <QGroupBox>
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#include <QAbstractButton>
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#include "rangeview.hpp"
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#include "../../model/settings/setting.hpp"
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#include <QDebug>
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CSVSettings::RangeView::RangeView (CSMSettings::Setting *setting,
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Page *parent)
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: View (setting, parent)
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{
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foreach (const QString &value, setting->declaredValues())
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{
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QAbstractButton *button = 0;
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if (isMultiValue())
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button = new QCheckBox (value, this);
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else
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button = new QRadioButton (value, this);
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connect (button, SIGNAL (clicked (bool)),
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this, SLOT (slotToggled (bool)));
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button->setObjectName (value);
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addWidget (button);
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mButtons[value] = button;
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}
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}
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void CSVSettings::RangeView::slotToggled (bool state)
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{
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//test only for true to avoid multiple selection updates with radiobuttons
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if (!isMultiValue() && !state)
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return;
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QStringList values;
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foreach (QString key, mButtons.keys())
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{
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if (mButtons.value(key)->isChecked())
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values.append (key);
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}
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setSelectedValues (values, false);
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View::updateView();
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}
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void CSVSettings::RangeView::updateView (bool signalUpdate) const
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{
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QStringList values = selectedValues();
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foreach (const QString &buttonName, mButtons.keys())
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{
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QAbstractButton *button = mButtons[buttonName];
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//if the value is not found in the list, the widget is checked false
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bool buttonValue = values.contains(buttonName);
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//skip if the butotn value will not change
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if (button->isChecked() == buttonValue)
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continue;
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//disable autoexclusive if it's enabled and we're setting
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//the button value to false
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bool switchExclusive = (!buttonValue && button->autoExclusive());
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if (switchExclusive)
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button->setAutoExclusive (false);
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button->setChecked (buttonValue);
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if (switchExclusive)
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button->setAutoExclusive(true);
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}
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View::updateView (signalUpdate);
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}
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CSVSettings::RangeView *CSVSettings::RangeViewFactory::createView
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(CSMSettings::Setting *setting,
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Page *parent)
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{
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return new RangeView (setting, parent);
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}
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44
apps/opencs/view/settings/rangeview.hpp
Normal file
44
apps/opencs/view/settings/rangeview.hpp
Normal file
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@ -0,0 +1,44 @@
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#ifndef CSVSETTINGS_RANGEVIEW_HPP
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#define CSVSETTINGS_RANGEVIEW_HPP
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#include <QWidget>
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#include <QAbstractButton>
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#include "view.hpp"
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#include "../../model/settings/support.hpp"
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class QStringListModel;
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namespace CSVSettings
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{
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class RangeView : public View
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{
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Q_OBJECT
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QMap <QString, QAbstractButton *> mButtons;
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public:
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explicit RangeView (CSMSettings::Setting *setting,
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Page *parent);
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protected:
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void updateView (bool signalUpdate = true) const;
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private slots:
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void slotToggled (bool state);
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};
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class RangeViewFactory : public QObject, public IViewFactory
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{
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Q_OBJECT
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public:
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explicit RangeViewFactory (QWidget *parent = 0)
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: QObject (parent)
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{}
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RangeView *createView (CSMSettings::Setting *setting,
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Page *parent);
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};
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}
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#endif // CSVSETTINGS_RANGEVIEW_HPP
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@ -1,6 +1,7 @@
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#include "aiwander.hpp"
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#include <OgreVector3.h>
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#include <OgreSceneNode.h>
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#include "../mwbase/world.hpp"
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#include "../mwbase/environment.hpp"
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@ -211,7 +212,7 @@ namespace MWMechanics
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// Reduce the turning animation glitch by using a *HUGE* value of
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// epsilon... TODO: a proper fix might be in either the physics or the
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// animation subsystem
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if (zTurn(actor, Ogre::Degree(mTargetAngle), Ogre::Degree(12)))
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if (zTurn(actor, Ogre::Degree(mTargetAngle), Ogre::Degree(5)))
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mRotate = false;
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}
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@ -333,18 +334,7 @@ namespace MWMechanics
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if(mChooseAction)
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{
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mPlayedIdle = 0;
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unsigned short idleRoll = 0;
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for(unsigned int counter = 0; counter < mIdle.size(); counter++)
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{
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unsigned short idleChance = mIdleChanceMultiplier * mIdle[counter];
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unsigned short randSelect = (int)(rand() / ((double)RAND_MAX + 1) * int(100 / mIdleChanceMultiplier));
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if(randSelect < idleChance && randSelect > idleRoll)
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{
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mPlayedIdle = counter+2;
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idleRoll = randSelect;
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}
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}
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getRandomIdle(); // NOTE: sets mPlayedIdle with a random selection
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if(!mPlayedIdle && mDistance)
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{
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@ -395,6 +385,8 @@ namespace MWMechanics
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mMoveNow = false;
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mWalking = false;
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mObstacleCheck.clear();
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mIdleNow = true;
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getRandomIdle();
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}
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if(!mRotate)
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@ -402,11 +394,11 @@ namespace MWMechanics
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Ogre::Vector3 dir = playerPos - actorPos;
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float length = dir.length();
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// FIXME: horrible hack
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float faceAngle = Ogre::Radian(Ogre::Math::ACos(dir.y / length) *
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((Ogre::Math::ASin(dir.x / length).valueRadians()>0)?1.0:-1.0)).valueDegrees();
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float actorAngle = actor.getRefData().getBaseNode()->getOrientation().getRoll().valueDegrees();
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// an attempt at reducing the turning animation glitch
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if(abs(faceAngle) > 10)
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if(abs(abs(faceAngle) - abs(actorAngle)) >= 5) // TODO: is there a better way?
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{
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mTargetAngle = faceAngle;
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mRotate = true;
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@ -432,7 +424,8 @@ namespace MWMechanics
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}
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// Check if idle animation finished
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if(!checkIdle(actor, mPlayedIdle))
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// FIXME: don't stay forever
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if(!checkIdle(actor, mPlayedIdle) && playerDistSqr > helloDistance*helloDistance)
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{
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mPlayedIdle = 0;
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mIdleNow = false;
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@ -586,5 +579,21 @@ namespace MWMechanics
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else
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return false;
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}
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void AiWander::getRandomIdle()
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{
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unsigned short idleRoll = 0;
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for(unsigned int counter = 0; counter < mIdle.size(); counter++)
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{
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unsigned short idleChance = mIdleChanceMultiplier * mIdle[counter];
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unsigned short randSelect = (int)(rand() / ((double)RAND_MAX + 1) * int(100 / mIdleChanceMultiplier));
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if(randSelect < idleChance && randSelect > idleRoll)
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{
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mPlayedIdle = counter+2;
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idleRoll = randSelect;
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}
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}
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}
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}
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|
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@ -26,6 +26,7 @@ namespace MWMechanics
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void stopWalking(const MWWorld::Ptr& actor);
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void playIdle(const MWWorld::Ptr& actor, unsigned short idleSelect);
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bool checkIdle(const MWWorld::Ptr& actor, unsigned short idleSelect);
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void getRandomIdle();
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int mDistance; // how far the actor can wander from the spawn point
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int mDuration;
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|
|
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@ -856,7 +856,8 @@ namespace MWMechanics
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// Find an actor who witnessed the crime
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for (std::vector<MWWorld::Ptr>::iterator it = neighbors.begin(); it != neighbors.end(); ++it)
|
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{
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if (*it == ptr) continue; // not the player
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if ( *it == ptr
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|| !it->getClass().isNpc()) continue; // not the player and is an NPC
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// Was the crime seen?
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if ( ( MWBase::Environment::get().getWorld()->getLOS(ptr, *it) && awarenessCheck(ptr, *it) ) ||
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|
@ -872,7 +873,8 @@ namespace MWMechanics
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// Tell everyone, including yourself
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for (std::vector<MWWorld::Ptr>::iterator it1 = neighbors.begin(); it1 != neighbors.end(); ++it1)
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{
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if (*it1 == ptr) continue; // not the player
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if ( *it == ptr
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|| !it->getClass().isNpc()) continue; // not the player and is an NPC
|
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|
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// TODO: Add more messages
|
||||
if (type == OT_Theft)
|
||||
|
|
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Reference in a new issue