mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-16 18:19:55 +00:00
uses v3 input bindings, not v2
This commit is contained in:
parent
a192836582
commit
df5513da7c
1 changed files with 1 additions and 1 deletions
|
@ -366,7 +366,7 @@ void OMW::Engine::prepareEngine (Settings::Manager & settings)
|
|||
// Create input and UI first to set up a bootstrapping environment for
|
||||
// showing a loading screen and keeping the window responsive while doing so
|
||||
|
||||
std::string keybinderUser = (mCfgMgr.getUserConfigPath() / "input_v2.xml").string();
|
||||
std::string keybinderUser = (mCfgMgr.getUserConfigPath() / "input_v3.xml").string();
|
||||
bool keybinderUserExists = boost::filesystem::exists(keybinderUser);
|
||||
|
||||
// find correct path to the game controller bindings
|
||||
|
|
Loading…
Reference in a new issue