--script-run arg select a file containing a list of console
--script-run arg select a file containing a list of console commands that is executed on startup
commands that is executed on startup
--new-game [=arg(=1)] (=0) activate char gen/new game mechanics
--new-game [=arg(=1)] (=0) activate char gen/new game mechanics
--fs-strict [=arg(=1)] (=0) strict file system handling (no case folding
--fs-strict [=arg(=1)] (=0) strict file system handling (no case folding)
)
--encoding arg (=win1252) Character encoding used in OpenMW game messages:
--encoding arg (=win1252) Character encoding used in OpenMW game messa
ges:
win1250 - Central and Eastern European such as Polish, Czech, Slovak, Hungarian, Slovene, Bosnian, Croatian, Serbian (Latin script), Romanian and Albanian languages
win1250 - Central and Eastern European such
win1251 - Cyrillic alphabet such as Russian, Bulgarian, Serbian Cyrillic and other languages
as Polish, Czech, Slovak, Hungarian, Slovene
, Bosnian, Croatian, Serbian (Latin script),
win1252 - Western European (Latin) alphabet, used by default