|
|
|
@ -1,5 +1,7 @@
|
|
|
|
|
#include "idtable.hpp"
|
|
|
|
|
|
|
|
|
|
#include <algorithm>
|
|
|
|
|
#include <cctype>
|
|
|
|
|
#include <cstdint>
|
|
|
|
|
#include <limits>
|
|
|
|
|
#include <map>
|
|
|
|
@ -346,8 +348,10 @@ CSMWorld::LandTextureIdTable::ImportResults CSMWorld::LandTextureIdTable::import
|
|
|
|
|
for (int i = 0; i < idCollection()->getSize(); ++i)
|
|
|
|
|
{
|
|
|
|
|
auto& record = static_cast<const Record<LandTexture>&>(idCollection()->getRecord(i));
|
|
|
|
|
std::string texture = record.get().mTexture;
|
|
|
|
|
std::transform(texture.begin(), texture.end(), texture.begin(), tolower);
|
|
|
|
|
if (record.isModified())
|
|
|
|
|
reverseLookupMap.emplace(record.get().mTexture, idCollection()->getId(i));
|
|
|
|
|
reverseLookupMap.emplace(texture, idCollection()->getId(i));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
for (const std::string& id : ids)
|
|
|
|
@ -366,7 +370,9 @@ CSMWorld::LandTextureIdTable::ImportResults CSMWorld::LandTextureIdTable::import
|
|
|
|
|
|
|
|
|
|
// Look for a pre-existing record
|
|
|
|
|
auto& record = static_cast<const Record<LandTexture>&>(idCollection()->getRecord(oldRow));
|
|
|
|
|
auto searchIt = reverseLookupMap.find(record.get().mTexture);
|
|
|
|
|
std::string texture = record.get().mTexture;
|
|
|
|
|
std::transform(texture.begin(), texture.end(), texture.begin(), tolower);
|
|
|
|
|
auto searchIt = reverseLookupMap.find(texture);
|
|
|
|
|
if (searchIt != reverseLookupMap.end())
|
|
|
|
|
{
|
|
|
|
|
results.recordMapping.push_back(std::make_pair(id, searchIt->second));
|
|
|
|
@ -385,6 +391,7 @@ CSMWorld::LandTextureIdTable::ImportResults CSMWorld::LandTextureIdTable::import
|
|
|
|
|
cloneRecord(id, newId, UniversalId::Type_LandTexture);
|
|
|
|
|
results.createdRecords.push_back(newId);
|
|
|
|
|
results.recordMapping.push_back(std::make_pair(id, newId));
|
|
|
|
|
reverseLookupMap.emplace(texture, newId);
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|