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Fix earlier broken commit

This commit is contained in:
Nelsson Huotari 2021-02-03 21:16:26 +02:00
parent 5c32460153
commit e91d1a2b42

View file

@ -115,8 +115,6 @@ namespace
std::string model = getModel(ptr, rendering.getResourceSystem()->getVFS());
const auto rotation = makeNodeRotation(ptr, RotationOrder::direct);
if (!physics.getObject(ptr))
ptr.getClass().insertObject (ptr, model, rotation, physics);
if (!onlyPhysics)
{
bool useAnim = ptr.getClass().useAnim();
@ -136,6 +134,8 @@ namespace
// Restore effect particles
MWBase::Environment::get().getWorld()->applyLoopingParticles(ptr);
}
if (!physics.getObject(ptr))
ptr.getClass().insertObject (ptr, model, rotation, physics);
}
void addObject(const MWWorld::Ptr& ptr, const MWPhysics::PhysicsSystem& physics, DetourNavigator::Navigator& navigator)