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	Cleanup, use setTraversalMask instead of setNodeMaskOverride
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					 1 changed files with 2 additions and 2 deletions
				
			
		|  | @ -93,14 +93,14 @@ namespace CSVRender | |||
|         osg::ComputeBoundsVisitor boundsVisitor; | ||||
|         osg::BoundingBox& boundingBox = boundsVisitor.getBoundingBox(); | ||||
| 
 | ||||
|         boundsVisitor.setNodeMaskOverride(mask); | ||||
|         boundsVisitor.setTraversalMask(mask); | ||||
|         root->accept(boundsVisitor); | ||||
| 
 | ||||
|         if (!boundingBox.valid()) | ||||
|         { | ||||
|             // Try again without any mask
 | ||||
|             boundsVisitor.reset(); | ||||
|             boundsVisitor.setNodeMaskOverride(~0); | ||||
|             boundsVisitor.setTraversalMask(~0); | ||||
|             root->accept(boundsVisitor); | ||||
| 
 | ||||
|             // Last resort, set a default
 | ||||
|  |  | |||
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