|
|
@ -56,6 +56,7 @@ RenderWidget::RenderWidget(QWidget *parent, Qt::WindowFlags f)
|
|
|
|
traits->vsync = false;
|
|
|
|
traits->vsync = false;
|
|
|
|
|
|
|
|
|
|
|
|
mView = new osgViewer::View;
|
|
|
|
mView = new osgViewer::View;
|
|
|
|
|
|
|
|
updateCameraParameters( traits->width / static_cast<double>(traits->height) );
|
|
|
|
|
|
|
|
|
|
|
|
osg::ref_ptr<osgQt::GraphicsWindowQt> window = new osgQt::GraphicsWindowQt(traits.get());
|
|
|
|
osg::ref_ptr<osgQt::GraphicsWindowQt> window = new osgQt::GraphicsWindowQt(traits.get());
|
|
|
|
QLayout* layout = new QHBoxLayout(this);
|
|
|
|
QLayout* layout = new QHBoxLayout(this);
|
|
|
@ -66,7 +67,6 @@ RenderWidget::RenderWidget(QWidget *parent, Qt::WindowFlags f)
|
|
|
|
mView->getCamera()->setGraphicsContext(window);
|
|
|
|
mView->getCamera()->setGraphicsContext(window);
|
|
|
|
mView->getCamera()->setClearColor( osg::Vec4(0.2, 0.2, 0.6, 1.0) );
|
|
|
|
mView->getCamera()->setClearColor( osg::Vec4(0.2, 0.2, 0.6, 1.0) );
|
|
|
|
mView->getCamera()->setViewport( new osg::Viewport(0, 0, traits->width, traits->height) );
|
|
|
|
mView->getCamera()->setViewport( new osg::Viewport(0, 0, traits->width, traits->height) );
|
|
|
|
mView->getCamera()->setProjectionMatrixAsPerspective(30.0f, static_cast<double>(traits->width)/static_cast<double>(traits->height), 1.0f, 10000.0f );
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
SceneUtil::LightManager* lightMgr = new SceneUtil::LightManager;
|
|
|
|
SceneUtil::LightManager* lightMgr = new SceneUtil::LightManager;
|
|
|
|
lightMgr->setStartLight(1);
|
|
|
|
lightMgr->setStartLight(1);
|
|
|
@ -188,6 +188,8 @@ SceneWidget::SceneWidget(std::shared_ptr<Resource::ResourceSystem> resourceSyste
|
|
|
|
|
|
|
|
|
|
|
|
mOrbitCamControl->setPickingMask(Mask_Reference | Mask_Terrain);
|
|
|
|
mOrbitCamControl->setPickingMask(Mask_Reference | Mask_Terrain);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
mOrbitCamControl->setConstRoll( CSMPrefs::get()["3D Scene Input"]["navi-orbit-const-roll"].isTrue() );
|
|
|
|
|
|
|
|
|
|
|
|
// we handle lighting manually
|
|
|
|
// we handle lighting manually
|
|
|
|
mView->setLightingMode(osgViewer::View::NO_LIGHT);
|
|
|
|
mView->setLightingMode(osgViewer::View::NO_LIGHT);
|
|
|
|
|
|
|
|
|
|
|
@ -370,6 +372,40 @@ void SceneWidget::settingChanged (const CSMPrefs::Setting *setting)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
mOrbitCamControl->setOrbitSpeedMultiplier(setting->toDouble());
|
|
|
|
mOrbitCamControl->setOrbitSpeedMultiplier(setting->toDouble());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
else if (*setting=="3D Scene Input/navi-orbit-const-roll")
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
mOrbitCamControl->setConstRoll(setting->isTrue());
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
else if (*setting=="Rendering/camera-fov" ||
|
|
|
|
|
|
|
|
*setting=="Rendering/camera-ortho" ||
|
|
|
|
|
|
|
|
*setting=="Rendering/camera-ortho-size")
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
updateCameraParameters();
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void RenderWidget::updateCameraParameters(double overrideAspect)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
const float nearDist = 1.0;
|
|
|
|
|
|
|
|
const float farDist = 1000.0;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (CSMPrefs::get()["Rendering"]["camera-ortho"].isTrue())
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
const float size = CSMPrefs::get()["Rendering"]["camera-ortho-size"].toDouble();
|
|
|
|
|
|
|
|
const float aspect = overrideAspect >= 0.0 ? overrideAspect : (width() / static_cast<double>(height()));
|
|
|
|
|
|
|
|
const float halfH = size * 10.0;
|
|
|
|
|
|
|
|
const float halfW = halfH * aspect;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
mView->getCamera()->setProjectionMatrixAsOrtho(
|
|
|
|
|
|
|
|
-halfW, halfW, -halfH, halfH, nearDist, farDist);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
else
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
mView->getCamera()->setProjectionMatrixAsPerspective(
|
|
|
|
|
|
|
|
CSMPrefs::get()["Rendering"]["camera-fov"].toDouble(),
|
|
|
|
|
|
|
|
static_cast<double>(width())/static_cast<double>(height()),
|
|
|
|
|
|
|
|
nearDist, farDist);
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void SceneWidget::selectNavigationMode (const std::string& mode)
|
|
|
|
void SceneWidget::selectNavigationMode (const std::string& mode)
|
|
|
|